diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-01 15:55:39 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-01 16:03:03 -0600 |
commit | e9bc632d829f38e5b15c2cdbaaa61caffb02f8c8 (patch) | |
tree | fb27932af3cf780883a30a765547205b64393944 /src/mesa | |
parent | 58936b51af5806a5c260a30e961a37c77bdbdd17 (diff) |
mesa: do scope replacement for while/for loops too
This fixes a function inlining bug involving vars declared inside loop bodies.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/shader/slang/slang_compile_operation.c | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c index 1002be16cb..53cf6faff9 100644 --- a/src/mesa/shader/slang/slang_compile_operation.c +++ b/src/mesa/shader/slang/slang_compile_operation.c @@ -80,21 +80,23 @@ slang_replace_scope(slang_operation *oper, slang_variable_scope *newScope) { GLuint i; + if (oper->locals != newScope && oper->locals->outer_scope == oldScope) { + /* found. replace old w/ new */ oper->locals->outer_scope = newScope; } if (oper->type == SLANG_OPER_VARIABLE_DECL) { + /* search/replace in the initializer */ slang_variable *var; var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE); if (var && var->initializer) { - printf("replace scope for %s initializer\n", - (char *) var->a_name); slang_replace_scope(var->initializer, oldScope, newScope); } } + /* search/replace in children */ for (i = 0; i < oper->num_children; i++) { slang_replace_scope(&oper->children[i], oldScope, newScope); } @@ -159,7 +161,9 @@ slang_operation_copy(slang_operation * x, const slang_operation * y) /* If this operation declares a new scope, we need to make sure * all children point to it, not the original operation's scope! */ - if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE) { + if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE || + x->type == SLANG_OPER_WHILE || + x->type == SLANG_OPER_FOR) { slang_replace_scope(x, y->locals, x->locals); } |