diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-08-19 18:14:15 -0600 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-08-19 18:14:15 -0600 |
commit | 815cdcfbc0740c66b901361620c88d99541bdad2 (patch) | |
tree | b9b8e5df1031f4ce219064f5c35555bcd60dfb81 /src/mesa | |
parent | 7f9959ae8394f8e52a180f5e261b0f9470f6c5bc (diff) |
mesa: allow for extra per-context init
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/context.c | 4 | ||||
-rw-r--r-- | src/mesa/main/context.h | 3 | ||||
-rw-r--r-- | src/mesa/main/points.c | 4 |
3 files changed, 7 insertions, 4 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 32460e92c3..ed3faecf0d 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1214,6 +1214,10 @@ _mesa_initialize_context(GLcontext *ctx, ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; } +#ifdef FEATURE_extra_context_init + _mesa_initialize_context_extra(ctx); +#endif + ctx->FirstTimeCurrent = GL_TRUE; return GL_TRUE; diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 099912aa15..9423b66a7d 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -115,6 +115,9 @@ _mesa_initialize_context( GLcontext *ctx, void *driverContext ); extern void +_mesa_initialize_context_extra(GLcontext *ctx); + +extern void _mesa_free_context_data( GLcontext *ctx ); extern void diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index d16344a42c..fbedbcb22c 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -244,11 +244,7 @@ _mesa_init_point(GLcontext *ctx) ctx->Point.MaxSize = MAX2(ctx->Const.MaxPointSize, ctx->Const.MaxPointSizeAA); ctx->Point.Threshold = 1.0; -#if FEATURE_es2_glsl - ctx->Point.PointSprite = GL_TRUE; /* GL_ARB/NV_point_sprite */ -#else ctx->Point.PointSprite = GL_FALSE; /* GL_ARB/NV_point_sprite */ -#endif ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */ ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */ for (i = 0; i < MAX_TEXTURE_UNITS; i++) { |