diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2009-08-13 23:57:03 -0700 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2009-08-14 16:28:50 -0700 |
commit | 970f76866617bc084847ce112c925b456d3deacc (patch) | |
tree | 85c2863deff81f88d44e4f13175e43358e19a6d2 /src | |
parent | a89963cec1b5872d620c73ed8a5e54b10e3bf28b (diff) |
Regenerate files for GL_APPLE_flush_buffer_range
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/glapi/dispatch.h | 44 | ||||
-rw-r--r-- | src/mesa/glapi/glapioffsets.h | 24 | ||||
-rw-r--r-- | src/mesa/glapi/glapitable.h | 18 | ||||
-rw-r--r-- | src/mesa/glapi/glapitemp.h | 56 | ||||
-rw-r--r-- | src/mesa/glapi/glprocs.h | 644 | ||||
-rw-r--r-- | src/mesa/main/enums.c | 5978 | ||||
-rw-r--r-- | src/mesa/sparc/glapi_sparc.S | 22 | ||||
-rw-r--r-- | src/mesa/x86-64/glapi_x86-64.S | 258 | ||||
-rw-r--r-- | src/mesa/x86/glapi_x86.S | 26 |
9 files changed, 3675 insertions, 3395 deletions
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index b3f1aed1a4..2f5cc55f00 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -2382,12 +2382,24 @@ #define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters #define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) #define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters +#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) +#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters +#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) #define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters #define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) #define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) #define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters #define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) #define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters +#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) +#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) +#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters +#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) +#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) #define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters #define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) #define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) @@ -2406,7 +2418,7 @@ #else -#define driDispatchRemapTable_size 373 +#define driDispatchRemapTable_size 377 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2775,13 +2787,17 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define IsRenderbufferEXT_remap_index 363 #define RenderbufferStorageEXT_remap_index 364 #define BlitFramebufferEXT_remap_index 365 -#define FramebufferTextureLayerEXT_remap_index 366 -#define ProvokingVertexEXT_remap_index 367 -#define StencilFuncSeparateATI_remap_index 368 -#define ProgramEnvParameters4fvEXT_remap_index 369 -#define ProgramLocalParameters4fvEXT_remap_index 370 -#define GetQueryObjecti64vEXT_remap_index 371 -#define GetQueryObjectui64vEXT_remap_index 372 +#define BufferParameteriAPPLE_remap_index 366 +#define FlushMappedBufferRangeAPPLE_remap_index 367 +#define FramebufferTextureLayerEXT_remap_index 368 +#define ProvokingVertexEXT_remap_index 369 +#define GetTexParameterPointervAPPLE_remap_index 370 +#define TextureRangeAPPLE_remap_index 371 +#define StencilFuncSeparateATI_remap_index 372 +#define ProgramEnvParameters4fvEXT_remap_index 373 +#define ProgramLocalParameters4fvEXT_remap_index 374 +#define GetQueryObjecti64vEXT_remap_index 375 +#define GetQueryObjectui64vEXT_remap_index 376 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3881,12 +3897,24 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) #define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) #define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) +#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) +#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) +#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) #define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) #define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) #define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) #define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) #define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) #define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) +#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) +#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) +#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) +#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) +#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) #define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) #define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) #define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 9ed67a645f..01fd6f7158 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -806,14 +806,18 @@ #define _gloffset_IsRenderbufferEXT 771 #define _gloffset_RenderbufferStorageEXT 772 #define _gloffset_BlitFramebufferEXT 773 -#define _gloffset_FramebufferTextureLayerEXT 774 -#define _gloffset_ProvokingVertexEXT 775 -#define _gloffset_StencilFuncSeparateATI 776 -#define _gloffset_ProgramEnvParameters4fvEXT 777 -#define _gloffset_ProgramLocalParameters4fvEXT 778 -#define _gloffset_GetQueryObjecti64vEXT 779 -#define _gloffset_GetQueryObjectui64vEXT 780 -#define _gloffset_FIRST_DYNAMIC 781 +#define _gloffset_BufferParameteriAPPLE 774 +#define _gloffset_FlushMappedBufferRangeAPPLE 775 +#define _gloffset_FramebufferTextureLayerEXT 776 +#define _gloffset_ProvokingVertexEXT 777 +#define _gloffset_GetTexParameterPointervAPPLE 778 +#define _gloffset_TextureRangeAPPLE 779 +#define _gloffset_StencilFuncSeparateATI 780 +#define _gloffset_ProgramEnvParameters4fvEXT 781 +#define _gloffset_ProgramLocalParameters4fvEXT 782 +#define _gloffset_GetQueryObjecti64vEXT 783 +#define _gloffset_GetQueryObjectui64vEXT 784 +#define _gloffset_FIRST_DYNAMIC 785 #else @@ -1183,8 +1187,12 @@ #define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] #define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] #define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] +#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] +#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] #define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] #define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] +#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] +#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] #define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] #define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 308de4facc..c23e9a63cf 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -814,13 +814,17 @@ struct _glapi_table GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 771 */ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 772 */ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 773 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 774 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 775 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 776 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 777 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 778 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 779 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 780 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 774 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 775 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 776 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 777 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 778 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 779 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 780 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 781 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 782 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 783 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 784 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 86fda613f0..68e7a9a4f0 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -5598,6 +5598,20 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLint srcX0, GLint srcY0, GL DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLenum pname, GLint param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLintptr offset, GLsizeiptr size); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); +} + KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); @@ -5613,37 +5627,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLenum pname, GLvoid ** params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum target, GLsizei length, GLvoid * pointer); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum target, GLsizei length, GLvoid * pointer) +{ + DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6436,13 +6464,17 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), TABLE_ENTRY(_dispatch_stub_773), + TABLE_ENTRY(_dispatch_stub_774), + TABLE_ENTRY(_dispatch_stub_775), TABLE_ENTRY(FramebufferTextureLayerEXT), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_776), - TABLE_ENTRY(_dispatch_stub_777), TABLE_ENTRY(_dispatch_stub_778), TABLE_ENTRY(_dispatch_stub_779), TABLE_ENTRY(_dispatch_stub_780), + TABLE_ENTRY(_dispatch_stub_781), + TABLE_ENTRY(_dispatch_stub_782), + TABLE_ENTRY(_dispatch_stub_783), + TABLE_ENTRY(_dispatch_stub_784), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index bd3ebc8872..21e96a9325 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -826,8 +826,12 @@ static const char gl_string_table[] = "glIsRenderbufferEXT\0" "glRenderbufferStorageEXT\0" "glBlitFramebufferEXT\0" + "glBufferParameteriAPPLE\0" + "glFlushMappedBufferRangeAPPLE\0" "glFramebufferTextureLayerEXT\0" "glProvokingVertexEXT\0" + "glGetTexParameterPointervAPPLE\0" + "glTextureRangeAPPLE\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1178,11 +1182,15 @@ static const char gl_string_table[] = #define gl_dispatch_stub_754 mgl_dispatch_stub_754 #define gl_dispatch_stub_755 mgl_dispatch_stub_755 #define gl_dispatch_stub_773 mgl_dispatch_stub_773 -#define gl_dispatch_stub_776 mgl_dispatch_stub_776 -#define gl_dispatch_stub_777 mgl_dispatch_stub_777 +#define gl_dispatch_stub_774 mgl_dispatch_stub_774 +#define gl_dispatch_stub_775 mgl_dispatch_stub_775 #define gl_dispatch_stub_778 mgl_dispatch_stub_778 #define gl_dispatch_stub_779 mgl_dispatch_stub_779 #define gl_dispatch_stub_780 mgl_dispatch_stub_780 +#define gl_dispatch_stub_781 mgl_dispatch_stub_781 +#define gl_dispatch_stub_782 mgl_dispatch_stub_782 +#define gl_dispatch_stub_783 mgl_dispatch_stub_783 +#define gl_dispatch_stub_784 mgl_dispatch_stub_784 #endif /* USE_MGL_NAMESPACE */ @@ -1228,11 +1236,15 @@ GLboolean GLAPIENTRY gl_dispatch_stub_747(GLuint array); void GLAPIENTRY gl_dispatch_stub_754(GLclampd zmin, GLclampd zmax); void GLAPIENTRY