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authorEric Anholt <eric@anholt.net>2009-06-19 17:14:27 -0700
committerEric Anholt <eric@anholt.net>2009-06-19 17:25:20 -0700
commit3b08a43f32d04a0522596d3d37b1c1874e04d5c3 (patch)
tree1f0aaa0ec79a9163340dc805c78eb5935a8f86b6 /src/mesa/vbo
parent405300bb190f516e16b704050abe3389b366ed27 (diff)
intel: Don't map regions with drm_intel_gem_bo_map_gtt() unless they're tiled.
This fixes a regression in region read performance that came in with the texture tiling changes. Ideally we'd have an access flag coming in so we could also use bo_map_gtt for writing, like we do for buffer objects. Bug #22190
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