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authorKarl Schultz <kschultz@freedesktop.org>2003-07-26 12:38:06 +0000
committerKarl Schultz <kschultz@freedesktop.org>2003-07-26 12:38:06 +0000
commit1b41c0d3d83b10ca1ae9762003da04e7b3c8ea3a (patch)
tree013723644da51b0948bfb2d25956cc90197ed53f /src/mesa/swrast
parent4894df6cf2d2da3c3a2593c28209cd7545e02c92 (diff)
VC 6 Project File
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r--src/mesa/swrast/swrast.dsp324
1 files changed, 324 insertions, 0 deletions
diff --git a/src/mesa/swrast/swrast.dsp b/src/mesa/swrast/swrast.dsp
new file mode 100644
index 0000000000..c64446efc6
--- /dev/null
+++ b/src/mesa/swrast/swrast.dsp
@@ -0,0 +1,324 @@
+# Microsoft Developer Studio Project File - Name="swrast" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=swrast - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "swrast.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "swrast.mak" CFG="swrast - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "swrast - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "swrast - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "swrast - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "swrast - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "swrast - Win32 Release"
+# Name "swrast - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\s_aaline.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_aatriangle.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_accum.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_alpha.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_alphabuf.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_bitmap.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_blend.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_buffers.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_context.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_copypix.c
+# End Source File
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+SOURCE=.\s_depth.c
+# End Source File
+# Begin Source File
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+SOURCE=.\s_drawpix.c
+# End Source File
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+SOURCE=.\s_feedback.c
+# End Source File
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+# End Source File
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+# End Source File
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+SOURCE=.\s_lines.c
+# End Source File
+# Begin Source File
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+SOURCE=.\s_logic.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_masking.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_nvfragprog.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_pixeltex.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_points.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_readpix.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_span.c
+# End Source File
+# Begin Source File
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+SOURCE=.\s_stencil.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_texstore.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_texture.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_triangle.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_zoom.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\s_aaline.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_aalinetemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_aatriangle.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_aatritemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_accum.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_alpha.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_alphabuf.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_blend.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_context.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_depth.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_drawpix.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_feedback.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_fog.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_lines.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_linetemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_logic.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_masking.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_nvfragprog.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_pixeltex.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_points.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_pointtemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_span.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_spantemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_stencil.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_texture.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_triangle.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_trispan.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_tritemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_zoom.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\swrast.h
+# End Source File
+# End Group
+# End Target
+# End Project