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author | Roland Scheidegger <sroland@tungstengraphics.com> | 2007-03-27 19:32:32 +0200 |
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committer | Roland Scheidegger <sroland@tungstengraphics.com> | 2007-03-27 19:33:34 +0200 |
commit | 9b9e056615bc63d5498feb6999bd4df431170022 (patch) | |
tree | a31517e76588beed9a8f8f0e14b58f602a72df6e /src/mesa/tnl | |
parent | ff65fa39e81114fd54c94cb8be235342911c185e (diff) |
recommit e731d8aafa98bbf9d30f83e65f28b7718be55834.
This got lost with glsl-compiler-1 merge, it fixes segfaults when using
ATI_fragment_shader, which uses the ProgramStringNotify mechanism but doesn't
have a valid program pointer.
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r-- | src/mesa/tnl/t_vb_arbprogram.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/tnl/t_vb_arbprogram.c b/src/mesa/tnl/t_vb_arbprogram.c index 425a866994..f0e326f25c 100644 --- a/src/mesa/tnl/t_vb_arbprogram.c +++ b/src/mesa/tnl/t_vb_arbprogram.c @@ -1608,7 +1608,7 @@ const struct tnl_pipeline_stage _tnl_arb_vertex_program_stage = void _tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program) { - if (program->Target == GL_VERTEX_PROGRAM_ARB) { + if (target == GL_VERTEX_PROGRAM_ARB) { /* free any existing tnl data hanging off the program */ struct gl_vertex_program *vprog = (struct gl_vertex_program *) program; if (vprog->TnlData) { |