gl_dispatch_stub_755(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_773(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_776(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_777(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_778(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_779(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_780(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_774(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_775(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_778(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_779(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_780(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_781(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_782(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_783(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_784(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2010,313 +2022,317 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13543, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), NAME_FUNC_OFFSET(13563, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), NAME_FUNC_OFFSET(13588, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13609, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13638, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(13659, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13684, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13713, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13744, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13768, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13793, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13811, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13828, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13869, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13889, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13932, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13955, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13975, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13992, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14009, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14024, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14048, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14067, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14086, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14102, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14121, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14144, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14160, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14176, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14203, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14230, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14408, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14427, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14500, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14555, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14780, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14946, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14961, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14973, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14993, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15010, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15026, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15045, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15068, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15084, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15106, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15124, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15143, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15161, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15180, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15198, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15217, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15235, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15254, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15272, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15291, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15309, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15328, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15346, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15365, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15383, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15439, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15494, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15513, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15587, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15605, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15624, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15642, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15661, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15679, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15698, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15721, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15744, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15767, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15790, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15813, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15830, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15853, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15876, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15899, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15925, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15951, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15977, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16001, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16028, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16054, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16074, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16094, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16114, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16137, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16161, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16184, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16208, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16225, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16243, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16260, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16278, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16295, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16313, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16330, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16348, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16365, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16383, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16400, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16418, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16435, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16453, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16470, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16488, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16505, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16523, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16542, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16561, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16580, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16599, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16619, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16639, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16659, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16677, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16694, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16712, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16729, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16747, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16765, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16782, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16800, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16819, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16838, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16857, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16879, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16892, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16905, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16921, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16937, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16950, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16973, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16993, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17012, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17023, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17035, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17049, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17062, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17078, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17089, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17102, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17121, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17141, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17154, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17164, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17180, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17199, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17217, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17238, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17253, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17268, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17282, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17297, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17309, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17322, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17334, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17347, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17359, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17372, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17384, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17397, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17409, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17422, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17434, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17447, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17459, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17472, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17484, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17497, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17516, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17535, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17554, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17567, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17585, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17606, