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authorBrian Paul <brian.paul@tungstengraphics.com>2002-01-22 14:35:16 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-01-22 14:35:16 +0000
commit4c8fadc6d996c8c433826c4c763104b7d69cf7e5 (patch)
tree3e85b89009cf5beaf25c28bbe3748f1c90ef9cab /src/mesa/tnl/t_imm_fixup.c
parent9b681dcc17c9c6d25aa40fa59cd617ae911cf988 (diff)
Clean-up/renaming of the per-vertex attribute bits, specifically, the
VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups.
Diffstat (limited to 'src/mesa/tnl/t_imm_fixup.c')
-rw-r--r--src/mesa/tnl/t_imm_fixup.c207
1 files changed, 105 insertions, 102 deletions
diff --git a/src/mesa/tnl/t_imm_fixup.c b/src/mesa/tnl/t_imm_fixup.c
index 6e52187a47..d08c162efe 100644
--- a/src/mesa/tnl/t_imm_fixup.c
+++ b/src/mesa/tnl/t_imm_fixup.c
@@ -1,4 +1,4 @@
-/* $Id: t_imm_fixup.c,v 1.32 2002/01/06 03:54:12 brianp Exp $ */
+/* $Id: t_imm_fixup.c,v 1.33 2002/01/22 14:35:16 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -65,7 +65,7 @@ _tnl_fixup_4f( GLfloat data[][4], GLuint flag[], GLuint start, GLuint match )
for (;;) {
if ((flag[++i] & match) == 0) {
COPY_4FV(data[i], data[i-1]);
- if (flag[i] & VERT_END_VB) break;
+ if (flag[i] & VERT_BIT_END_VB) break;
}
}
}
@@ -84,7 +84,7 @@ _tnl_fixup_3f( float data[][3], GLuint flag[], GLuint start, GLuint match )
/* data[i-1][1], */
/* data[i-1][2]); */
COPY_3V(data[i], data[i-1]);
- if (flag[i] & VERT_END_VB) break;
+ if (flag[i] & VERT_BIT_END_VB) break;
}
}
}
@@ -98,7 +98,7 @@ _tnl_fixup_1ui( GLuint *data, GLuint flag[], GLuint start, GLuint match )
for (;;) {
if ((flag[++i] & match) == 0) {
data[i] = data[i-1];
- if (flag[i] & VERT_END_VB) break;
+ if (flag[i] & VERT_BIT_END_VB) break;
}
}
flag[i] |= match;
@@ -113,7 +113,7 @@ _tnl_fixup_1f( GLfloat *data, GLuint flag[], GLuint start, GLuint match )
for (;;) {
if ((flag[++i] & match) == 0) {
data[i] = data[i-1];
- if (flag[i] & VERT_END_VB) break;
+ if (flag[i] & VERT_BIT_END_VB) break;
}
}
flag[i] |= match;
@@ -127,7 +127,7 @@ _tnl_fixup_1ub( GLubyte *data, GLuint flag[], GLuint start, GLuint match )
for (;;) {
if ((flag[++i] & match) == 0) {
data[i] = data[i-1];
- if (flag[i] & VERT_END_VB) break;
+ if (flag[i] & VERT_BIT_END_VB) break;
}
}
flag[i] |= match;
@@ -139,7 +139,7 @@ fixup_first_4f( GLfloat data[][4], GLuint flag[], GLuint match,
GLuint start, GLfloat *dflt )
{
GLuint i = start-1;
- match |= VERT_END_VB;
+ match |= VERT_BIT_END_VB;
while ((flag[++i]&match) == 0)
COPY_4FV(data[i], dflt);
@@ -151,7 +151,7 @@ fixup_first_3f( GLfloat data[][3], GLuint flag[], GLuint match,
GLuint start, GLfloat *dflt )
{
GLuint i = start-1;
- match |= VERT_END_VB;
+ match |= VERT_BIT_END_VB;
/* fprintf(stderr, "fixup_first_3f default: %f %f %f start: %d\n", */
