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authorBrian <brian.paul@tungstengraphics.com>2008-03-21 14:20:07 -0600
committerBrian <brian.paul@tungstengraphics.com>2008-03-21 14:20:07 -0600
commita39091bc5b68e4d4f5302f1d3f1a138798f54b77 (patch)
tree8b83b941634753a0b41d27716ae27bd961ad4343 /src/mesa/swrast/s_drawpix.c
parentf1626f0bfd2b14ad8ca2afaad2ea8afb539e6491 (diff)
Refactor PBO validate/map code.
We always need to do PBO validation, so do that in core Mesa before calling driv er routine. cherry-picked from Mesa/master.
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r--src/mesa/swrast/s_drawpix.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 2cf3501274..fb04d9f746 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -834,8 +834,7 @@ _swrast_DrawPixels( GLcontext *ctx,
if (swrast->NewState)
_swrast_validate_derived( ctx );
- pixels = _mesa_validate_and_map_drawpix_pbo(ctx, x, y, width, height,
- format, type, unpack, pixels);
+ pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels);
if (!pixels)
return;