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authorKenneth Graunke <kenneth@whitecape.org>2011-01-21 14:32:31 -0800
committerKenneth Graunke <kenneth@whitecape.org>2011-01-31 10:17:09 -0800
commitd3073f58c17d8675a2ecdd5dfa83e5520c78e1a8 (patch)
tree31cdec04f53e61fb4b44d05d9b82795e591c71c2 /src/mesa
parentdc55254f5b23e5ad7a07c974ce772f93b4c11cb0 (diff)
Convert everything from the talloc API to the ralloc API.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp24
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h17
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp8
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp14
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp14
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c4
-rw-r--r--src/mesa/main/shaderapi.c8
-rw-r--r--src/mesa/main/shaderobj.c12
-rw-r--r--src/mesa/program/ir_to_mesa.cpp42
-rw-r--r--src/mesa/program/register_allocate.c37
-rw-r--r--src/mesa/program/sampler.cpp20
13 files changed, 99 insertions, 105 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
index 35bea68121..8574169e47 100644
--- a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
+++ b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
@@ -51,7 +51,7 @@ brw_cubemap_normalize_visitor::visit_leave(ir_texture *ir)
if (ir->sampler->type->sampler_dimensionality != GLSL_SAMPLER_DIM_CUBE)
return visit_continue;
- void *mem_ctx = talloc_parent(ir);
+ void *mem_ctx = ralloc_parent(ir);
ir_variable *var = new(mem_ctx) ir_variable(ir->coordinate->type,
"coordinate", ir_var_auto);
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index e5b2e1758c..c64a4c00c5 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -55,7 +55,7 @@ brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type)
{
struct brw_shader *shader;
- shader = talloc_zero(NULL, struct brw_shader);
+ shader = rzalloc(NULL, struct brw_shader);
if (shader) {
shader->base.Type = type;
shader->base.Name = name;
@@ -69,7 +69,7 @@ struct gl_shader_program *
brw_new_shader_program(struct gl_context *ctx, GLuint name)
{
struct brw_shader_program *prog;
- prog = talloc_zero(NULL, struct brw_shader_program);
+ prog = rzalloc(NULL, struct brw_shader_program);
if (prog) {
prog->base.Name = name;
_mesa_init_shader_program(ctx, &prog->base);
@@ -95,11 +95,11 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
struct brw_shader *shader =
(struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
if (shader != NULL) {
- void *mem_ctx = talloc_new(NULL);
+ void *mem_ctx = ralloc_context(NULL);
bool progress;
if (shader->ir)
- talloc_free(shader->ir);
+ ralloc_free(shader->ir);
shader->ir = new(shader) exec_list;
clone_ir_list(mem_ctx, shader->ir, shader->base.ir);
@@ -149,7 +149,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
validate_ir_tree(shader->ir);
reparent_ir(shader->ir, shader->ir);
- talloc_free(mem_ctx);
+ ralloc_free(mem_ctx);
}
if (!_mesa_ir_link_shader(ctx, prog))
@@ -236,8 +236,8 @@ fs_visitor::virtual_grf_alloc(int size)
virtual_grf_array_size = 16;
else
virtual_grf_array_size *= 2;
- virtual_grf_sizes = talloc_realloc(mem_ctx, virtual_grf_sizes,
- int, virtual_grf_array_size);
+ virtual_grf_sizes = reralloc(mem_ctx, virtual_grf_sizes, int,
+ virtual_grf_array_size);
/* This slot is always unused. */
virtual_grf_sizes[0] = 0;
@@ -2065,7 +2065,7 @@ fs_visitor::emit_fb_writes()
}
