diff options
author | Roland Scheidegger <sroland@vmware.com> | 2009-08-04 00:21:07 +0200 |
---|---|---|
committer | Roland Scheidegger <sroland@vmware.com> | 2009-08-04 00:21:07 +0200 |
commit | 50c736589ee0edbedf9ac434e883483b82b3030a (patch) | |
tree | e8cbb9bfcc636c155461307fd8e2d99ce44053c4 /src | |
parent | 4221e81b2489c4c91092ef49bba181a1bed216c8 (diff) |
radeon: more fixes for compressed textures
- fix not respecting required hardware stride with compressedTexImage -
this fixes #22615.
- make sure correct stride is used in various places
- fix stored miptree never matching with a TexImage call with compressed
texture
- don't always store data with compressedtexsubimage at offset 0,
and actually use the supplied pixel data... (untested)
- make sure rows for compressed texture handling are rounded up not down
Note that trying to access stored compressed textures in hardware miptrees
from core mesa (get_compressed_teximage, swrast fallbacks) can't work correctly,
since RowStride isn't really set to anything useful, plus some places (at least
get_compressed_teximage) assume this data has native stride and no padding.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texture.c | 37 |
2 files changed, 30 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 071a18e7d8..02e0dc7774 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -366,8 +366,8 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu mt->width0 == firstImage->Width && mt->height0 == firstImage->Height && mt->depth0 == firstImage->Depth && - mt->bpp == firstImage->TexFormat->TexelBytes && - mt->compressed == compressed); + mt->compressed == compressed && + (!mt->compressed ? (mt->bpp == firstImage->TexFormat->TexelBytes) : 1)); } diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 6a065f0468..fa16f44c18 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -610,9 +610,17 @@ static void radeon_teximage( if (pixels) { radeon_teximage_map(image, GL_TRUE); - if (compressed) { - memcpy(texImage->Data, pixels, imageSize); + if (image->mt) { + uint32_t srcRowStride, bytesPerRow, rows; + srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + bytesPerRow = srcRowStride; + rows = (height + 3) / 4; + copy_rows(texImage->Data, image->mt->levels[level].rowstride, + pixels, srcRowStride, rows, bytesPerRow); + } else { + memcpy(texImage->Data, pixels, imageSize); + } } else { GLuint dstRowStride; GLuint *dstImageOffsets; @@ -756,14 +764,23 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve } if (compressed) { - uint32_t srcRowStride, bytesPerRow, rows; - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); + uint32_t srcRowStride, bytesPerRow, rows; + GLubyte *img_start; + if (!image->mt) { + dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); + img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, + texImage->TexFormat->MesaFormat, + texImage->Width, texImage->Data); + } + else { + uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4); + img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); + } srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); bytesPerRow = srcRowStride; - rows = height / 4; + rows = (height + 3) / 4; - copy_rows(texImage->Data, dstRowStride, image->base.Data, srcRowStride, rows, - bytesPerRow); + copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); } else { if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, @@ -884,8 +901,8 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag uint32_t height; /* need to confirm this value is correct */ if (mt->compressed) { - height = image->base.Height / 4; - srcrowstride = image->base.RowStride * mt->bpp; + height = (image->base.Height + 3) / 4; + srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat->MesaFormat, image->base.Width); } else { height = image->base.Height * image->base.Depth; srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes; @@ -1000,6 +1017,8 @@ radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level, } if (compressed) { + /* FIXME: this can't work for small textures (mips) which + use different hw stride */ _mesa_get_compressed_teximage(ctx, target, level, pixels, texObj, texImage); } else { |