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authorEric Anholt <eric@anholt.net>2007-10-29 13:24:27 -0700
committerEric Anholt <eric@anholt.net>2007-10-29 13:24:27 -0700
commitb0edb9c38a6c63175e4fafdbb54102c4f4a94e2c (patch)
tree7dfa294a9c9f40f5f2e81a95dfd0d59cd4d6fbea /src/mesa/swrast/s_fragprog.c
parent919f617d08a34d01dd916b08ca4f315bae84f21c (diff)
parentad8ee7db3b406b23136873fc8c87a22e4d8b94de (diff)
Merge branch 'origin'
Diffstat (limited to 'src/mesa/swrast/s_fragprog.c')
-rw-r--r--src/mesa/swrast/s_fragprog.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index 14c9868c18..6656ebc0d0 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -113,6 +113,7 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine,
machine->DerivY = (GLfloat (*)[4]) span->attrStepY;
machine->NumDeriv = FRAG_ATTRIB_MAX;
+ /* if running a GLSL program (not ARB_fragment_program) */
if (ctx->Shader.CurrentProgram) {
/* Store front/back facing value in register FOGC.Y */
machine->Attribs[FRAG_ATTRIB_FOGC][col][1] = (GLfloat) ctx->_Facing;