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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-07-02 09:14:53 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-07-02 09:14:53 -0600 |
commit | 43346fb1fb43f91cb3e90d84b442dc08d6c9550d (patch) | |
tree | fb7f8a4870946f27496d89c066b81e904ce30b3b /src/mesa/vbo/vbo_exec_array.c | |
parent | ea190fe05098d166c38d168d6a3d743c3acfe722 (diff) |
set ctx->Const.MaxVertexTextureImageUnits = 0
This disallows vertex shader texture sampling. See bugs 16157, 13838.
Diffstat (limited to 'src/mesa/vbo/vbo_exec_array.c')
0 files changed, 0 insertions, 0 deletions