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authorbrian <brian@cvp965.(none)>2009-11-10 18:02:03 -0700
committerbrian <brian@cvp965.(none)>2009-11-10 18:09:13 -0700
commita65b84d9554815af891d793012eba17de80cbfa3 (patch)
tree57100ae049e1204eb2ac5b75358dd24a03ff0868 /src/mesa/swrast
parentbc569cd6bee0550c7f83412476b6b39e89c51ac3 (diff)
mesa: fix some begin/end render-to-texture logic
Before, we weren't aggressive enough in checking for the start or end of render-to-texture. In particular, if only the ctx->ReadBuffer had texture attachments, we were treating that as a render-to-texture case. This fixes a regression from commit 75bdbdd90b15c8704d87ca195a364ff6a42edbb1 "intel: Don't validate in a texture image used as a render target."
Diffstat (limited to 'src/mesa/swrast')
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