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authorKeith Whitwell <keith@tungstengraphics.com>2001-01-05 02:26:48 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2001-01-05 02:26:48 +0000
commit58e991705392a2e17a1c8b034f4083a0adaf1943 (patch)
tree828804ca2671809e92a10642030ecd2d21a27b6d /src/mesa/swrast_setup
parentf22c04cdaec47dfef1068af0e90822062478631b (diff)
Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex
is always the last vertex parameter. Modify clipping to preserve pv colors. Modify swrast and X11 driver to expect the pv in the last vertex (was looking in the first vertex previously). Remove all handling of flatshading from swrast_setup. Allow drivers to override the unclipped render tabs in tnl_render_stage directly. (Like in 3.4). Removed fxsimplerender stage. Modified t_vb_rendertmp.h to remove the need for 'parity' arguments in RENDER_TRI macros.
Diffstat (limited to 'src/mesa/swrast_setup')
-rw-r--r--src/mesa/swrast_setup/ss_context.c27
-rw-r--r--src/mesa/swrast_setup/ss_context.h6
-rw-r--r--src/mesa/swrast_setup/ss_triangle.c101
-rw-r--r--src/mesa/swrast_setup/ss_tritmp.h184
-rw-r--r--src/mesa/swrast_setup/swrast_setup.h13
5 files changed, 70 insertions, 261 deletions
diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c
index 84c313db8e..408438ca0b 100644
--- a/src/mesa/swrast_setup/ss_context.c
+++ b/src/mesa/swrast_setup/ss_context.c
@@ -1,4 +1,4 @@
-/* $Id: ss_context.c,v 1.5 2000/12/26 05:09:32 keithw Exp $ */
+/* $Id: ss_context.c,v 1.6 2001/01/05 02:26:49 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -45,25 +45,24 @@
*/
static void
_swsetup_validate_quad( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint v3, GLuint pv )
+ GLuint v2, GLuint v3 )
{
_swsetup_choose_trifuncs( ctx );
- SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3, pv );
+ SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 );
}
static void
-_swsetup_validate_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint pv )
+_swsetup_validate_triangle( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2 )
{
_swsetup_choose_trifuncs( ctx );
- SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2, pv );
+ SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 );
}
static void
-_swsetup_validate_line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv )
+_swsetup_validate_line( GLcontext *ctx, GLuint v0, GLuint v1 )
{
_swsetup_choose_trifuncs( ctx );
- SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1, pv );
+ SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1 );
}
@@ -129,22 +128,22 @@ _swsetup_invalidate_state( GLcontext *ctx, GLuint new_state )
*/
void
_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint v3, GLuint pv )
+ GLuint v2, GLuint v3 )
{
- SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3, pv );
+ SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 );
}
void
_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint pv )
+ GLuint v2 )
{
- SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2, pv );
+ SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 );
}
void
-_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv )
+_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1 )
{
- SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1, pv );
+ SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1 );
}
diff --git a/src/mesa/swrast_setup/ss_context.h b/src/mesa/swrast_setup/ss_context.h
index f4dcb4e7d1..601ae9eb34 100644
--- a/src/mesa/swrast_setup/ss_context.h