for (int target = 0; target < c->key.nr_color_regions; target++) {
- this->current_annotation = talloc_asprintf(this->mem_ctx,
+ this->current_annotation = ralloc_asprintf(this->mem_ctx,
"FB write target %d",
target);
if (this->frag_color || this->frag_data) {
@@ -2755,8 +2755,8 @@ void
fs_visitor::calculate_live_intervals()
{
int num_vars = this->virtual_grf_next;
- int *def = talloc_array(mem_ctx, int, num_vars);
- int *use = talloc_array(mem_ctx, int, num_vars);
+ int *def = ralloc_array(mem_ctx, int, num_vars);
+ int *use = ralloc_array(mem_ctx, int, num_vars);
int loop_depth = 0;
int loop_start = 0;
int bb_header_ip = 0;
@@ -2839,8 +2839,8 @@ fs_visitor::calculate_live_intervals()
}
}
- talloc_free(this->virtual_grf_def);
- talloc_free(this->virtual_grf_use);
+ ralloc_free(this->virtual_grf_def);
+ ralloc_free(this->virtual_grf_use);
this->virtual_grf_def = def;
this->virtual_grf_use = use;
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index f0497957bc..59a17f7f3b 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -41,7 +41,6 @@ extern "C" {
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
-#include "talloc.h"
}
#include "../glsl/glsl_types.h"
#include "../glsl/ir.h"
@@ -83,13 +82,13 @@ enum fs_opcodes {
class fs_reg {
public:
- /* Callers of this talloc-based new need not call delete. It's
- * easier to just talloc_free 'ctx' (or any of its ancestors). */
+ /* Callers of this ralloc-based new need not call delete. It's
+ * easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
- node = talloc_size(ctx, size);
+ node = ralloc_size(ctx, size);
assert(node != NULL);
return node;
@@ -193,13 +192,13 @@ static const fs_reg reg_null_d(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_D);
class fs_inst : public exec_node {
public:
- /* Callers of this talloc-based new need not call delete. It's
- * easier to just talloc_free 'ctx' (or any of its ancestors). */
+ /* Callers of this ralloc-based new need not call delete. It's
+ * easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
- node = talloc_zero_size(ctx, size);
+ node = rzalloc_size(ctx, size);
assert(node != NULL);
return node;
@@ -361,7 +360,7 @@ public:
this->fp = brw->fragment_program;
this->intel = &brw->intel;
this->ctx = &intel->ctx;
- this->mem_ctx = talloc_new(NULL);
+ this->mem_ctx = ralloc_context(NULL);
this->shader = shader;
this->fail = false;
this->variable_ht = hash_table_ctor(0,
@@ -405,7 +404,7 @@ public:
~fs_visitor()
{
- talloc_free(this->mem_ctx);
+ ralloc_free(this->mem_ctx);
hash_table_dtor(this->variable_ht);
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
index 20bfa4c3ea..7f3f52854d 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
@@ -141,7 +141,7 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
return visit_continue;
if (!this->mem_ctx)
- this->mem_ctx = talloc_parent(ir);
+ this->mem_ctx = ralloc_parent(ir);
for (i = 0; i < expr->get_num_operands(); i++) {
if (expr->operands[i]->type->is_vector()) {
diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
index 4ec5b57cde..f027742317 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
@@ -233,8 +233,8 @@ fs_visitor::assign_regs()
}
- talloc_free(g);
- talloc_free(regs);
+ ralloc_free(g);
+ ralloc_free(regs);
return false;
}
@@ -272,8 +272,8 @@ fs_visitor::assign_regs()
this->grf_used = last_grf + 1;
- talloc_free(g);
- talloc_free(regs);
