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authorKeith Whitwell <keith@tungstengraphics.com>2005-04-22 12:51:19 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2005-04-22 12:51:19 +0000
commit6f973f33679e034b7cb63806f1ddfabdbdd70123 (patch)
tree31580bc32d1b87a3dddd8f7c8bc5f404b407c637 /src/mesa/tnl/t_vb_arbprogram.c
parent6a13c7da4c79f7e811fbddc68f59441070ff0cc8 (diff)
Simplify the pipeline_stage structure
- remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h.
Diffstat (limited to 'src/mesa/tnl/t_vb_arbprogram.c')
-rw-r--r--src/mesa/tnl/t_vb_arbprogram.c43
1 files changed, 30 insertions, 13 deletions
diff --git a/src/mesa/tnl/t_vb_arbprogram.c b/src/mesa/tnl/t_vb_arbprogram.c
index af91546f2e..d5412938f7 100644
--- a/src/mesa/tnl/t_vb_arbprogram.c
+++ b/src/mesa/tnl/t_vb_arbprogram.c
@@ -40,6 +40,7 @@
#include "math/m_translate.h"
#include "t_context.h"
#include "t_pipeline.h"
+#include "t_vp_build.h"
@@ -416,7 +417,7 @@ static void do_PAR( struct arb_vp_machine *m, union instruction op )
}
-#define RELADDR_MASK MAX_NV_VERTEX_PROGRAM_PARAMS
+#define RELADDR_MASK (MAX_NV_VERTEX_PROGRAM_PARAMS-1)
static void do_PRL( struct arb_vp_machine *m, union instruction op )
{
@@ -1458,17 +1459,25 @@ static void
validate_vertex_program( GLcontext *ctx, struct tnl_pipeline_stage *stage )
{
struct arb_vp_machine *m = ARB_VP_MACHINE(stage);
- struct vertex_program *program = (ctx->VertexProgram._Enabled ?
- ctx->VertexProgram.Current :
- &ctx->_TnlProgram);
+ struct vertex_program *program =
+ (ctx->VertexProgram._Enabled ? ctx->VertexProgram.Current : 0);
- compile_vertex_program( m, program );
+#if TNL_FIXED_FUNCTION_PROGRAM
+ if (!program) {
+ _tnl_UpdateFixedFunctionProgram( ctx );
+ program = &ctx->_TnlProgram;
+ }
+#endif
- /* Grab the state GL state and put into registers:
- */
- m->File[PROGRAM_LOCAL_PARAM] = program->Base.LocalParams;
- m->File[PROGRAM_ENV_PARAM] = ctx->VertexProgram.Parameters;
- m->File[PROGRAM_STATE_VAR] = 0;
+ if (program) {
+ compile_vertex_program( m, program );
+
+ /* Grab the state GL state and put into registers:
+ */
+ m->File[PROGRAM_LOCAL_PARAM] = program->Base.LocalParams;
+ m->File[PROGRAM_ENV_PARAM] = ctx->VertexProgram.Parameters;
+ m->File[PROGRAM_STATE_VAR] = 0;
+ }
}
@@ -1481,8 +1490,8 @@ validate_vertex_program( GLcontext *ctx, struct tnl_pipeline_stage *stage )
* Called the first time stage->run is called. In effect, don't
* allocate data until the first time the stage is run.
*/
-static void init_vertex_program( GLcontext *ctx,
- struct tnl_pipeline_stage *stage )
+static GLboolean init_vertex_program( GLcontext *ctx,
+ struct tnl_pipeline_stage *stage )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &(tnl->vb);
@@ -1493,7 +1502,7 @@ static void init_vertex_program( GLcontext *ctx,
stage->privatePtr = MALLOC(sizeof(*m));
m = ARB_VP_MACHINE(stage);
if (!m)
- return;
+ return GL_FALSE;
/* arb_vertex_machine struct should subsume the VB:
*/
@@ -1509,6 +1518,14 @@ static void init_vertex_program( GLcontext *ctx,
/* a few other misc allocations */
_mesa_vector4f_alloc( &m->ndcCoords, 0, size, 32 );
m->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );
+
+
+#if TNL_FIXED_FUNCTION_PROGRAM
+ _mesa_allow_light_in_model( ctx, GL_FALSE );
+#endif
+
+
+ return GL_TRUE;
}