diff options
author | Dave Airlie <airlied@redhat.com> | 2009-03-20 10:52:17 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2009-03-20 10:52:17 +1000 |
commit | 407e8ae5b167b0193e1e5b1266a5d61ed836dfb5 (patch) | |
tree | 2d9d05a5c3122f41a13aa8bd9ae921c1176e6b0d /src/mesa/swrast/s_feedback.c | |
parent | bdaa0341caffc353fd26bbd91865c2d86eed11c1 (diff) | |
parent | 114bb54324f22cb53bcd14607234d0acd74d37bd (diff) |
Merge remote branch 'main/master' into radeon-rewrite
Conflicts:
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/r300/r300_swtcl.c
src/mesa/drivers/dri/r300/radeon_ioctl.c
src/mesa/drivers/dri/radeon/radeon_screen.c
Diffstat (limited to 'src/mesa/swrast/s_feedback.c')
-rw-r--r-- | src/mesa/swrast/s_feedback.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c index aa79531277..7bb914b658 100644 --- a/src/mesa/swrast/s_feedback.c +++ b/src/mesa/swrast/s_feedback.c @@ -59,8 +59,8 @@ _swrast_feedback_triangle(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) { if (_swrast_culltriangle(ctx, v0, v1, v2)) { - FEEDBACK_TOKEN(ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN); - FEEDBACK_TOKEN(ctx, (GLfloat) 3); /* three vertices */ + _mesa_feedback_token(ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN); + _mesa_feedback_token(ctx, (GLfloat) 3); /* three vertices */ if (ctx->Light.ShadeModel == GL_SMOOTH) { feedback_vertex(ctx, v0, v0); @@ -86,7 +86,7 @@ _swrast_feedback_line(GLcontext *ctx, const SWvertex *v0, if (swrast->StippleCounter == 0) token = GL_LINE_RESET_TOKEN; - FEEDBACK_TOKEN(ctx, (GLfloat) (GLint) token); + _mesa_feedback_token(ctx, (GLfloat) (GLint) token); if (ctx->Light.ShadeModel == GL_SMOOTH) { feedback_vertex(ctx, v0, v0); @@ -104,7 +104,7 @@ _swrast_feedback_line(GLcontext *ctx, const SWvertex *v0, void _swrast_feedback_point(GLcontext *ctx, const SWvertex *v) { - FEEDBACK_TOKEN(ctx, (GLfloat) (GLint) GL_POINT_TOKEN); + _mesa_feedback_token(ctx, (GLfloat) (GLint) GL_POINT_TOKEN); feedback_vertex(ctx, v, v); } |