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authorBrian Paul <brian.paul@tungstengraphics.com>2006-04-14 02:20:18 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-04-14 02:20:18 +0000
commitee4e75bd6f768b7210436feeb32b4545ed62e025 (patch)
tree2684654e69d43aa244fc6082717523da202aa43e /src/mesa/tnl
parent1d886a81add08536f18d2453ae38fcac79f0b806 (diff)
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
in various places. Note that ctx->Texture.CurrentUnit needs to be tested against Coord/Image limits when referenced, not just in glActiveTexture().
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r--src/mesa/tnl/t_array_api.c6
-rw-r--r--src/mesa/tnl/t_vb_arbprogram.c2
-rw-r--r--src/mesa/tnl/t_vb_arbshader.c4
-rw-r--r--src/mesa/tnl/t_vb_program.c2
4 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/tnl/t_array_api.c b/src/mesa/tnl/t_array_api.c
index 8ceca29c25..36ea54296c 100644
--- a/src/mesa/tnl/t_array_api.c
+++ b/src/mesa/tnl/t_array_api.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.5
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -399,7 +399,7 @@ void _tnl_array_init( GLcontext *ctx )
_mesa_vector4f_init( &tmp->FogCoord, 0, NULL);
_mesa_vector4f_init( &tmp->Index, 0, NULL);
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
_mesa_vector4f_init( &tmp->TexCoord[i], 0, NULL);
}
diff --git a/src/mesa/tnl/t_vb_arbprogram.c b/src/mesa/tnl/t_vb_arbprogram.c
index 1f492b6beb..9fa53e2d5b 100644
--- a/src/mesa/tnl/t_vb_arbprogram.c
+++ b/src/mesa/tnl/t_vb_arbprogram.c
@@ -1394,7 +1394,7 @@ run_arb_vertex_program(GLcontext *ctx, struct tnl_pipeline_stage *stage)
VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &m->attribs[VERT_RESULT_PSIZ];
}
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
if (outputs & (1<<(VERT_RESULT_TEX0+i))) {
VB->TexCoordPtr[i] = &m->attribs[VERT_RESULT_TEX0 + i];
VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i];
diff --git a/src/mesa/tnl/t_vb_arbshader.c b/src/mesa/tnl/t_vb_arbshader.c
index b1d024e0cc..d33389e514 100644
--- a/src/mesa/tnl/t_vb_arbshader.c
+++ b/src/mesa/tnl/t_vb_arbshader.c
@@ -231,7 +231,7 @@ static GLboolean run_arb_vertex_shader (GLcontext *ctx, struct tnl_pipeline_stag
vb->ClipPtr->count = vb->Count;
vb->ColorPtr[0] = &store->outputs[VERT_RESULT_COL0];
vb->SecondaryColorPtr[0] = &store->outputs[VERT_RESULT_COL1];
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
vb->TexCoordPtr[i] = &store->outputs[VERT_RESULT_TEX0 + i];
vb->ColorPtr[1] = &store->outputs[VERT_RESULT_BFC0];
vb->SecondaryColorPtr[1] = &store->outputs[VERT_RESULT_BFC1];
@@ -243,7 +243,7 @@ static GLboolean run_arb_vertex_shader (GLcontext *ctx, struct tnl_pipeline_stag
vb->AttribPtr[VERT_ATTRIB_COLOR0] = vb->ColorPtr[0];
vb->AttribPtr[VERT_ATTRIB_COLOR1] = vb->SecondaryColorPtr[0];
vb->AttribPtr[VERT_ATTRIB_FOG] = vb->FogCoordPtr;
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
vb->AttribPtr[VERT_ATTRIB_TEX0 + i] = vb->TexCoordPtr[i];
vb->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->outputs[VERT_RESULT_PSIZ];
for (i = 0; i < MAX_VARYING_VECTORS; i++)
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 13db40aa60..7a98db85fd 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -165,7 +165,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
VB->AttribPtr[VERT_ATTRIB_FOG] = VB->FogCoordPtr;
VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->attribs[VERT_RESULT_PSIZ];
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] =
&store->attribs[VERT_RESULT_TEX0 + i];
}