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17624, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17644, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17658, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17675, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17691, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17710, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17728, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17749, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17771, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17790, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17812, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17835, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17854, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17874, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17893, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17913, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17932, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17952, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17971, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17991, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18010, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18030, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18050, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18071, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18091, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18112, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18132, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18153, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18177, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18195, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18215, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18233, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18245, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18258, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18270, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18283, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18303, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18327, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18341, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18358, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18373, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18391, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18405, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18422, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18437, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18455, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18469, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18486, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18501, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18519, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18533, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18550, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18565, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18583, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18597, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18614, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18629, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18647, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18661, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18678, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18693, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18711, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18725, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18742, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18757, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18775, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18789, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18806, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18821, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18839, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18856, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18876, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18893, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18919, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18948, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18963, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18981, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19000, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19021, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19037, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19061, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19088, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19106, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19125, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19150, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19171, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19193, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19219, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19242, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19265, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19288, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19306, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19325, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19342, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19380, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19409, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19425, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19442, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19464, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19482, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13609, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_BufferParameteriAPPLE), + NAME_FUNC_OFFSET(13633, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_FlushMappedBufferRangeAPPLE), + NAME_FUNC_OFFSET(13663, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13692, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13713, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_GetTexParameterPointervAPPLE), + NAME_FUNC_OFFSET(13744, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, _gloffset_TextureRangeAPPLE), + NAME_FUNC_OFFSET(13764, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13789, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13818, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13849, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13873, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13898, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13916, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13933, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13949, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13974, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13994, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14014, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14037, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14060, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14080, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14097, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14114, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14129, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14153, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14172, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14191, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14207, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14226, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14249, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14265, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14281, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14308, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14335, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14355, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14374, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14393, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14423, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14453, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14483, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14513, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14532, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14555, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14580, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14605, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14632, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14660, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14687, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14715, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14744, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14773, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14799, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14830, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14861, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14885, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14908, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14926, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14955, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14984, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14999, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15025, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15051, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15066, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15078, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15098, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15115, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15131, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15150, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15173, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15189, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15211, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15229, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15248, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15266, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15285, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15303, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15322, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15340, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15359, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15377, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15396, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15414, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15433, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15451, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15470, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15488, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15507, