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authorBrian Paul <brianp@vmware.com>2009-08-04 09:23:17 -0600
committerBrian Paul <brianp@vmware.com>2009-08-04 09:23:17 -0600
commit61673aebb0c92bf187189c496e6c3a856825eceb (patch)
tree3866a0045855c43a5d33048a9c04002274fbd477 /src/mesa
parentf5f8be8bb2dae91e0eb748b6f062eeb345605063 (diff)
intel: Fix inverted test for disabling flushing of front buffer output.
The comment disagreed with the code, and nicely drew my eyes to what was going wrong. Bug #21774 (blender) Bug #21788 (readpix) (cherry picked from master, commit fd65418f600874b05f902b622078b40bc1abb24a)
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index a40951abe3..50ae677d20 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -505,7 +505,7 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
* each of N places that do rendering. This has worse performances,
* but it is much easier to get correct.
*/
- if (intel->is_front_buffer_rendering) {
+ if (!intel->is_front_buffer_rendering) {
intel->front_buffer_dirty = GL_FALSE;
}
}