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authorBrian <brian.paul@tungstengraphics.com>2007-11-30 13:01:57 -0700
committerBrian <brian.paul@tungstengraphics.com>2007-11-30 13:01:57 -0700
commitfcd7c37fd3d0f61cf6ac81170bc0b3fca64ad9bb (patch)
tree4d914939e75c09c6d3592403b34cdf0ce044e361 /src/mesa/swrast/swrast.h
parent44c8dac0af8ae679b25b458980ce97d8ff410766 (diff)
fix broken two-sided stencil
Diffstat (limited to 'src/mesa/swrast/swrast.h')
-rw-r--r--src/mesa/swrast/swrast.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index 85a27fd55b..047f7991e6 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -143,6 +143,13 @@ _swrast_Accum(GLcontext *ctx, GLenum op, GLfloat value);
extern void
_swrast_ResetLineStipple( GLcontext *ctx );
+/**
+ * Indicates front/back facing for subsequent points/lines when drawing
+ * unfilled polygons. Needed for two-side stencil.
+ */
+extern void
+_swrast_SetFacing(GLcontext *ctx, GLuint facing);
+
/* These will always render the correct point/line/triangle for the
* current state.
*