/* dflt[0], dflt[1], dflt[2], start); */
@@ -166,7 +166,7 @@ fixup_first_1ui( GLuint data[], GLuint flag[], GLuint match,
GLuint start, GLuint dflt )
{
GLuint i = start-1;
- match |= VERT_END_VB;
+ match |= VERT_BIT_END_VB;
while ((flag[++i]&match) == 0)
data[i] = dflt;
@@ -178,7 +178,7 @@ fixup_first_1f( GLfloat data[], GLuint flag[], GLuint match,
GLuint start, GLfloat dflt )
{
GLuint i = start-1;
- match |= VERT_END_VB;
+ match |= VERT_BIT_END_VB;
while ((flag[++i]&match) == 0)
data[i] = dflt;
@@ -190,7 +190,7 @@ fixup_first_1ub( GLubyte data[], GLuint flag[], GLuint match,
GLuint start, GLubyte dflt )
{
GLuint i = start-1;
- match |= VERT_END_VB;
+ match |= VERT_BIT_END_VB;
while ((flag[++i]&match) == 0)
data[i] = dflt;
@@ -209,27 +209,27 @@ static void copy_from_current( GLcontext *ctx, struct immediate *IM,
_tnl_print_vert_flags("copy from current", copyMask);
#if 0
- if (copyMask & VERT_NORMAL_BIT) {
+ if (copyMask & VERT_BIT_NORMAL) {
COPY_4V(IM->Attrib[VERT_ATTRIB_NORMAL][pos],
ctx->Current.Attrib[VERT_ATTRIB_NORMAL]);
}
- if (copyMask & VERT_COLOR0_BIT) {
+ if (copyMask & VERT_BIT_COLOR0) {
COPY_4FV( IM->Attrib[VERT_ATTRIB_COLOR0][pos],
ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
}
- if (copyMask & VERT_COLOR1_BIT)
+ if (copyMask & VERT_BIT_COLOR1)
COPY_4FV( IM->Attrib[VERT_ATTRIB_COLOR1][pos],
ctx->Current.Attrib[VERT_ATTRIB_COLOR1]);
- if (copyMask & VERT_FOG_BIT)
+ if (copyMask & VERT_BIT_FOG)
IM->Attrib[VERT_ATTRIB_FOG][pos][0] = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
- if (copyMask & VERT_TEX_ANY) {
+ if (copyMask & VERT_BITS_TEX_ANY) {
GLuint i;
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
- if (copyMask & VERT_TEX(i))
+ if (copyMask & VERT_BIT_TEX(i))
COPY_4FV(IM->Attrib[VERT_ATTRIB_TEX0 + i][pos],
ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i]);
}
@@ -242,10 +242,10 @@ static void copy_from_current( GLcontext *ctx, struct immediate *IM,
}
#endif
- if (copyMask & VERT_INDEX_BIT)
+ if (copyMask & VERT_BIT_INDEX)
IM->Index[pos] = ctx->Current.Index;
- if (copyMask & VERT_EDGEFLAG_BIT)
+ if (copyMask & VERT_BIT_EDGEFLAG)
IM->EdgeFlag[pos] = ctx->Current.EdgeFlag;
}
@@ -266,7 +266,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
/* _tnl_print_vert_flags("Andflag", andflag); */
- fixup = ~andflag & VERT_FIXUP;
+ fixup = ~andflag & VERT_BITS_FIXUP;
if (!ctx->CompileFlag)
fixup &= tnl->pipeline.inputs;
@@ -274,7 +274,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
if (!ctx->ExecuteFlag)
fixup &= orflag;
- if ((orflag & (VERT_OBJ_BIT|VERT_EVAL_ANY)) == 0)
+ if ((orflag & (VERT_BIT_POS|VERT_BITS_EVAL_ANY)) == 0)
fixup = 0;
if (fixup) {
@@ -294,80 +294,80 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
* vertex attributes.
