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authorKeith Whitwell <keith@tungstengraphics.com>2000-12-26 05:09:27 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2000-12-26 05:09:27 +0000
commitcab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 (patch)
tree45385bd755d8e3876c54b2b0113636f5ceb7976a /src/mesa/tnl/t_imm_debug.h
parentd1ff1f6798b003a820f5de9fad835ff352f31afe (diff)
Major rework of tnl module
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
Diffstat (limited to 'src/mesa/tnl/t_imm_debug.h')
-rw-r--r--src/mesa/tnl/t_imm_debug.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mesa/tnl/t_imm_debug.h b/src/mesa/tnl/t_imm_debug.h
new file mode 100644
index 0000000000..aaae5c11da
--- /dev/null
+++ b/src/mesa/tnl/t_imm_debug.h
@@ -0,0 +1,11 @@
+
+#ifndef _T_DEBUG_H
+#define _T_DEBUG_H
+
+#include "mtypes.h"
+#include "t_context.h"
+
+void _tnl_print_cassette( struct immediate *IM );
+void _tnl_print_vert_flags( const char *name, GLuint flags );
+
+#endif