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authorEric Anholt <anholt@FreeBSD.org>2004-09-25 07:00:15 +0000
committerEric Anholt <anholt@FreeBSD.org>2004-09-25 07:00:15 +0000
commit5562fe653cf88454bbf2c50f77a8b56b0dafe01b (patch)
tree159ffb9f519e550e45fc9442c9f21e557e19c681 /src/mesa/swrast/s_texture.h
parent4010481ba3bce98d95a20e9a061fb62922bdcb83 (diff)
The previous code would emit a full set of state during the first EmitState on
a new cmdbuf, to ensure that state wasn't lost across UNLOCK/LOCK pairs (in the case of context switching). This was rather inefficient. Instead, after flushing a cmdbuf, mark the state as needing to be saved on unlock. Then, at the beginning of flushing a cmdbuf, if we actually have lost the context, go back and emit a new cmdbuf with the full set of state, before continuing with the cmdbuf flush. Provides a 10-15% improvement in ipers performance in my tests, along with other apps. Tested with: ipers, glxgears, quake3
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