*/
- if (fixup & VERT_TEX_ANY) {
+ if (fixup & VERT_BITS_TEX_ANY) {
GLuint i;
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
- if (fixup & VERT_TEX(i)) {
- if (orflag & VERT_TEX(i))
+ if (fixup & VERT_BIT_TEX(i)) {
+ if (orflag & VERT_BIT_TEX(i))
_tnl_fixup_4f( IM->Attrib[VERT_ATTRIB_TEX0 + i], IM->Flag,
- start, VERT_TEX(i) );
+ start, VERT_BIT_TEX(i) );
else
fixup_first_4f( IM->Attrib[VERT_ATTRIB_TEX0 + i], IM->Flag,
- VERT_END_VB, start,
+ VERT_BIT_END_VB, start,
IM->Attrib[VERT_ATTRIB_TEX0 + i][start]);
}
}
}
- if (fixup & VERT_EDGEFLAG_BIT) {
- if (orflag & VERT_EDGEFLAG_BIT)
- _tnl_fixup_1ub( IM->EdgeFlag, IM->Flag, start, VERT_EDGEFLAG_BIT );
+ if (fixup & VERT_BIT_EDGEFLAG) {
+ if (orflag & VERT_BIT_EDGEFLAG)
+ _tnl_fixup_1ub( IM->EdgeFlag, IM->Flag, start, VERT_BIT_EDGEFLAG );
else
- fixup_first_1ub( IM->EdgeFlag, IM->Flag, VERT_END_VB, start,
+ fixup_first_1ub( IM->EdgeFlag, IM->Flag, VERT_BIT_END_VB, start,
IM->EdgeFlag[start] );
}
- if (fixup & VERT_INDEX_BIT) {
- if (orflag & VERT_INDEX_BIT)
- _tnl_fixup_1ui( IM->Index, IM->Flag, start, VERT_INDEX_BIT );
+ if (fixup & VERT_BIT_INDEX) {
+ if (orflag & VERT_BIT_INDEX)
+ _tnl_fixup_1ui( IM->Index, IM->Flag, start, VERT_BIT_INDEX );
else
- fixup_first_1ui( IM->Index, IM->Flag, VERT_END_VB, start,
+ fixup_first_1ui( IM->Index, IM->Flag, VERT_BIT_END_VB, start,
IM->Index[start] );
}
- if (fixup & VERT_COLOR0_BIT) {
- if (orflag & VERT_COLOR0_BIT)
+ if (fixup & VERT_BIT_COLOR0) {
+ if (orflag & VERT_BIT_COLOR0)
_tnl_fixup_4f( IM->Attrib[VERT_ATTRIB_COLOR0], IM->Flag, start,
- VERT_COLOR0_BIT );
+ VERT_BIT_COLOR0 );
/* No need for else case as the drivers understand stride
* zero here. (TODO - propogate this)
*/
}
- if (fixup & VERT_COLOR1_BIT) {
- if (orflag & VERT_COLOR1_BIT)
+ if (fixup & VERT_BIT_COLOR1) {
+ if (orflag & VERT_BIT_COLOR1)
_tnl_fixup_4f( IM->Attrib[VERT_ATTRIB_COLOR1], IM->Flag, start,
- VERT_COLOR1_BIT );
+ VERT_BIT_COLOR1 );
else
- fixup_first_4f( IM->Attrib[VERT_ATTRIB_COLOR1], IM->Flag, VERT_END_VB, start,
+ fixup_first_4f( IM->Attrib[VERT_ATTRIB_COLOR1], IM->Flag, VERT_BIT_END_VB, start,
IM->Attrib[VERT_ATTRIB_COLOR1][start] );
}
- if (fixup & VERT_FOG_BIT) {
- if (orflag & VERT_FOG_BIT)
+ if (fixup & VERT_BIT_FOG) {
+ if (orflag & VERT_BIT_FOG)
_tnl_fixup_4f( IM->Attrib[VERT_ATTRIB_FOG], IM->Flag,
- start, VERT_FOG_BIT );
+ start, VERT_BIT_FOG );
else
- fixup_first_4f( IM->Attrib[VERT_ATTRIB_FOG], IM->Flag, VERT_END_VB,
+ fixup_first_4f( IM->Attrib[VERT_ATTRIB_FOG], IM->Flag, VERT_BIT_END_VB,
start, IM->Attrib[VERT_ATTRIB_FOG][start] );
}
- if (fixup & VERT_NORMAL_BIT) {
- if (orflag & VERT_NORMAL_BIT)
+ if (fixup & VERT_BIT_NORMAL) {
+ if (orflag & VERT_BIT_NORMAL)
_tnl_fixup_4f( IM->Attrib[VERT_ATTRIB_NORMAL], IM->Flag, start,
- VERT_NORMAL_BIT );
+ VERT_BIT_NORMAL );
else
fixup_first_4f( IM->Attrib[VERT_ATTRIB_NORMAL], IM->Flag,
- VERT_END_VB, start,
+ VERT_BIT_END_VB, start,
IM->Attrib[VERT_ATTRIB_NORMAL][start] );
}
}
/* Prune possible half-filled slot.
