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authorKarl Schultz <kschultz@freedesktop.org>2001-09-19 20:30:44 +0000
committerKarl Schultz <kschultz@freedesktop.org>2001-09-19 20:30:44 +0000
commit7c4268176eaaeb45003db4d5042a518b84c9f6dc (patch)
tree7359bd33704a6bd32b471049be4744ce27db099f /src/mesa/swrast/s_fog.c
parent2fc06af470da1929ac2fffc8d38a5d5ac87490bb (diff)
silence compiler warnings (last batch for src)
Diffstat (limited to 'src/mesa/swrast/s_fog.c')
-rw-r--r--src/mesa/swrast/s_fog.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c
index 74431d89b9..6280391cc6 100644
--- a/src/mesa/swrast/s_fog.c
+++ b/src/mesa/swrast/s_fog.c
@@ -1,4 +1,4 @@
-/* $Id: s_fog.c,v 1.13 2001/06/18 23:55:18 brianp Exp $ */
+/* $Id: s_fog.c,v 1.14 2001/09/19 20:30:44 kschultz Exp $ */
/*
* Mesa 3-D graphics library
@@ -56,11 +56,11 @@ _mesa_z_to_fogfactor(GLcontext *ctx, GLfloat z)
return CLAMP(f, 0.0F, 1.0F);
case GL_EXP:
d = ctx->Fog.Density;
- f = exp(-d * z);
+ f = (GLfloat) exp(-d * z);
return f;
case GL_EXP2:
d = ctx->Fog.Density;
- f = exp(-(d * d * z * z));
+ f = (GLfloat) exp(-(d * d * z * z));
return f;
default:
_mesa_problem(ctx, "Bad fog mode in make_fog_coord");
@@ -92,10 +92,10 @@ _mesa_fog_rgba_pixels( const GLcontext *ctx,
for (i = 0; i < n; i++) {
const GLfloat f = fog[i];
- const GLfloat g = 1.0 - f;
- rgba[i][RCOMP] = f * rgba[i][RCOMP] + g * rFog;
- rgba[i][GCOMP] = f * rgba[i][GCOMP] + g * gFog;
- rgba[i][BCOMP] = f * rgba[i][BCOMP] + g * bFog;
+ const GLfloat g = 1.0F - f;
+ rgba[i][RCOMP] = (GLchan) (f * rgba[i][RCOMP] + g * rFog);
+ rgba[i][GCOMP] = (GLchan) (f * rgba[i][GCOMP] + g * gFog);
+ rgba[i][BCOMP] = (GLchan) (f * rgba[i][BCOMP] + g * bFog);
}
}
@@ -116,7 +116,7 @@ _mesa_fog_ci_pixels( const GLcontext *ctx,
GLuint i;
for (i = 0; i < n; i++) {
- const GLfloat f = CLAMP(fog[i], 0.0, 1.0);
+ const GLfloat f = CLAMP(fog[i], 0.0F, 1.0F);
index[i] = (GLuint) ((GLfloat) index[i] + (1.0F - f) * idx);
}
}
@@ -210,7 +210,7 @@ compute_fog_factors_from_z( const GLcontext *ctx,
GLfloat eyez = (ndcz - p14) / p10;
if (eyez < 0.0)
eyez = -eyez;
- fogFact[i] = exp( -ctx->Fog.Density * eyez );
+ fogFact[i] = (GLfloat) exp( -ctx->Fog.Density * eyez );
}
}
else {
@@ -220,7 +220,7 @@ compute_fog_factors_from_z( const GLcontext *ctx,
GLfloat eyez = p14 / (ndcz + p10);
if (eyez < 0.0)
eyez = -eyez;
- fogFact[i] = exp( -ctx->Fog.Density * eyez );
+ fogFact[i] = (GLfloat) exp( -ctx->Fog.Density * eyez );
}
}
break;
@@ -237,7 +237,7 @@ compute_fog_factors_from_z( const GLcontext *ctx,
if (tmp < FLT_MIN_10_EXP)
tmp = FLT_MIN_10_EXP;
#endif
- fogFact[i] = exp( tmp );
+ fogFact[i] = (GLfloat) exp( tmp );
}
}
else {
@@ -251,7 +251,7 @@ compute_fog_factors_from_z( const GLcontext *ctx,
if (tmp < FLT_MIN_10_EXP)
tmp = FLT_MIN_10_EXP;
#endif
- fogFact[i] = exp( tmp );
+ fogFact[i] = (GLfloat) exp( tmp );
}
}
}