+ ralloc_free(g);
+ ralloc_free(regs);
return true;
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp b/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp
index b5202d4d2e..bff8f82f3f 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp
@@ -128,7 +128,7 @@ public:
instruction_scheduler(fs_visitor *v, void *mem_ctx, int virtual_grf_count)
{
this->v = v;
- this->mem_ctx = talloc_new(mem_ctx);
+ this->mem_ctx = ralloc_context(mem_ctx);
this->virtual_grf_count = virtual_grf_count;
this->instructions.make_empty();
this->instructions_to_schedule = 0;
@@ -136,7 +136,7 @@ public:
~instruction_scheduler()
{
- talloc_free(this->mem_ctx);
+ ralloc_free(this->mem_ctx);
}
void add_barrier_deps(schedule_node *n);
void add_dep(schedule_node *before, schedule_node *after, int latency);
@@ -195,11 +195,11 @@ instruction_scheduler::add_dep(schedule_node *before, schedule_node *after,
else
before->child_array_size *= 2;
- before->children = talloc_realloc(mem_ctx, before->children,
- schedule_node *,
- before->child_array_size);
- before->child_latency = talloc_realloc(mem_ctx, before->child_latency,
- int, before->child_array_size);
+ before->children = reralloc(mem_ctx, before->children,
+ schedule_node *,
+ before->child_array_size);
+ before->child_latency = reralloc(mem_ctx, before->child_latency,
+ int, before->child_array_size);
}
before->children[before->child_count] = after;
diff --git a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
index 2be6b08b5c..530ffa2658 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
@@ -69,7 +69,7 @@ public:
ir_variable *components[4];
- /** talloc_parent(this->var) -- the shader's talloc context. */
+ /** ralloc_parent(this->var) -- the shader's ralloc context. */
void *mem_ctx;
};
@@ -77,13 +77,13 @@ class ir_vector_reference_visitor : public ir_hierarchical_visitor {
public:
ir_vector_reference_visitor(void)
{
- this->mem_ctx = talloc_new(NULL);
+ this->mem_ctx = ralloc_context(NULL);
this->variable_list.make_empty();
}
~ir_vector_reference_visitor(void)
{
- talloc_free(mem_ctx);
+ ralloc_free(mem_ctx);
}
virtual ir_visitor_status visit(ir_variable *);
@@ -358,7 +358,7 @@ brw_do_vector_splitting(exec_list *instructions)
if (refs.variable_list.is_empty())
return false;
- void *mem_ctx = talloc_new(NULL);
+ void *mem_ctx = ralloc_context(NULL);
/* Replace the decls of the vectors to be split with their split
* components.
@@ -368,10 +368,10 @@ brw_do_vector_splitting(exec_list *instructions)
const struct glsl_type *type;
type = glsl_type::get_instance(entry->var->type->base_type, 1, 1);
- entry->mem_ctx = talloc_parent(entry->var);
+ entry->mem_ctx = ralloc_parent(entry->var);
for (unsigned int i = 0; i < entry->var->type->vector_elements; i++) {
- const char *name = talloc_asprintf(mem_ctx, "%s_%c",
+ const char *name = ralloc_asprintf(mem_ctx, "%s_%c",
entry->var->name,
"xyzw"[i]);
@@ -386,7 +386,7 @@ brw_do_vector_splitting(exec_list *instructions)
ir_vector_splitting_visitor split(&refs.variable_list);
visit_list_elements(&split, instructions);
- talloc_free(mem_ctx);
+ ralloc_free(mem_ctx);
return true;
}
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 94efa79109..7d653327e3 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -36,7 +36,7 @@
#include "program/program.h"
#include "program/programopt.h"
#include "tnl/tnl.h"
-#include "talloc.h"