*/
- IM->Flag[IM->LastData+1] &= ~VERT_END_VB;
- IM->Flag[IM->Count] |= VERT_END_VB;
+ IM->Flag[IM->LastData+1] &= ~VERT_BIT_END_VB;
+ IM->Flag[IM->Count] |= VERT_BIT_END_VB;
/* Materials:
@@ -377,7 +377,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
GLuint i = IM->Start;
do {
- while (!(IM->Flag[i] & VERT_MATERIAL))
+ while (!(IM->Flag[i] & VERT_BIT_MATERIAL))
i++;
vulnerable &= ~IM->MaterialMask[i];
@@ -391,22 +391,24 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM )
}
-
-
-static void copy_material( struct immediate *next,
- struct immediate *prev,
- GLuint dst, GLuint src )
+static void
+copy_material( struct immediate *next,
+ struct immediate *prev,
+ GLuint dst, GLuint src )
{
if (next->Material == 0) {
- next->Material = (GLmaterial (*)[2]) MALLOC( sizeof(GLmaterial) *
- IMM_SIZE * 2 );
+ next->Material = (struct gl_material (*)[2])
+ MALLOC( sizeof(struct gl_material) * IMM_SIZE * 2 );
next->MaterialMask = (GLuint *) MALLOC( sizeof(GLuint) * IMM_SIZE );
}
next->MaterialMask[dst] = prev->MaterialOrMask;
- MEMCPY(next->Material[dst], prev->Material[src], 2*sizeof(GLmaterial));
+ MEMCPY(next->Material[dst], prev->Material[src],
+ 2 * sizeof(struct gl_material));
}
+
+
static GLboolean is_fan_like[GL_POLYGON+1] = {
GL_FALSE,
GL_FALSE,
@@ -447,7 +449,7 @@ void _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *next )
next->CopyStart = next->Start - count;
- if ((prev->CopyOrFlag & VERT_DATA) == VERT_ELT &&
+ if ((prev->CopyOrFlag & VERT_BITS_DATA) == VERT_BIT_ELT &&
ctx->Array.LockCount &&
ctx->Array.Vertex.Enabled)
{
@@ -458,24 +460,24 @@ void _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *next )
GLuint src = elts[i+offset];
GLuint dst = next->CopyStart+i;
next->Elt[dst] = prev->Elt[src];
- next->Flag[dst] = VERT_ELT;
+ next->Flag[dst] = VERT_BIT_ELT;
}
-/* fprintf(stderr, "ADDING VERT_ELT!\n"); */
- next->CopyOrFlag |= VERT_ELT;
- next->CopyAndFlag &= VERT_ELT;
+/* fprintf(stderr, "ADDING VERT_BIT_ELT!\n"); */
+ next->CopyOrFlag |= VERT_BIT_ELT;
+ next->CopyAndFlag &= VERT_BIT_ELT;
}
else {
GLuint copy = tnl->pipeline.inputs & (prev->CopyOrFlag|prev->Evaluated);
GLuint flag;
if (is_fan_like[ctx->Driver.CurrentExecPrimitive]) {
- flag = ((prev->CopyOrFlag|prev->Evaluated) & VERT_FIXUP);
+ flag = ((prev->CopyOrFlag|prev->Evaluated) & VERT_BITS_FIXUP);
next->CopyOrFlag |= flag;
}
else {
/* Don't let an early 'glColor', etc. poison the elt path.
