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authorMichel Dänzer <daenzer@vmware.com>2010-03-12 19:00:47 +0100
committerMichel Dänzer <daenzer@vmware.com>2010-03-12 19:00:47 +0100
commitb13e305ee1a2454265fd957a99640a2e49507bea (patch)
treee62dfd0ff761ec89de478499130d58d4b119aa0d /src/mesa/swrast/s_depth.c
parentd1ca1599f0319f5c99852ce24420aa592e806db0 (diff)
parent8561bec0ac1ae5a8871c86f1f2cc29d44cb0f878 (diff)
Merge branch '7.8'
Diffstat (limited to 'src/mesa/swrast/s_depth.c')
-rw-r--r--src/mesa/swrast/s_depth.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index 3e36cf9a7e..ed637cac12 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -526,7 +526,7 @@ _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span )
/* Convert floating point values in [0,1] to device Z coordinates in
* [0, DepthMax].
- * ex: If the the Z buffer has 24 bits, DepthMax = 0xffffff.
+ * ex: If the Z buffer has 24 bits, DepthMax = 0xffffff.
*
* XXX this all falls apart if we have 31 or more bits of Z because
* the triangle rasterization code produces unsigned Z values. Negative