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authorBrian <brian.paul@tungstengraphics.com>2007-12-19 08:50:35 -0700
committerBrian <brian.paul@tungstengraphics.com>2007-12-19 13:16:36 -0700
commitdbf6eced87c16eae0834d38d86a60b4f643ee3b7 (patch)
tree26e0815902db0eb0bd9cf6cf20251a1c25cd3083 /src/mesa
parentc61b32777b5b3b138c8bf5fac7e7e70ec084c8c1 (diff)
move st_make_current() before buffer size check so renderbuffer alloc storage works
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/pipe/xlib/xm_api.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/pipe/xlib/xm_api.c b/src/mesa/pipe/xlib/xm_api.c
index 142074bc65..186a712b52 100644
--- a/src/mesa/pipe/xlib/xm_api.c
+++ b/src/mesa/pipe/xlib/xm_api.c
@@ -1067,12 +1067,12 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
*/
_glapi_check_multithread();
+ st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
+
xmesa_check_and_update_buffer_size(c, drawBuffer);
if (readBuffer != drawBuffer)
xmesa_check_and_update_buffer_size(c, readBuffer);
- st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
-
/* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
drawBuffer->wasCurrent = GL_TRUE;
}