*/
- flag = ((prev->OrFlag|prev->Evaluated) & VERT_FIXUP);
+ flag = ((prev->OrFlag|prev->Evaluated) & VERT_BITS_FIXUP);
}
next->TexSize |= tnl->ExecCopyTexSize;
@@ -502,7 +504,7 @@ void _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *next )
COPY_4FV( next->Attrib[VERT_ATTRIB_POS][dst],
inputs->Obj.data[isrc] );
- if (copy & VERT_NORMAL_BIT) {
+ if (copy & VERT_BIT_NORMAL) {
/* fprintf(stderr, "copy vert norm %d to %d (%p): %f %f %f\n", */
/* isrc, dst, */
/* next->Normal[dst], */
@@ -512,17 +514,17 @@ void _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *next )
COPY_3FV( next->Attrib[VERT_ATTRIB_NORMAL][dst], inputs->Normal.data[isrc] );
}
- if (copy & VERT_COLOR0_BIT)
+ if (copy & VERT_BIT_COLOR0)
COPY_4FV( next->Attrib[VERT_ATTRIB_COLOR0][dst],
((GLfloat (*)[4])inputs->Color.Ptr)[isrc] );
- if (copy & VERT_INDEX_BIT)
+ if (copy & VERT_BIT_INDEX)
next->Index[dst] = inputs->Index.data[isrc];
- if (copy & VERT_TEX_ANY) {
+ if (copy & VERT_BITS_TEX_ANY) {
GLuint i;
for (i = 0 ; i < prev->MaxTextureUnits ; i++) {
- if (copy & VERT_TEX(i))
+ if (copy & VERT_BIT_TEX(i))
COPY_4FV( next->Attrib[VERT_ATTRIB_TEX0 + i][dst],
inputs->TexCoord[i].data[isrc] );
}
@@ -531,10 +533,10 @@ void _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *next )
/* Remaining values should be the same in the 'input' struct and the
* original immediate.
*/
- if (copy & (VERT_ELT|VERT_EDGEFLAG_BIT|VERT_COLOR1_BIT|VERT_FOG_BIT|
- VERT_MATERIAL)) {
+ if (copy & (VERT_BIT_ELT|VERT_BIT_EDGEFLAG|VERT_BIT_COLOR1|VERT_BIT_FOG|
+ VERT_BIT_MATERIAL)) {
- if (prev->Flag[src] & VERT_MATERIAL)
+ if (prev->Flag[src] & VERT_BIT_MATERIAL)
copy_material(next, prev, dst, src);
next->Elt[dst] = prev->Elt[src];
@@ -546,9 +548,9 @@ void _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *next )
}
next->Flag[dst] = flag;
- next->CopyOrFlag |= prev->Flag[src] & (VERT_FIXUP|
- VERT_MATERIAL|
- VERT_OBJ_BIT);
+ next->CopyOrFlag |= prev->Flag[src] & (VERT_BITS_FIXUP|
+ VERT_BIT_MATERIAL|
+ VERT_BIT_POS);
}
}
@@ -588,7 +590,7 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM )
/* Naked array elements can be copied into the first cassette in a
* display list. Need to translate them away:
*/
- if (IM->CopyOrFlag & VERT_ELT) {
+ if (IM->CopyOrFlag & VERT_BIT_ELT) {
GLuint copy = tnl->pipeline.inputs & ~ctx->Array._Enabled;
GLuint i;
@@ -602,7 +604,7 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM )
_tnl_copy_to_current( ctx, IM, ctx->Array._Enabled, IM->Start );
}
- fixup = tnl->pipeline.inputs & ~IM->Flag[start] & VERT_FIXUP;
+ fixup = tnl->pipeline.inputs & ~IM->Flag[start] & VERT_BITS_FIXUP;
/* _tnl_print_vert_flags("fixup compiled", fixup); */
@@ -612,47 +614,47 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM )
* attributes.