+++ b/src/mesa/swrast_setup/ss_context.h
@@ -44,12 +44,12 @@ typedef struct {
GLuint start, GLuint end, GLuint new_inputs );
void (*Quad)( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint v3, GLuint pv );
+ GLuint v2, GLuint v3 );
void (*Triangle)( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint pv );
+ GLuint v2 );
- void (*Line)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv );
+ void (*Line)( GLcontext *ctx, GLuint v0, GLuint v1 );
void (*Points)( GLcontext *ctx, GLuint first, GLuint last );
diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c
index a3f8cd6cec..5fd5cd0f57 100644
--- a/src/mesa/swrast_setup/ss_triangle.c
+++ b/src/mesa/swrast_setup/ss_triangle.c
@@ -34,15 +34,13 @@
#include "ss_triangle.h"
#include "ss_context.h"
-#define SS_FLAT_BIT 0x1
+#define SS_RGBA_BIT 0x1
#define SS_OFFSET_BIT 0x2
#define SS_TWOSIDE_BIT 0x4
-#define SS_UNFILLED_BIT 0x10
-#define SS_RGBA_BIT 0x20
-#define SS_MAX_TRIFUNC 0x80
+#define SS_UNFILLED_BIT 0x8
+#define SS_MAX_TRIFUNC 0x10
static triangle_func tri_tab[SS_MAX_TRIFUNC];
-static line_func line_tab[SS_MAX_TRIFUNC];
static quad_func quad_tab[SS_MAX_TRIFUNC];
@@ -54,168 +52,88 @@ static quad_func quad_tab[SS_MAX_TRIFUNC];
#define TAG(x) x
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT)
-#define TAG(x) x##_flat
-#include "ss_tritmp.h"
-
#define IND (SS_OFFSET_BIT)
#define TAG(x) x##_offset
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_OFFSET_BIT)
-#define TAG(x) x##_flat_offset
-#include "ss_tritmp.h"
-
#define IND (SS_TWOSIDE_BIT)
#define TAG(x) x##_twoside
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_TWOSIDE_BIT)
-#define TAG(x) x##_flat_twoside
-#include "ss_tritmp.h"
-
#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT)
#define TAG(x) x##_offset_twoside
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_TWOSIDE_BIT)
-#define TAG(x) x##_flat_offset_twoside
-#include "ss_tritmp.h"
-
#define IND (SS_UNFILLED_BIT)
#define TAG(x) x##_unfilled
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_UNFILLED_BIT)
-#define TAG(x) x##_flat_unfilled
-#include "ss_tritmp.h"
-
#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT)
#define TAG(x) x##_offset_unfilled
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_UNFILLED_BIT)
-#define TAG(x) x##_flat_offset_unfilled
-#include "ss_tritmp.h"
-
#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
#define TAG(x) x##_twoside_unfilled
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
-#define TAG(x) x##_flat_twoside_unfilled
-#include "ss_tritmp.h"
-
#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
#define TAG(x) x##_offset_twoside_unfilled
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
-#define TAG(x) x##_flat_offset_twoside_unfilled
-#include "ss_tritmp.h"
-
#define IND (0|SS_RGBA_BIT)
#define TAG(x) x##_rgba
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_RGBA_BIT)
-#define TAG(x) x##_flat_rgba
-#include "ss_tritmp.h"
-
#define IND (SS_OFFSET_BIT|SS_RGBA_BIT)
#define TAG(x) x##_offset_rgba
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_RGBA_BIT)
-#define TAG(x) x##_flat_offset_rgba
-#include "ss_tritmp.h"
-
#define IND (SS_TWOSIDE_BIT|SS_RGBA_BIT)
#define TAG(x) x##_twoside_rgba
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_TWOSIDE_BIT|SS_RGBA_BIT)
-#define TAG(x) x##_flat_twoside_rgba
-#include "ss_tritmp.h"
-
#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_RGBA_BIT)
#define TAG(x) x##_offset_twoside_rgba