+#include "../glsl/ralloc.h"
#include "brw_context.h"
#include "brw_wm.h"
@@ -115,7 +115,7 @@ shader_error(struct gl_context *ctx, struct gl_program *prog, const char *msg)
shader = _mesa_lookup_shader_program(ctx, prog->Id);
if (shader) {
- shader->InfoLog = talloc_strdup_append(shader->InfoLog, msg);
+ ralloc_strcat(&shader->InfoLog, msg);
shader->LinkStatus = GL_FALSE;
}
}
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index a5e90d7cbd..f2b8aa449e 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -48,7 +48,7 @@
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_uniform.h"
-#include "talloc.h"
+#include "ralloc.h"
#include <stdbool.h>
#include "../glsl/glsl_parser_extras.h"
@@ -1137,9 +1137,9 @@ validate_program(struct gl_context *ctx, GLuint program)
if (!shProg->Validated) {
/* update info log */
if (shProg->InfoLog) {
- talloc_free(shProg->InfoLog);
+ ralloc_free(shProg->InfoLog);
}
- shProg->InfoLog = talloc_strdup(shProg, errMsg);
+ shProg->InfoLog = ralloc_strdup(shProg, errMsg);
}
}
@@ -1855,7 +1855,7 @@ _mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string)
#endif
}
- shProg->InfoLog = talloc_strdup_append(shProg->InfoLog, sh->InfoLog);
+ ralloc_strcat(&shProg->InfoLog, sh->InfoLog);
}
delete_shader(ctx, shader);
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 647fd31cab..1d75845590 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -38,7 +38,7 @@
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_uniform.h"
-#include "talloc.h"
+#include "ralloc.h"
/**********************************************************************/
/*** Shader object functions ***/
@@ -105,7 +105,7 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type)
struct gl_shader *shader;
assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER ||
type == GL_GEOMETRY_SHADER_ARB);
- shader = talloc_zero(NULL, struct gl_shader);
+ shader = rzalloc(NULL, struct gl_shader);
if (shader) {
shader->Type = type;
shader->Name = name;
@@ -125,7 +125,7 @@ _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh)
if (sh->Source)
free((void *) sh->Source);
_mesa_reference_program(ctx, &sh->Program, NULL);
- talloc_free(sh);
+ ralloc_free(sh);
}
@@ -252,7 +252,7 @@ static struct gl_shader_program *
_mesa_new_shader_program(struct gl_context *ctx, GLuint name)
{
struct gl_shader_program *shProg;
- shProg = talloc_zero(NULL, struct gl_shader_program);
+ shProg = rzalloc(NULL, struct gl_shader_program);
if (shProg) {
shProg->Name = name;
_mesa_init_shader_program(ctx, shProg);
@@ -316,7 +316,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx,
}
if (shProg->InfoLog) {
- talloc_free(shProg->InfoLog);
+ ralloc_free(shProg->InfoLog);
shProg->InfoLog = NULL;
}
@@ -347,7 +347,7 @@ _mesa_delete_shader_program(struct gl_context *ctx, struct gl_shader_program *sh
{
_mesa_free_shader_program_data(ctx, shProg);
- talloc_free(shProg);
+ ralloc_free(shProg);
}
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 404b6c646a..3794c0de02 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -105,13 +105,13 @@ extern ir_to_mesa_src_reg ir_to_mesa_undef;
class ir_to_mesa_instruction : public exec_node {
public:
- /* Callers of this talloc-based new need not call delete. It's
- * easier to just talloc_free 'ctx' (or any of its ancestors). */
+ /* Callers of this ralloc-based new need not call delete. It's