*/
- if (fixup & VERT_NORMAL_BIT) {
+ if (fixup & VERT_BIT_NORMAL) {
fixup_first_4f(IM->Attrib[VERT_ATTRIB_NORMAL], IM->Flag,
- VERT_NORMAL_BIT, start,
+ VERT_BIT_NORMAL, start,
ctx->Current.Attrib[VERT_ATTRIB_NORMAL] );
}
- if (fixup & VERT_COLOR0_BIT) {
- if (IM->CopyOrFlag & VERT_COLOR0_BIT)
+ if (fixup & VERT_BIT_COLOR0) {
+ if (IM->CopyOrFlag & VERT_BIT_COLOR0)
fixup_first_4f(IM->Attrib[VERT_ATTRIB_COLOR0], IM->Flag,
- VERT_COLOR0_BIT, start,
+ VERT_BIT_COLOR0, start,
ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
else
- fixup &= ~VERT_COLOR0_BIT;
+ fixup &= ~VERT_BIT_COLOR0;
}
- if (fixup & VERT_COLOR1_BIT)
+ if (fixup & VERT_BIT_COLOR1)
fixup_first_4f(IM->Attrib[VERT_ATTRIB_COLOR1], IM->Flag,
- VERT_COLOR1_BIT, start,
+ VERT_BIT_COLOR1, start,
ctx->Current.Attrib[VERT_ATTRIB_COLOR1] );
- if (fixup & VERT_FOG_BIT)
+ if (fixup & VERT_BIT_FOG)
fixup_first_4f( IM->Attrib[VERT_ATTRIB_FOG], IM->Flag,
- VERT_FOG_BIT, start,
+ VERT_BIT_FOG, start,
ctx->Current.Attrib[VERT_ATTRIB_FOG] );
- if (fixup & VERT_TEX_ANY) {
+ if (fixup & VERT_BITS_TEX_ANY) {
GLuint i;
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
- if (fixup & VERT_TEX(i))
+ if (fixup & VERT_BIT_TEX(i))
fixup_first_4f( IM->Attrib[VERT_ATTRIB_TEX0 + i], IM->Flag,
- VERT_TEX(i), start,
+ VERT_BIT_TEX(i), start,
ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i] );
}
}
- if (fixup & VERT_EDGEFLAG_BIT)
- fixup_first_1ub(IM->EdgeFlag, IM->Flag, VERT_EDGEFLAG_BIT, start,
+ if (fixup & VERT_BIT_EDGEFLAG)
+ fixup_first_1ub(IM->EdgeFlag, IM->Flag, VERT_BIT_EDGEFLAG, start,
ctx->Current.EdgeFlag );
- if (fixup & VERT_INDEX_BIT)
- fixup_first_1ui(IM->Index, IM->Flag, VERT_INDEX_BIT, start,
+ if (fixup & VERT_BIT_INDEX)
+ fixup_first_1ui(IM->Index, IM->Flag, VERT_BIT_INDEX, start,
ctx->Current.Index );
IM->CopyOrFlag |= fixup;
@@ -666,7 +668,7 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM )
GLuint i = IM->Start;
do {
- while (!(IM->Flag[i] & VERT_MATERIAL))
+ while (!(IM->Flag[i] & VERT_BIT_MATERIAL))
i++;
vulnerable &= ~IM->MaterialMask[i];
@@ -837,7 +839,7 @@ void _tnl_upgrade_current_data( GLcontext *ctx,
/* _tnl_print_vert_flags("_tnl_upgrade_client_data", required); */
- if ((required & VERT_COLOR0_BIT) && (VB->ColorPtr[0]->Flags & CA_CLIENT_DATA)) {
+ if ((required & VERT_BIT_COLOR0) && (VB->ColorPtr[0]->Flags & CA_CLIENT_DATA)) {
struct gl_client_array *tmp = &tnl->imm_inputs.Color;
GLuint start = IM->CopyStart;
@@ -849,13 +851,14 @@ void _tnl_upgrade_current_data( GLcontext *ctx,
ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
/*
- ASSERT(IM->Flag[IM->LastData+1] & VERT_END_VB);
+ ASSERT(IM->Flag[IM->LastData+1] & VERT_BIT_END_VB);
*/
- fixup_first_4f( IM->Attrib[VERT_ATTRIB_COLOR0], IM->Flag, VERT_END_VB,
+ fixup_first_4f( IM->Attrib[VERT_ATTRIB_COLOR0], IM->Flag,
+ VERT_BIT_END_VB,
start, IM->Attrib[VERT_ATTRIB_COLOR0][start] );
- VB->importable_data &= ~VERT_COLOR0_BIT;
+ VB->importable_data &= ~VERT_BIT_COLOR0;
}
}