diff options
author | Brian <brian.paul@tungstengraphics.com> | 2007-07-27 11:02:54 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-07-27 11:02:54 -0600 |
commit | 75b8a396e5b29e2ee86ab3a5c9590e6db5d28155 (patch) | |
tree | eb68a3732c0a6c98aeaf8fdb8fcce132d4edf12c /src | |
parent | 05ba76757b7349f0c3de2d9ce42c543fa7e931c2 (diff) |
renaming, comments, clean-up
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_prim_setup.c | 62 |
1 files changed, 27 insertions, 35 deletions
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c index d07bd5381d..57b7d73415 100644 --- a/src/mesa/pipe/softpipe/sp_prim_setup.c +++ b/src/mesa/pipe/softpipe/sp_prim_setup.c @@ -47,12 +47,11 @@ * Triangle edge info */ struct edge { - GLfloat dx; /* X(v1) - X(v0), used only during setup */ - GLfloat dy; /* Y(v1) - Y(v0), used only during setup */ - GLfloat dxdy; /* dx/dy */ - GLfloat sx; /* first sample point x coord */ - GLfloat sy; - GLint lines; /* number of lines on this edge */ + GLfloat dx; /**< X(v1) - X(v0), used only during setup */ + GLfloat dy; /**< Y(v1) - Y(v0), used only during setup */ + GLfloat dxdy; /**< dx/dy */ + GLfloat sx, sy; /**< first sample point coord */ + GLint lines; /**< number of lines on this edge */ }; @@ -63,7 +62,6 @@ struct edge { struct setup_stage { struct draw_stage stage; /**< This must be first (base class) */ - /*XXX NEW */ struct softpipe_context *softpipe; /* Vertices are just an array of floats making up each attribute in @@ -98,7 +96,7 @@ struct setup_stage { /** * Basically a cast wrapper. */ -static inline struct setup_stage *setup_stage( struct draw_stage *stage ) +static INLINE struct setup_stage *setup_stage( struct draw_stage *stage ) { return (struct setup_stage *)stage; } @@ -131,14 +129,10 @@ quad_clip(struct setup_stage *setup) /** - * Emit/render a quad. - * Called during point/line rendering. For triangles, we call - * run_shader_block() which doesn't do clipping (since clipping is - * done at a higher level for tris). - * This passes the quad to the first stage of per-fragment operations. + * Emit a quad (pass to next stage) with clipping. */ static INLINE void -quad_emit(struct setup_stage *setup) +clip_emit_quad(struct setup_stage *setup) { quad_clip(setup); if (setup->quad.mask) { @@ -149,27 +143,26 @@ quad_emit(struct setup_stage *setup) /** - * Given an X or Y coordinate, return the block/quad coordinate that it - * belongs to. + * Emit a quad (pass to next stage). No clipping is done. */ -static inline GLint block( GLint x ) +static INLINE void +emit_quad( struct setup_stage *setup, GLint x, GLint y, GLuint mask ) { - return x & ~1; + struct softpipe_context *sp = setup->softpipe; + setup->quad.x0 = x; + setup->quad.y0 = y; + setup->quad.mask = mask; + sp->quad.first->run(sp->quad.first, &setup->quad); } - /** - * Run shader on a quad/block. + * Given an X or Y coordinate, return the block/quad coordinate that it + * belongs to. */ -static void run_shader_block( struct setup_stage *setup, - GLint x, GLint y, GLuint mask ) +static INLINE GLint block( GLint x ) { - struct softpipe_context *sp = setup->softpipe; - setup->quad.x0 = x; - setup->quad.y0 = y; - setup->quad.mask = mask; - sp->quad.first->run(sp->quad.first, &setup->quad); + return x & ~1; } @@ -232,9 +225,8 @@ static void flush_spans( struct setup_stage *setup ) for (x = block(minleft); x <= block(maxright); ) { - run_shader_block( setup, x, - setup->span.y, - calculate_mask( setup, x ) ); + emit_quad( setup, x, setup->span.y, + calculate_mask( setup, x ) ); x += 2; } @@ -716,7 +708,7 @@ plot(struct setup_stage *setup, GLint x, GLint y) /* flush prev quad, start new quad */ if (setup->quad.x0 != -1) - quad_emit(setup); + clip_emit_quad(setup); setup->quad.x0 = quadX; setup->quad.y0 = quadY; @@ -852,7 +844,7 @@ setup_line(struct draw_stage *stage, struct prim_header *prim) /* draw final quad */ if (setup->quad.mask) { - quad_emit(setup); + clip_emit_quad(setup); } } @@ -907,7 +899,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim) setup->quad.x0 = x - ix; setup->quad.y0 = y - iy; setup->quad.mask = (1 << ix) << (2 * iy); - quad_emit(setup); + clip_emit_quad(setup); } else { const GLint ixmin = block((GLint) (x - halfSize)); @@ -969,7 +961,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim) if (setup->quad.mask) { setup->quad.x0 = ix; setup->quad.y0 = iy; - quad_emit(setup); + clip_emit_quad(setup); } } } @@ -1003,7 +995,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim) if (setup->quad.mask) { setup->quad.x0 = ix; setup->quad.y0 = iy; - quad_emit(setup); + clip_emit_quad(setup); } } } |