summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorBrian <brian.paul@tungstengraphics.com>2007-05-23 16:58:01 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-05-23 16:58:01 -0600
commit98d2a4a2445bae3597e29472ebcf6deeef35a313 (patch)
treed88a61528d42eaa98ff557fcc6fb21fcc26181f2 /src
parentf116aed1ede0d802e9f3c5989290002975c00330 (diff)
doxygen-ize some comments
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/mtypes.h24
1 files changed, 18 insertions, 6 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index fc712def57..7397199a11 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1290,15 +1290,22 @@ struct gl_texture_format
* GL_DEPTH_COMPONENT.
*/
GLenum DataType; /**< GL_FLOAT or GL_UNSIGNED_NORMALIZED_ARB */
- GLubyte RedBits; /**< Bits per texel component */
- GLubyte GreenBits; /**< These are just rough approximations for */
- GLubyte BlueBits; /**< compressed texture formats. */
+
+ /**
+ * Bits per texel component. These are just rough approximations
+ * for compressed texture formats.
+ */
+ /*@{*/
+ GLubyte RedBits;
+ GLubyte GreenBits;
+ GLubyte BlueBits;
GLubyte AlphaBits;
GLubyte LuminanceBits;
GLubyte IntensityBits;
GLubyte IndexBits;
GLubyte DepthBits;
GLubyte StencilBits; /**< GL_EXT_packed_depth_stencil */
+ /*@}*/
GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */
@@ -1490,7 +1497,7 @@ struct gl_texture_unit
GLbitfield _GenBitT;
GLbitfield _GenBitR;
GLbitfield _GenBitQ;
- GLbitfield _GenFlags; /**< bitwise or of GenBit[STRQ] */
+ GLbitfield _GenFlags; /**< bitwise or of _GenBit[STRQ] */
GLfloat ObjectPlaneS[4];
GLfloat ObjectPlaneT[4];
GLfloat ObjectPlaneR[4];
@@ -1528,18 +1535,23 @@ struct gl_texture_unit
struct gl_texture_object *_Current; /**< Points to really enabled tex obj */
- struct gl_texture_object Saved1D; /**< only used by glPush/PopAttrib */
+ /** These are used for glPush/PopAttrib */
+ /*@{*/
+ struct gl_texture_object Saved1D;
struct gl_texture_object Saved2D;
struct gl_texture_object Saved3D;
struct gl_texture_object SavedCubeMap;
struct gl_texture_object SavedRect;
struct gl_texture_object Saved1DArray;
struct gl_texture_object Saved2DArray;
+ /*@}*/
- /* GL_SGI_texture_color_table */
+ /** GL_SGI_texture_color_table */
+ /*@{*/
struct gl_color_table ColorTable;
struct gl_color_table ProxyColorTable;
GLboolean ColorTableEnabled;
+ /*@}*/
};
struct texenvprog_cache_item {