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authorBrian Paul <brianp@vmware.com>2009-09-30 20:28:45 -0600
committerBrian Paul <brianp@vmware.com>2009-09-30 20:28:45 -0600
commit1f7c914ad0beea8a29c1a171c7cd1a12f2efe0fa (patch)
tree1126fbf352c0f86b86afda83a7a0ca58e6243723 /src/mesa/swrast/s_triangle.c
parente2e7bd6c1f979179e6840cf0e8db72fc72751650 (diff)
mesa: replace gl_texture_format with gl_format
Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r--src/mesa/swrast/s_triangle.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 1ab0e19f92..7b59763f11 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -1055,11 +1055,11 @@ _swrast_choose_triangle( GLcontext *ctx )
const struct gl_texture_object *texObj2D;
const struct gl_texture_image *texImg;
GLenum minFilter, magFilter, envMode;
- GLint format;
+ gl_format format;
texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX];
texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL;
- format = texImg ? texImg->TexFormat->MesaFormat : -1;
+ format = texImg ? texImg->TexFormat : -1;
minFilter = texObj2D ? texObj2D->MinFilter : (GLenum) 0;
magFilter = texObj2D ? texObj2D->MagFilter : (GLenum) 0;
envMode = ctx->Texture.Unit[0].EnvMode;