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authorBrian <brian.paul@tungstengraphics.com>2007-08-17 15:27:18 +0100
committerBrian <brian.paul@tungstengraphics.com>2007-08-17 15:27:18 +0100
commit1e6d1ab6fc85ff928c629627991a60f515b73857 (patch)
treec117022e1dc5fbb910e29e354ec239f0f11a148c /src/mesa
parent305b83a4153442e53f54cd5b817238c95161f7db (diff)
tell vbo module to use bufferobjs
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/state_tracker/st_context.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 35a262ab5b..9e89ece52e 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -25,7 +25,8 @@
*
**************************************************************************/
-#include "imports.h"
+#include "main/imports.h"
+#include "vbo/vbo.h"
#include "st_public.h"
#include "st_context.h"
#include "st_cb_bufferobjects.h"
@@ -68,6 +69,9 @@ struct st_context *st_create_context( GLcontext *ctx,
st_init_atoms( st );
st_init_draw( st );
+ /* we want all vertex data to be placed in buffer objects */
+ vbo_use_buffer_objects(ctx);
+
/* Need these flags:
*/
st->ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;