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authorBrian Paul <brian.paul@tungstengraphics.com>2003-09-17 03:40:11 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-09-17 03:40:11 +0000
commit148a2847a105ce9d9189ad3081091de60f803a33 (patch)
tree103a9c215249d036f6bd44ffb8db812ca903f3ad /src/mesa/tnl
parent4561f8418331f74cabf29649e9a4df7e92504a90 (diff)
More work on ARB_vertex_buffer_object.
Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes.
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r--src/mesa/tnl/t_imm_exec.c6
-rw-r--r--src/mesa/tnl/t_vb_program.c2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_imm_exec.c b/src/mesa/tnl/t_imm_exec.c
index f1d6ee8925..85f63dd8fb 100644
--- a/src/mesa/tnl/t_imm_exec.c
+++ b/src/mesa/tnl/t_imm_exec.c
@@ -298,7 +298,7 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM )
}
if (inputs & VERT_BIT_COLOR1) {
- tmp->SecondaryColor.Ptr = IM->Attrib[VERT_ATTRIB_COLOR1] + start;
+ tmp->SecondaryColor.Ptr = (GLubyte *) (IM->Attrib[VERT_ATTRIB_COLOR1] + start);
VB->SecondaryColorPtr[0] = &tmp->SecondaryColor;
}
@@ -308,12 +308,12 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM )
if (inputs & VERT_BIT_COLOR0) {
if (IM->CopyOrFlag & VERT_BIT_COLOR0) {
- tmp->Color.Ptr = IM->Attrib[VERT_ATTRIB_COLOR0] + start;
+ tmp->Color.Ptr = (GLubyte *) (IM->Attrib[VERT_ATTRIB_COLOR0] + start);
tmp->Color.StrideB = 4 * sizeof(GLfloat);
tmp->Color.Flags = 0;
}
else {
- tmp->Color.Ptr = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
+ tmp->Color.Ptr = (GLubyte *) ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
tmp->Color.StrideB = 0;
tmp->Color.Flags = CA_CLIENT_DATA; /* hack */
VB->import_source = IM;
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 452c00620f..7fac7ec893 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -287,7 +287,7 @@ static GLboolean run_validate_program( GLcontext *ctx,
*/
static void init_color_array( struct gl_client_array *a, GLvector4f *vec )
{
- a->Ptr = vec->data;
+ a->Ptr = (GLubyte *) vec->data;
a->Size = 4;
a->Type = GL_FLOAT;
a->Stride = 0;