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authorIan Romanick <idr@us.ibm.com>2006-06-12 16:26:29 +0000
committerIan Romanick <idr@us.ibm.com>2006-06-12 16:26:29 +0000
commitee34e6ef716bb630440299ac1efbc2055ef09ffd (patch)
tree561a6314f8115c8dfafc7a3336c89d43f21a301a /src/mesa/tnl/t_array_import.c
parent6254d5904366ae17cb707ee70ff1ce76092f9c81 (diff)
Add support for GL_APPLE_vertex_array_object. Several test programs
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
Diffstat (limited to 'src/mesa/tnl/t_array_import.c')
-rw-r--r--src/mesa/tnl/t_array_import.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/tnl/t_array_import.c b/src/mesa/tnl/t_array_import.c
index 0fb3529b6b..38950d66b8 100644
--- a/src/mesa/tnl/t_array_import.c
+++ b/src/mesa/tnl/t_array_import.c
@@ -274,7 +274,7 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLint end)
* arrays have priority over the conventional vertex arrays.
*/
if (ctx->VertexProgram._Enabled
- && ctx->Array.VertexAttrib[index].Enabled) {
+ && ctx->Array.ArrayObj->VertexAttrib[index].Enabled) {
/* Use generic attribute array */
_tnl_import_attrib( ctx, index, GL_FALSE, GL_TRUE );
VB->AttribPtr[index] = &tmp->Attribs[index];