summaryrefslogtreecommitdiff
path: root/src/mesa
diff options
context:
space:
mode:
authorBrian Paul <brianp@vmware.com>2010-11-02 11:49:10 -0600
committerBrian Paul <brianp@vmware.com>2010-11-02 11:50:37 -0600
commit9fbf744389cc13e96324086a1a94afbac933e6ea (patch)
tree3d15a3057ed33e06b0e6e9f1fb4e9ccb6222173b /src/mesa
parent223568fbcd2f4ec295d932f5d71fe4b18bb279d3 (diff)
llvmpipe: assign context's frag shader pointer before using it
The call to draw_bind_fragment_shader() was using the old fragment shader. This bug would have really only effected the draw module's use of the fragment shader in the wide point stage.
Diffstat (limited to 'src/mesa')
0 files changed, 0 insertions, 0 deletions