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_RGBA_BIT)
-#define TAG(x) x##_flat_offset_twoside_rgba
-#include "ss_tritmp.h"
-
#define IND (SS_UNFILLED_BIT|SS_RGBA_BIT)
#define TAG(x) x##_unfilled_rgba
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
-#define TAG(x) x##_flat_unfilled_rgba
-#include "ss_tritmp.h"
-
#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
#define TAG(x) x##_offset_unfilled_rgba
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
-#define TAG(x) x##_flat_offset_unfilled_rgba
-#include "ss_tritmp.h"
-
#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
#define TAG(x) x##_twoside_unfilled_rgba
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
-#define TAG(x) x##_flat_twoside_unfilled_rgba
-#include "ss_tritmp.h"
-
#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
#define TAG(x) x##_offset_twoside_unfilled_rgba
#include "ss_tritmp.h"
-#define IND (SS_FLAT_BIT|SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
-#define TAG(x) x##_flat_offset_twoside_unfilled_rgba
-#include "ss_tritmp.h"
-
void _swsetup_trifuncs_init( GLcontext *ctx )
{
(void) ctx;
init();
- init_flat();
init_offset();
- init_flat_offset();
init_twoside();
- init_flat_twoside();
init_offset_twoside();
- init_flat_offset_twoside();
init_unfilled();
- init_flat_unfilled();
init_offset_unfilled();
- init_flat_offset_unfilled();
init_twoside_unfilled();
- init_flat_twoside_unfilled();
init_offset_twoside_unfilled();
- init_flat_offset_twoside_unfilled();
init_rgba();
- init_flat_rgba();
init_offset_rgba();
- init_flat_offset_rgba();
init_twoside_rgba();
- init_flat_twoside_rgba();
init_offset_twoside_rgba();
- init_flat_offset_twoside_rgba();
init_unfilled_rgba();
- init_flat_unfilled_rgba();
init_offset_unfilled_rgba();
- init_flat_offset_unfilled_rgba();
init_twoside_unfilled_rgba();
- init_flat_twoside_unfilled_rgba();
init_offset_twoside_unfilled_rgba();
- init_flat_offset_twoside_unfilled_rgba();
}
@@ -236,14 +154,19 @@ static void swsetup_points( GLcontext *ctx, GLuint first, GLuint last )
}
}
+static void swsetup_line( GLcontext *ctx, GLuint v0, GLuint v1 )
+{
+ SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts;
+ _swrast_Line( ctx, &verts[v0], &verts[v1] );
+}
+
+
+
void _swsetup_choose_trifuncs( GLcontext *ctx )
{
SScontext *swsetup = SWSETUP_CONTEXT(ctx);
GLuint ind = 0;
- if (ctx->Light.ShadeModel == GL_FLAT)
- ind |= SS_FLAT_BIT;
-
if (ctx->Polygon._OffsetAny)
ind |= SS_OFFSET_BIT;
@@ -257,8 +180,8 @@ void _swsetup_choose_trifuncs( GLcontext *ctx )
ind |= SS_RGBA_BIT;
swsetup->Triangle = tri_tab[ind];
- swsetup->Line = line_tab[ind];
swsetup->Quad = quad_tab[ind];
+ swsetup->Line = swsetup_line;
swsetup->Points = swsetup_points;
}
diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h
index d04a36b18b..936774aba4 100644
--- a/src/mesa/swrast_setup/ss_tritmp.h
+++ b/src/mesa/swrast_setup/ss_tritmp.h
@@ -26,44 +26,20 @@
*/
-static void TAG(triangle)(GLcontext *ctx,
- GLuint e0, GLuint e1, GLuint e2,
- GLuint pv)
+static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts;
SWvertex *v[3];
- GLfloat offset;
GLfloat z[3];
- GLubyte c[3][4], s[3][4];
- GLuint i[3];
+ GLfloat offset;
GLenum mode = GL_FILL;
+ GLuint facing;
v[0] = &verts[e0];
v[1] = &verts[e1];
v[2] = &verts[e2];
- if (IND & (SS_TWOSIDE_BIT | SS_FLAT_BIT)) {
- if (IND & SS_RGBA_BIT) {
- SS_COLOR(c[0], v[0]->color);
- SS_SPEC(s[0], v[0]->specular);
-
- if (IND & SS_TWOSIDE_BIT) {
- SS_COLOR(c[1], v[1]->color);
- SS_COLOR(c[2], v[2]->color);