+ * easier to just ralloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
{
void *node;
- node = talloc_zero_size(ctx, size);
+ node = rzalloc_size(ctx, size);
assert(node != NULL);
return node;
@@ -318,7 +318,7 @@ fail_link(struct gl_shader_program *prog, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
- prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, args);
+ ralloc_vasprintf_append(&prog->InfoLog, fmt, args);
va_end(args);
prog->LinkStatus = GL_FALSE;
@@ -1570,7 +1570,7 @@ ir_to_mesa_visitor::visit(ir_dereference_array *ir)
this->result, src_reg_for_float(element_size));
}
- src_reg.reladdr = talloc(mem_ctx, ir_to_mesa_src_reg);
+ src_reg.reladdr = ralloc(mem_ctx, ir_to_mesa_src_reg);
memcpy(src_reg.reladdr, &index_reg, sizeof(index_reg));
}
@@ -1927,7 +1927,7 @@ ir_to_mesa_visitor::get_function_signature(ir_function_signature *sig)
return entry;
}
- entry = talloc(mem_ctx, function_entry);
+ entry = ralloc(mem_ctx, function_entry);
entry->sig = sig;
entry->sig_id = this->next_signature_id++;
entry->bgn_inst = NULL;
@@ -2264,12 +2264,12 @@ ir_to_mesa_visitor::ir_to_mesa_visitor()
next_temp = 1;
next_signature_id = 1;
current_function = NULL;
- mem_ctx = talloc_new(NULL);
+ mem_ctx = ralloc_context(NULL);
}
ir_to_mesa_visitor::~ir_to_mesa_visitor()
{
- talloc_free(mem_ctx);
+ ralloc_free(mem_ctx);
}
static struct prog_src_register
@@ -2318,8 +2318,8 @@ set_branchtargets(ir_to_mesa_visitor *v,
}
}
- if_stack = talloc_zero_array(v->mem_ctx, int, if_count);
- loop_stack = talloc_zero_array(v->mem_ctx, int, loop_count);
+ if_stack = rzalloc_array(v->mem_ctx, int, if_count);
+ loop_stack = rzalloc_array(v->mem_ctx, int, loop_count);
for (i = 0; i < num_instructions; i++) {
switch (mesa_instructions[i].Opcode) {
@@ -2462,7 +2462,7 @@ add_uniforms_to_parameters_list(struct gl_shader_program *shader_program,
unsigned int next_sampler = 0, num_uniforms = 0;
struct uniform_sort *sorted_uniforms;
- sorted_uniforms = talloc_array(NULL, struct uniform_sort,
+ sorted_uniforms = ralloc_array(NULL, struct uniform_sort,
shader_program->Uniforms->NumUniforms);
for (i = 0; i < shader_program->Uniforms->NumUniforms; i++) {
@@ -2541,7 +2541,7 @@ add_uniforms_to_parameters_list(struct gl_shader_program *shader_program,
}
}
- talloc_free(sorted_uniforms);
+ ralloc_free(sorted_uniforms);
}
static void
@@ -2557,7 +2557,7 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx,
for (unsigned int i = 0; i < type->length; i++) {
const glsl_type *field_type = type->fields.structure[i].type;
- const char *field_name = talloc_asprintf(mem_ctx, "%s.%s", name,
+ const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name,
type->fields.structure[i].name);
set_uniform_initializer(ctx, mem_ctx, shader_program, field_name,
field_type, field_constant);
@@ -2588,7 +2588,7 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx,
void *values;
if (element_type->base_type == GLSL_TYPE_BOOL) {
- int *conv = talloc_array(mem_ctx, int, element_type->components());
+ int *conv = ralloc_array(mem_ctx, int, element_type->components());
for (unsigned int j = 0; j < element_type->components(); j++) {
conv[j] = element->value.b[j];
}
@@ -2634,14 +2634,14 @@ set_uniform_initializers(struct gl_context *ctx,
continue;
if (!mem_ctx)
- mem_ctx = talloc_new(NULL);
+ mem_ctx = ralloc_context(NULL);
set_uniform_initializer(ctx, mem_ctx, shader_program, var->name,
