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authorBrian Paul <brian.paul@tungstengraphics.com>2004-04-22 00:27:31 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-04-22 00:27:31 +0000
commitf959f6e1dc27c71fc0ccc56e09b29101b3bf3b97 (patch)
tree15b4171c2b3396e3a05f2776cc24d90cb37c8f84 /src/mesa/swrast/s_readpix.c
parent05a6f2fd484bab59c6e6a381f58808adc26619f1 (diff)
New glTexImage code.
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
Diffstat (limited to 'src/mesa/swrast/s_readpix.c')
-rw-r--r--src/mesa/swrast/s_readpix.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index b5ab06e4ba..80f737b052 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -366,12 +366,18 @@ read_rgba_pixels( GLcontext *ctx,
case GL_UNSIGNED_INT_2_10_10_10_REV:
/* valid pixel type */
break;
+ case GL_HALF_FLOAT_ARB:
+ if (!ctx->Extensions.ARB_half_float_pixel) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glReadPixels(type)" );
+ return;
+ }
+ break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glReadPixels(type)" );
return;
}
- if (!_mesa_is_legal_format_and_type(format, type) ||
+ if (!_mesa_is_legal_format_and_type(ctx, format, type) ||
format == GL_INTENSITY) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(format or type)");
return;