-
- SS_SPEC(s[1], v[1]->specular);
- SS_SPEC(s[2], v[2]->specular);
- }
- } else {
- SS_IND(i[0], v[0]->index);
-
- if (IND & SS_TWOSIDE_BIT) {
- SS_IND(i[1], v[1]->index);
- SS_IND(i[2], v[2]->index);
- }
- }
- }
if (IND & (SS_TWOSIDE_BIT | SS_OFFSET_BIT | SS_UNFILLED_BIT))
{
@@ -75,46 +51,24 @@ static void TAG(triangle)(GLcontext *ctx,
if (IND & (SS_TWOSIDE_BIT | SS_UNFILLED_BIT))
{
- GLuint facing = (cc < 0.0) ^ ctx->Polygon._FrontBit;
+ facing = (cc < 0.0) ^ ctx->Polygon._FrontBit;
if (IND & SS_UNFILLED_BIT)
mode = facing ? ctx->Polygon.BackMode : ctx->Polygon.FrontMode;
- if (IND & SS_TWOSIDE_BIT) {
- if (IND & SS_FLAT_BIT) {
+ if (facing == 1) {
+ if (IND & SS_TWOSIDE_BIT) {
if (IND & SS_RGBA_BIT) {
- GLubyte (*vbcolor)[4] = VB->ColorPtr[facing]->data;
- GLubyte (*vbspec)[4] = VB->SecondaryColorPtr[facing]->data;
-
- SS_COLOR(v[0]->color, vbcolor[pv]);
- SS_COLOR(v[1]->color, vbcolor[pv]);
- SS_COLOR(v[2]->color, vbcolor[pv]);
-
- SS_SPEC(v[0]->specular, vbspec[pv]);
- SS_SPEC(v[1]->specular, vbspec[pv]);
- SS_SPEC(v[2]->specular, vbspec[pv]);
- } else {
- GLuint *vbindex = VB->IndexPtr[facing]->data;
-
- SS_IND(v[0]->index, vbindex[pv]);
- SS_IND(v[1]->index, vbindex[pv]);
- SS_IND(v[2]->index, vbindex[pv]);
- }
- } else {
- if (IND & SS_RGBA_BIT) {
- GLubyte (*vbcolor)[4] = VB->ColorPtr[facing]->data;
- GLubyte (*vbspec)[4] = VB->SecondaryColorPtr[facing]->data;
-
+ GLubyte (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ GLubyte (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
SS_COLOR(v[0]->color, vbcolor[e0]);
SS_COLOR(v[1]->color, vbcolor[e1]);
SS_COLOR(v[2]->color, vbcolor[e2]);
-
SS_SPEC(v[0]->specular, vbspec[e0]);
SS_SPEC(v[1]->specular, vbspec[e1]);
SS_SPEC(v[2]->specular, vbspec[e2]);
} else {
- GLuint *vbindex = VB->IndexPtr[facing]->data;
-
+ GLuint *vbindex = VB->IndexPtr[1]->data;
SS_IND(v[0]->index, vbindex[e0]);
SS_IND(v[1]->index, vbindex[e1]);
SS_IND(v[2]->index, vbindex[e2]);
@@ -143,23 +97,9 @@ static void TAG(triangle)(GLcontext *ctx,
}
}
}
- else if (IND & SS_FLAT_BIT)
- {
- if (IND & SS_RGBA_BIT) {
- GLubyte *color = VB->ColorPtr[0]->data[pv];
- GLubyte *spec = VB->SecondaryColorPtr[0]->data[pv];
-
- SS_COLOR(v[0]->color, color);
- SS_SPEC(v[0]->specular, spec);
- }
- else {
- GLuint index = VB->IndexPtr[0]->data[pv];
- SS_IND(v[0]->index, index);
- }
- }
if (mode == GL_POINT) {
- GLubyte *ef = VB->EdgeFlagPtr->data;
+ GLubyte *ef = VB->EdgeFlag;
if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetPoint) {
v[0]->win[2] += offset;
v[1]->win[2] += offset;
@@ -169,7 +109,7 @@ static void TAG(triangle)(GLcontext *ctx,
if (ef[e1]) _swrast_Point( ctx, v[1] );
if (ef[e2]) _swrast_Point( ctx, v[2] );
} else if (mode == GL_LINE) {
- GLubyte *ef = VB->EdgeFlagPtr->data;
+ GLubyte *ef = VB->EdgeFlag;
if ((IND & SS_OFFSET_BIT) && ctx->Polygon.OffsetLine) {
v[0]->win[2] += offset;
v[1]->win[2] += offset;
@@ -193,27 +133,25 @@ static void TAG(triangle)(GLcontext *ctx,
v[2]->win[2] = z[2];
}
- if (IND & (SS_FLAT_BIT | SS_TWOSIDE_BIT)) {
- if (IND & SS_RGBA_BIT) {
- SS_COLOR(v[0]->color, c[0]);
- SS_SPEC(v[0]->specular, s[0]);
-
- if (IND & SS_TWOSIDE_BIT) {
- SS_COLOR(v[1]->color, c[1]);
- SS_COLOR(v[2]->color, c[2]);
- SS_SPEC(v[1]->specular, s[1]);
- SS_SPEC(v[2]->specular, s[2]);
- }
- }
- else {
- SS_IND(v[0]->index, i[0]);
-
- if (IND & SS_TWOSIDE_BIT) {
- SS_IND(v[1]->index, i[1]);
- SS_IND(v[2]->index, i[2]);
+ if (IND & SS_TWOSIDE_BIT) {
+ if (facing == 1) {
