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authorBrian Paul <brian.paul@tungstengraphics.com>2004-02-17 21:03:03 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-02-17 21:03:03 +0000
commit09da0b8e6621a831e3eeb9381430f2bed18a22ad (patch)
treee7e307c3a5ddd773b469cf17d0331822388b466e /src/mesa/swrast/s_triangle.c
parent9a389d4bdb8026063034767e1599be975cb4e2f2 (diff)
A bit of an overhaul of the fog code.
glFogCoord didn't always work reliably. ARB fragment program fog options work now. Per-fragment fog computations are now perspective corrected.
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r--src/mesa/swrast/s_triangle.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 257f06c24d..01cd754e4a 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -798,6 +798,7 @@ fast_persp_span(GLcontext *ctx, struct sw_span *span,
*/
#define NAME persp_textured_triangle
#define INTERP_Z 1
+#define INTERP_W 1
#define INTERP_FOG 1
#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
#define INTERP_RGB 1