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15525, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15544, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15562, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15581, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15599, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15618, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15636, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15655, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15673, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15692, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15710, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15729, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15747, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15766, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15784, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15803, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(15826, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15849, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15872, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15895, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15918, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15935, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15958, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15981, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16004, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16030, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16056, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16082, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16106, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16133, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16159, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16179, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16199, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16219, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16242, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16266, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16289, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16313, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16330, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16348, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16365, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16383, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16400, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16418, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16435, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16453, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16470, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16488, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16505, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16523, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16540, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16558, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16575, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16593, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16610, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16628, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16647, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16666, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16685, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16704, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16724, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16744, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16764, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16782, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16799, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16817, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16834, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16852, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16870, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16887, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16905, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(16924, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(16943, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(16962, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16984, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16997, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17010, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17026, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17042, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17055, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17078, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17098, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17117, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17128, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17140, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17154, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17167, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17183, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17194, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17207, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17226, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17246, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17259, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17269, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17285, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17304, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17322, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17343, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17358, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17373, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17387, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17402, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17414, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17427, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17439, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17452, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17464, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17477, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17489, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17502, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17514, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17527, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17539, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17552, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17564, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17577, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17589, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17602, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17621, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17640, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17659, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17672, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17690, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17711, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17729, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17749, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17763, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17780, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17796, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17815, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17833, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17854, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17876, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17895, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17917, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17940, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17959, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17979, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17998, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18018, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18037, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18057, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18076, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18096, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18115, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18135, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18155, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18176, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18196, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18217, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18237, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18258, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18300, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18320, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18338, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18350, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18363, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18375, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18388, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18408, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18432, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18446, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18463, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18478, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18496, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18510, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18527, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18542, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18560, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18574, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18591, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18606, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18624, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18638, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18655, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18670, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18688, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18702, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18719, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18734, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18752, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18766, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18783, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18798, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18816, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18830, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18847, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18862, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18880, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18894, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