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author | Brian Paul <brianp@vmware.com> | 2009-03-02 12:27:16 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-03-02 12:27:16 -0700 |
commit | 97dd2ddbd97ba95e8bc8ab572ec05e8081556e1e (patch) | |
tree | 076815825789ae873855b4bd311bda974e980e82 /src/mesa/swrast/s_tritemp.h | |
parent | f1a083d4b8c86e0ba335ab162f60b6f2b8391c31 (diff) |
mesa: don't draw arrays if vertex position array is not enabled
For regular GL, we must have vertex positions in order to draw. But ES2
doesn't have that requirement (positions can be computed from any array
of data).
See bug 19911.
Diffstat (limited to 'src/mesa/swrast/s_tritemp.h')
0 files changed, 0 insertions, 0 deletions