+ if (IND & SS_RGBA_BIT) {
+ GLubyte (*vbcolor)[4] = VB->ColorPtr[0]->data;
+ GLubyte (*vbspec)[4] = VB->SecondaryColorPtr[0]->data;
+ SS_COLOR(v[0]->color, vbcolor[e0]);
+ SS_COLOR(v[1]->color, vbcolor[e1]);
+ SS_COLOR(v[2]->color, vbcolor[e2]);
+ SS_SPEC(v[0]->specular, vbspec[e0]);
+ SS_SPEC(v[1]->specular, vbspec[e1]);
+ SS_SPEC(v[2]->specular, vbspec[e2]);
+ } else {
+ GLuint *vbindex = VB->IndexPtr[0]->data;
+ SS_IND(v[0]->index, vbindex[e0]);
+ SS_IND(v[1]->index, vbindex[e1]);
+ SS_IND(v[2]->index, vbindex[e2]);
}
}
- }
+ }
}
@@ -221,75 +159,31 @@ static void TAG(triangle)(GLcontext *ctx,
/* Need to do something with edgeflags:
*/
static void TAG(quad)( GLcontext *ctx, GLuint v0,
- GLuint v1, GLuint v2, GLuint v3,
- GLuint pv )
+ GLuint v1, GLuint v2, GLuint v3 )
{
if (IND & SS_UNFILLED_BIT) {
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLubyte ef1 = VB->EdgeFlagPtr->data[v1];
- GLubyte ef3 = VB->EdgeFlagPtr->data[v3];
- VB->EdgeFlagPtr->data[v1] = 0;
- TAG(triangle)( ctx, v0, v1, v3, pv );
- VB->EdgeFlagPtr->data[v1] = ef1;
- VB->EdgeFlagPtr->data[v3] = 0;
- TAG(triangle)( ctx, v1, v2, v3, pv );
- VB->EdgeFlagPtr->data[v3] = ef3;
+ GLubyte ef1 = VB->EdgeFlag[v1];
+ GLubyte ef3 = VB->EdgeFlag[v3];
+ VB->EdgeFlag[v1] = 0;
+ TAG(triangle)( ctx, v0, v1, v3 );
+ VB->EdgeFlag[v1] = ef1;
+ VB->EdgeFlag[v3] = 0;
+ TAG(triangle)( ctx, v1, v2, v3 );
+ VB->EdgeFlag[v3] = ef3;
} else {
- TAG(triangle)( ctx, v0, v1, v3, pv );
- TAG(triangle)( ctx, v1, v2, v3, pv );
+ TAG(triangle)( ctx, v0, v1, v3 );
+ TAG(triangle)( ctx, v1, v2, v3 );
}
}
-static void TAG(line)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv )
-{
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts;
- GLubyte c[2][4], s[2][4];
- GLuint i[2];
- SWvertex *vert0 = &verts[v0];
- SWvertex *vert1 = &verts[v1];
-
-
- if (IND & SS_FLAT_BIT) {
- if (IND & SS_RGBA_BIT) {
- GLubyte *color = VB->ColorPtr[0]->data[pv];
- GLubyte *spec = VB->SecondaryColorPtr[0]->data[pv];
-
- SS_COLOR(c[0], vert0->color);
- SS_COLOR(vert0->color, color);
-
- SS_SPEC(s[0], vert0->specular);
- SS_SPEC(vert0->specular, spec);
- }
- else {
- GLuint index = VB->IndexPtr[0]->data[pv];
-
- SS_IND(i[0], vert0->index);
- SS_IND(vert0->index, index);
- }
- }
-
- _swrast_Line( ctx, vert0, vert1 );
-
- if (IND & SS_FLAT_BIT) {
- if (IND & SS_RGBA_BIT) {
- SS_COLOR(vert0->color, c[0]);
- SS_SPEC(vert0->specular, s[0]);
- }
- else {
- SS_IND(vert0->index, i[0]);
- }
- }
-}
-
static void TAG(init)( void )
{
tri_tab[IND] = TAG(triangle);
quad_tab[IND] = TAG(quad);
- line_tab[IND] = TAG(line);
}
diff --git a/src/mesa/swrast_setup/swrast_setup.h b/src/mesa/swrast_setup/swrast_setup.h
index e5ea966821..fd9c94d4e5 100644
--- a/src/mesa/swrast_setup/swrast_setup.h
+++ b/src/mesa/swrast_setup/swrast_setup.h
@@ -47,23 +47,16 @@ _swsetup_BuildProjectedVertices( GLcontext *ctx,
GLuint new_inputs );
extern void
-_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint v3, GLuint pv );
+_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3 );
extern void
-_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1,
- GLuint v2, GLuint pv );
-
+_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2 );
extern void
-_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1, GLuint pv );
-
+_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1 );
extern void
_swsetup_Points( GLcontext *ctx, GLuint first, GLuint last );
-extern void
-_swsetup_IndexedPoints( GLcontext *ctx, GLuint first, GLuint last );
-
#endif