18911, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18926, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18944, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18961, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18981, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18998, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19024, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19053, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19068, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19086, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19105, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19126, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19142, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19166, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19193, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19211, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19230, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19255, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19276, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19298, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19324, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19347, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19370, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19393, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19411, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19430, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19447, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19485, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19514, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19530, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19547, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19569, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19587, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 6e2adea636..646552bdd5 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -139,10 +139,12 @@ LONGSTRING static const char enum_string_table[] = "GL_BOOL_VEC4_ARB\0" "GL_BUFFER_ACCESS\0" "GL_BUFFER_ACCESS_ARB\0" + "GL_BUFFER_FLUSHING_UNMAP_APPLE\0" "GL_BUFFER_MAPPED\0" "GL_BUFFER_MAPPED_ARB\0" "GL_BUFFER_MAP_POINTER\0" "GL_BUFFER_MAP_POINTER_ARB\0" + "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0" "GL_BUFFER_SIZE\0" "GL_BUFFER_SIZE_ARB\0" "GL_BUFFER_USAGE\0" @@ -1542,6 +1544,9 @@ LONGSTRING static const char enum_string_table[] = "GL_STENCIL_VALUE_MASK\0" "GL_STENCIL_WRITEMASK\0" "GL_STEREO\0" + "GL_STORAGE_CACHED_APPLE\0" + "GL_STORAGE_PRIVATE_APPLE\0" + "GL_STORAGE_SHARED_APPLE\0" "GL_STREAM_COPY\0" "GL_STREAM_COPY_ARB\0" "GL_STREAM_DRAW\0" @@ -1730,6 +1735,8 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_MIN_FILTER\0" "GL_TEXTURE_MIN_LOD\0" "GL_TEXTURE_PRIORITY\0" + "GL_TEXTURE_RANGE_LENGTH_APPLE\0" + "GL_TEXTURE_RANGE_POINTER_APPLE\0" "GL_TEXTURE_RECTANGLE_ARB\0" "GL_TEXTURE_RECTANGLE_NV\0" "GL_TEXTURE_RED_SIZE\0" @@ -1737,6 +1744,7 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_RESIDENT\0" "GL_TEXTURE_STACK_DEPTH\0" "GL_TEXTURE_STENCIL_SIZE\0" + "GL_TEXTURE_STORAGE_HINT_APPLE\0" "GL_TEXTURE_TOO_LARGE_EXT\0" "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0" "GL_TEXTURE_WIDTH\0" @@ -1871,7 +1879,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1833] = +static const enum_elt all_enums[1841] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -1976,3064 +1984,3080 @@ static const enum_elt all_enums[1833] = { 1632, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ { 1649, 0x000088BB }, /* GL_BUFFER_ACCESS */ { 1666, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ - { 1687, 0x000088BC }, /* GL_BUFFER_MAPPED */ - { 1704, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ - { 1725, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ - { 1747, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ - { 1773, 0x00008764 }, /* GL_BUFFER_SIZE */ - { 1788, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ - { 1807, 0x00008765 }, /* GL_BUFFER_USAGE */ - { 1823, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ - { 1843, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ - { 1862, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - { 1888, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ - { 1911, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - { 1939, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ - { 1958, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ - { 1980, 0x00001400 }, /* GL_BYTE */ - { 1988, 0x00002A24 }, /* GL_C3F_V3F */ - { 1999, 0x00002A26 }, /* GL_C4F_N3F_V3F */ - { 2014, 0x00002A22 }, /* GL_C4UB_V2F */ - { 2026, 0x00002A23 }, /* GL_C4UB_V3F */ - { 2038, 0x00000901 }, /* GL_CCW */ - { 2045, 0x00002900 }, /* GL_CLAMP */ - { 2054, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ - { 2073, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ - { 2096, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ - { 2120, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ - { 2137, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ - { 2159, 0x00001500 }, /* GL_CLEAR */ - { 2168, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ - { 2193, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ - { 2222, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ - { 2248, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - { 2277, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ - { 2303, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ - { 2330, 0x00003000 }, /* GL_CLIP_PLANE0 */ - { 2345, 0x00003001 }, /* GL_CLIP_PLANE1 */ - { 2360, 0x00003002 }, /* GL_CLIP_PLANE2 */ - { 2375, 0x00003003 }, /* GL_CLIP_PLANE3 */ - { 2390, 0x00003004 }, /* GL_CLIP_PLANE4 */ - { 2405, 0x00003005 }, /* GL_CLIP_PLANE5 */ - { 2420, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - { 2453, 0x00000A00 }, /* GL_COEFF */ - { 2462, 0x00001800 }, /* GL_COLOR */ - { 2471, 0x00008076 }, /* GL_COLOR_ARRAY */ - { 2486, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - { 2516, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 2550, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ - { 2573, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ - { 2593, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ - { 2615, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ - { 2635, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ - { 2656, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ - { 2681, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ - { 2702, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ - { 2724, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ - { 2750, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ - { 2772, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ - { 2798, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ - { 2820, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ - { 2846, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ - { 2868, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ - { 2894, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ - { 2916, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ - { 2942, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ - { 2964, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ - { 2990, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ - { 3015, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ - { 3036, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ - { 3061, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ - { 3082, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ - { 3107, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ - { 3128, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ - { 3153, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ - { 3174, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ - { 3199, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ - { 3220, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ - { 3245, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ - { 3266, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ - { 3291, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ - { 3312, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ - { 3337, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ - { 3358, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ - { 3383, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ - { 3403, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ - { 3424, 0x00001900 }, /* GL_COLOR_INDEX */ - { 3439, 0x00001603 }, /* GL_COLOR_INDEXES */ - { 3456, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ - { 3474, 0x00000B57 }, /* GL_COLOR_MATERIAL */ - { 3492, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ - { 3515, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ - { 3543, 0x000080B1 }, /* GL_COLOR_MATRIX */ - { 3559, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ - { 3579, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ - { 3607, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 3639, 0x00008458 }, /* GL_COLOR_SUM */ - { 3652, 0x00008458 }, /* GL_COLOR_SUM_ARB */ - { 3669, 0x000080D0 }, /* GL_COLOR_TABLE */ - { 3684, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ - { 3710, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ - { 3740, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ - { 3770, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ - { 3790, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ - { 3814, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ - { 3839, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ - { 3868, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ - { 3897, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ - { 3919, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ - { 3945, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ - { 3971, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ - { 3997, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ - { 4027, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ - { 4057, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - { 4087, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ - { 4121, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ - { 4155, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - { 4185, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ - { 4219, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ - { 4253, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ - { 4277, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ - { 4305, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ - { 4333, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ - { 4354, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ - { 4379, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ - { 4400, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ - { 4425, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ - { 4450, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ - { 4469, 0x00008570 }, /* GL_COMBINE */ - { 4480, 0x00008503 }, /* GL_COMBINE4 */ - { 4492, 0x00008572 }, /* GL_COMBINE_ALPHA */ - { 4509, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ - { 