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authorNicolai Haehnle <prefect_@gmx.net>2005-06-21 15:21:14 +0000
committerNicolai Haehnle <prefect_@gmx.net>2005-06-21 15:21:14 +0000
commita5fb15cb87a0734f5e0bf1b1dafe5204a32052da (patch)
tree5345509c1e6dfe0ebbe29d7250e3cf0619badd01 /src/mesa/tnl/t_vb_rendertmp.h
parent04f863e85669fdf42f3ec401c55b1533e8069dee (diff)
Make sure texture base addresses are used correctly.
They are relative to the card's address space, not relative to fbLocation, which will be important once we program MC_FB/AGP_LOCATION in the way they are programmed on older Radeon chips.
Diffstat (limited to 'src/mesa/tnl/t_vb_rendertmp.h')
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