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authorBrian Paul <brian.paul@tungstengraphics.com>2000-11-19 23:10:25 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-11-19 23:10:25 +0000
commita852378a6289d154364dde440f89a39bbfc33e2d (patch)
treedbaf6946d80e517a2f0b349a11d1736cde1b83e1 /src/mesa/swrast/s_feedback.h
parentb12d8e3b0ddf6dc56dc866530b66230bdc5d73db (diff)
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
Diffstat (limited to 'src/mesa/swrast/s_feedback.h')
-rw-r--r--src/mesa/swrast/s_feedback.h24
1 files changed, 15 insertions, 9 deletions
diff --git a/src/mesa/swrast/s_feedback.h b/src/mesa/swrast/s_feedback.h
index f32dcc86f9..4cd700b908 100644
--- a/src/mesa/swrast/s_feedback.h
+++ b/src/mesa/swrast/s_feedback.h
@@ -1,4 +1,4 @@
-/* $Id: s_feedback.h,v 1.1 2000/11/05 18:24:40 keithw Exp $ */
+/* $Id: s_feedback.h,v 1.2 2000/11/19 23:10:26 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -33,15 +33,21 @@
#include "swrast.h"
-extern void gl_feedback_point( GLcontext *ctx, SWvertex *v );
-extern void gl_feedback_line( GLcontext *ctx, SWvertex *v1, SWvertex *v2 );
-extern void gl_feedback_triangle( GLcontext *ctx, SWvertex *v0, SWvertex *v1,
- SWvertex *v2 );
+extern void gl_feedback_point( GLcontext *ctx, const SWvertex *v );
-extern void gl_select_point( GLcontext *ctx, SWvertex *v );
-extern void gl_select_line( GLcontext *ctx, SWvertex *v1, SWvertex *v2 );
-extern void gl_select_triangle( GLcontext *ctx, SWvertex *v0, SWvertex *v1,
- SWvertex *v2 );
+extern void gl_feedback_line( GLcontext *ctx,
+ const SWvertex *v1, const SWvertex *v2 );
+
+extern void gl_feedback_triangle( GLcontext *ctx, const SWvertex *v0,
+ const SWvertex *v1, const SWvertex *v2 );
+
+extern void gl_select_point( GLcontext *ctx, const SWvertex *v );
+
+extern void gl_select_line( GLcontext *ctx,
+ const SWvertex *v1, const SWvertex *v2 );
+
+extern void gl_select_triangle( GLcontext *ctx, const SWvertex *v0,
+ const SWvertex *v1, const SWvertex *v2 );
#endif