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author | Zack Rusin <zackr@vmware.com> | 2010-03-15 15:24:38 -0400 |
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committer | Zack Rusin <zackr@vmware.com> | 2010-03-15 15:24:38 -0400 |
commit | 275c4bd3643d773210780cb8d578ca84f2604684 (patch) | |
tree | 8266edc39d4253ac0f2a0ecd41f560f3d815bb5c /src/mesa/swrast/s_depth.c | |
parent | c5c5cd7132e18f4aad8e73d8ee879f8823c4c1e7 (diff) | |
parent | d0b35352ed27b1e66785c45ee95a352ed06b47ce (diff) |
Merge remote branch 'origin/master' into gallium_draw_llvm
Diffstat (limited to 'src/mesa/swrast/s_depth.c')
-rw-r--r-- | src/mesa/swrast/s_depth.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 3e36cf9a7e..ed637cac12 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -526,7 +526,7 @@ _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ) /* Convert floating point values in [0,1] to device Z coordinates in * [0, DepthMax]. - * ex: If the the Z buffer has 24 bits, DepthMax = 0xffffff. + * ex: If the Z buffer has 24 bits, DepthMax = 0xffffff. * * XXX this all falls apart if we have 31 or more bits of Z because * the triangle rasterization code produces unsigned Z values. Negative |