var->type, var->constant_value);
}
}
- talloc_free(mem_ctx);
+ ralloc_free(mem_ctx);
}
/*
@@ -2667,7 +2667,7 @@ set_uniform_initializers(struct gl_context *ctx,
void
ir_to_mesa_visitor::copy_propagate(void)
{
- ir_to_mesa_instruction **acp = talloc_zero_array(mem_ctx,
+ ir_to_mesa_instruction **acp = rzalloc_array(mem_ctx,
ir_to_mesa_instruction *,
this->next_temp * 4);
@@ -2771,7 +2771,7 @@ ir_to_mesa_visitor::copy_propagate(void)
}
}
- talloc_free(acp);
+ ralloc_free(acp);
}
@@ -2870,7 +2870,7 @@ get_mesa_program(struct gl_context *ctx,
mesa_instructions =
(struct prog_instruction *)calloc(num_instructions,
sizeof(*mesa_instructions));
- mesa_instruction_annotation = talloc_array(v.mem_ctx, ir_instruction *,
+ mesa_instruction_annotation = ralloc_array(v.mem_ctx, ir_instruction *,
num_instructions);
v.copy_propagate();
@@ -3127,7 +3127,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
_mesa_glsl_lexer_dtor(state);
}
- talloc_free(shader->ir);
+ ralloc_free(shader->ir);
shader->ir = new(shader) exec_list;
if (!state->error && !state->translation_unit.is_empty())
_mesa_ast_to_hir(shader->ir, state);
@@ -3174,7 +3174,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
/* Retain any live IR, but trash the rest. */
reparent_ir(shader->ir, shader->ir);
- talloc_free(state);
+ ralloc_free(state);
if (shader->CompileStatus) {
if (!ctx->Driver.CompileShader(ctx, shader))
diff --git a/src/mesa/program/register_allocate.c b/src/mesa/program/register_allocate.c
index 700e351841..95a9bde401 100644
--- a/src/mesa/program/register_allocate.c
+++ b/src/mesa/program/register_allocate.c
@@ -30,7 +30,7 @@
* Graph-coloring register allocator.
*/
-#include <talloc.h>
+#include <ralloc.h>
#include "main/imports.h"
#include "main/macros.h"
@@ -96,15 +96,15 @@ ra_alloc_reg_set(unsigned int count)
unsigned int i;
struct ra_regs *regs;
- regs = talloc_zero(NULL, struct ra_regs);
+ regs = rzalloc(NULL, struct ra_regs);
regs->count = count;
- regs->regs = talloc_zero_array(regs, struct ra_reg, count);
+ regs->regs = rzalloc_array(regs, struct ra_reg, count);
for (i = 0; i < count; i++) {
- regs->regs[i].conflicts = talloc_zero_array(regs->regs, GLboolean, count);
+ regs->regs[i].conflicts = rzalloc_array(regs->regs, GLboolean, count);
regs->regs[i].conflicts[i] = GL_TRUE;
- regs->regs[i].conflict_list = talloc_array(regs->regs, unsigned int, 4);
+ regs->regs[i].conflict_list = ralloc_array(regs->regs, unsigned int, 4);
regs->regs[i].conflict_list_size = 4;
regs->regs[i].conflict_list[0] = i;
regs->regs[i].num_conflicts = 1;
@@ -120,10 +120,8 @@ ra_add_conflict_list(struct ra_regs *regs, unsigned int r1, unsigned int r2)
if (reg1->conflict_list_size == reg1->num_conflicts) {
reg1->conflict_list_size *= 2;
- reg1->conflict_list = talloc_realloc(regs->regs,
- reg1->conflict_list,
- unsigned int,
- reg1->conflict_list_size);
+ reg1->conflict_list = reralloc(regs->regs, reg1->conflict_list,
+ unsigned int, reg1->conflict_list_size);
}
reg1->conflict_list[reg1->num_conflicts++] = r2;
reg1->conflicts[r2] = GL_TRUE;
@@ -143,14 +141,13 @@ ra_alloc_reg_class(struct ra_regs *regs)
{
struct ra_class *class;
- regs->classes = talloc_realloc(regs->regs, regs->classes,
- struct ra_class *,
- regs->class_count + 1);
+ regs->classes = reralloc(regs->regs, regs->classes, struct ra_class *,
+ regs->class_count + 1);
