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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-20 04:25:03 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-20 04:25:03 +0000
commit3211b28ee633707218fe7eb2bdfc604c10fd8d29 (patch)
treeb3ab56f47b858a86180ff03e329f73eb3c0db222 /src/mesa
parentcd81190d5c5f7064e0013eb313f2ad5da863fad7 (diff)
remove STENCIL_MAX
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/mtypes.h2
-rw-r--r--src/mesa/swrast/s_stencil.c10
2 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 0c3a63d2e3..85b15b8399 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -77,10 +77,8 @@
*/
#if STENCIL_BITS==8
typedef GLubyte GLstencil;
-# define STENCIL_MAX 0xff
#elif STENCIL_BITS==16
typedef GLushort GLstencil;
-# define STENCIL_MAX 0xffff
#else
# error "illegal number of stencil bits"
#endif
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c
index d8e49cbe41..f0d8bef39c 100644
--- a/src/mesa/swrast/s_stencil.c
+++ b/src/mesa/swrast/s_stencil.c
@@ -69,6 +69,7 @@ apply_stencil_op( const GLcontext *ctx, GLenum oper, GLuint face,
const GLstencil ref = ctx->Stencil.Ref[face];
const GLstencil wrtmask = ctx->Stencil.WriteMask[face];
const GLstencil invmask = (GLstencil) (~wrtmask);
+ const GLstencil stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
GLuint i;
switch (oper) {
@@ -113,7 +114,7 @@ apply_stencil_op( const GLcontext *ctx, GLenum oper, GLuint face,
for (i=0;i<n;i++) {
if (mask[i]) {
GLstencil s = stencil[i];
- if (s < STENCIL_MAX) {
+ if (s < stencilMax) {
stencil[i] = (GLstencil) (s+1);
}
}
@@ -124,7 +125,7 @@ apply_stencil_op( const GLcontext *ctx, GLenum oper, GLuint face,
if (mask[i]) {
/* VERIFY logic of adding 1 to a write-masked value */
GLstencil s = stencil[i];
- if (s < STENCIL_MAX) {
+ if (s < stencilMax) {
stencil[i] = (GLstencil) ((invmask & s) | (wrtmask & (s+1)));
}
}
@@ -530,6 +531,7 @@ apply_stencil_op_to_pixels( GLcontext *ctx,
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;
+ const GLstencil stencilMax = (1 << fb->Visual.stencilBits) - 1;
const GLstencil ref = ctx->Stencil.Ref[face];
const GLstencil wrtmask = ctx->Stencil.WriteMask[face];
const GLstencil invmask = (GLstencil) (~wrtmask);
@@ -585,7 +587,7 @@ apply_stencil_op_to_pixels( GLcontext *ctx,
for (i=0;i<n;i++) {
if (mask[i]) {
GLstencil *sptr = STENCIL_ADDRESS( x[i], y[i] );
- if (*sptr < STENCIL_MAX) {
+ if (*sptr < stencilMax) {
*sptr = (GLstencil) (*sptr + 1);
}
}
@@ -595,7 +597,7 @@ apply_stencil_op_to_pixels( GLcontext *ctx,
for (i=0;i<n;i++) {
if (mask[i]) {
GLstencil *sptr = STENCIL_ADDRESS( x[i], y[i] );
- if (*sptr < STENCIL_MAX) {
+ if (*sptr < stencilMax) {
*sptr = (GLstencil) ((invmask & *sptr) | (wrtmask & (*sptr+1)));
}
}