- class = talloc_zero(regs, struct ra_class);
+ class = rzalloc(regs, struct ra_class);
regs->classes[regs->class_count] = class;
- class->regs = talloc_zero_array(class, GLboolean, regs->count);
+ class->regs = rzalloc_array(class, GLboolean, regs->count);
return regs->class_count++;
}
@@ -174,7 +171,7 @@ ra_set_finalize(struct ra_regs *regs)
unsigned int b, c;
for (b = 0; b < regs->class_count; b++) {
- regs->classes[b]->q = talloc_array(regs, unsigned int, regs->class_count);
+ regs->classes[b]->q = ralloc_array(regs, unsigned int, regs->class_count);
}
/* Compute, for each class B and C, how many regs of B an
@@ -218,16 +215,16 @@ ra_alloc_interference_graph(struct ra_regs *regs, unsigned int count)
struct ra_graph *g;
unsigned int i;
- g = talloc_zero(regs, struct ra_graph);
+ g = rzalloc(regs, struct ra_graph);
g->regs = regs;
- g->nodes = talloc_zero_array(g, struct ra_node, count);
+ g->nodes = rzalloc_array(g, struct ra_node, count);
g->count = count;
- g->stack = talloc_zero_array(g, unsigned int, count);
+ g->stack = rzalloc_array(g, unsigned int, count);
for (i = 0; i < count; i++) {
- g->nodes[i].adjacency = talloc_zero_array(g, GLboolean, count);
- g->nodes[i].adjacency_list = talloc_array(g, unsigned int, count);
+ g->nodes[i].adjacency = rzalloc_array(g, GLboolean, count);
+ g->nodes[i].adjacency_list = ralloc_array(g, unsigned int, count);
g->nodes[i].adjacency_count = 0;
ra_add_node_adjacency(g, i, i);
g->nodes[i].reg = ~0;
diff --git a/src/mesa/program/sampler.cpp b/src/mesa/program/sampler.cpp
index 9a813c8795..12c4a40a25 100644
--- a/src/mesa/program/sampler.cpp
+++ b/src/mesa/program/sampler.cpp
@@ -40,7 +40,7 @@ static void fail_link(struct gl_shader_program *prog, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
- prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, args);
+ ralloc_vasprintf_append(&prog->InfoLog, fmt, args);
va_end(args);
prog->LinkStatus = GL_FALSE;
@@ -52,7 +52,7 @@ public:
get_sampler_name(ir_dereference *last,
struct gl_shader_program *shader_program)
{
- this->mem_ctx = talloc_new(NULL);
+ this->mem_ctx = ralloc_context(NULL);
this->shader_program = shader_program;
this->name = NULL;
this->offset = 0;
@@ -61,7 +61,7 @@ public:
~get_sampler_name()
{
- talloc_free(this->mem_ctx);
+ ralloc_free(this->mem_ctx);
}
virtual ir_visitor_status visit(ir_dereference_variable *ir)
@@ -72,7 +72,7 @@ public:
virtual ir_visitor_status visit_leave(ir_dereference_record *ir)
{
- this->name = talloc_asprintf(mem_ctx, "%s.%s", name, ir->field);
+ this->name = ralloc_asprintf(mem_ctx, "%s.%s", name, ir->field);
return visit_continue;
}
@@ -91,16 +91,14 @@ public:
* all that would work would be an unrolled loop counter that ends
* up being constant above.
*/
- shader_program->InfoLog =
- talloc_asprintf_append(shader_program->InfoLog,
- "warning: Variable sampler array index "
- "unsupported.\nThis feature of the language "
- "was removed in GLSL 1.20 and is unlikely "
- "to be supported for 1.10 in Mesa.\n");
+ ralloc_strcat(&shader_program->InfoLog,
+ "warning: Variable sampler array index unsupported.\n"
+ "This feature of the language was removed in GLSL 1.20 "
+ "and is unlikely to be supported for 1.10 in Mesa.\n");
i = 0;
}
if (ir != last) {
- this->name = talloc_asprintf(mem_ctx, "%s[%d]", name, i);
+ this->name = ralloc_asprintf(mem_ctx, "%s[%d]", name, i);
} else {
offset = i;
}