4530, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ - { 4551, 0x00008570 }, /* GL_COMBINE_ARB */ - { 4566, 0x00008570 }, /* GL_COMBINE_EXT */ - { 4581, 0x00008571 }, /* GL_COMBINE_RGB */ - { 4596, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ - { 4615, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ - { 4634, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ - { 4670, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ - { 4694, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ - { 4722, 0x00001300 }, /* GL_COMPILE */ - { 4733, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ - { 4756, 0x00008B81 }, /* GL_COMPILE_STATUS */ - { 4774, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ - { 4794, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ - { 4818, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ - { 4842, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ - { 4870, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ - { 4894, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - { 4924, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ - { 4958, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ - { 4986, 0x000084ED }, /* GL_COMPRESSED_RGB */ - { 5004, 0x000084EE }, /* GL_COMPRESSED_RGBA */ - { 5023, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ - { 5046, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - { 5075, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - { 5108, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - { 5141, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - { 5174, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ - { 5196, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - { 5224, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - { 5256, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ - { 5281, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - { 5312, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ - { 5331, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ - { 5356, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ - { 5386, 0x00008576 }, /* GL_CONSTANT */ - { 5398, 0x00008003 }, /* GL_CONSTANT_ALPHA */ - { 5416, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ - { 5438, 0x00008576 }, /* GL_CONSTANT_ARB */ - { 5454, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ - { 5478, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ - { 5500, 0x00008001 }, /* GL_CONSTANT_COLOR */ - { 5518, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ - { 5540, 0x00008576 }, /* GL_CONSTANT_EXT */ - { 5556, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 5574, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 5592, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 5620, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 5651, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 5678, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 5709, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 5736, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 5767, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 5795, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 5827, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 5849, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 5875, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 5897, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 5923, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 5944, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 5969, 0x00008862 }, /* GL_COORD_REPLACE */ - { 5986, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 6007, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 6027, 0x00001503 }, /* GL_COPY */ - { 6035, 0x0000150C }, /* GL_COPY_INVERTED */ - { 6052, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 6072, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ - { 6092, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ - { 6113, 0x00000B44 }, /* GL_CULL_FACE */ - { 6126, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 6144, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 6163, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 6195, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 6230, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 6251, 0x00000001 }, /* GL_CURRENT_BIT */ - { 6266, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 6283, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 6304, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 6330, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 6347, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 6369, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 6397, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 6418, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 6452, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 6485, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 6503, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 6533, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 6552, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 6569, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 6590, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 6614, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 6641, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 6665, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 6692, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 6725, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 6759, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 6792, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 6819, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 6845, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 6870, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 6899, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 6921, 0x00000900 }, /* GL_CW */ - { 6927, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 6948, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 6969, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 6989, 0x00002101 }, /* GL_DECAL */ - { 6998, 0x00001E03 }, /* GL_DECR */ - { 7006, 0x00008508 }, /* GL_DECR_WRAP */ - { 7019, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 7036, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 7053, 0x00001801 }, /* GL_DEPTH */ - { 7062, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7082, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7102, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7126, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7140, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7154, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7174, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7199, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7219, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7237, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7258, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7277, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7298, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7323, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7349, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7370, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7395, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7421, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7442, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7467, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7493, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7507, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7522, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7537, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7554, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7582, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7602, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7630, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7658, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7672, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7694, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7720, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7739, 0x00001201 }, /* GL_DIFFUSE */ - { 7750, 0x00000BD0 }, /* GL_DITHER */ - { 7760, 0x00000A02 }, /* GL_DOMAIN */ - { 7770, 0x00001100 }, /* GL_DONT_CARE */ - { 7783, 0x000086AE }, /* GL_DOT3_RGB */ - { 7795, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7808, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7825, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7842, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7858, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7874, 0x0000140A }, /* GL_DOUBLE */ - { 7884, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 7900, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 7915, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 7931, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 7951, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 7971, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 7987, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8004, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8025, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8046, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8063, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8084, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8105, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8122, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8143, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8164, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8181, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8202, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8223, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8240, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8261, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8282, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8299, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8320, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8341, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8361, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8381, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8397, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8417, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8437, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8453, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8473, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8493, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8509, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8529, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8549, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8565, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8585, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8605, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8621, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8641, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8661, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8677, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8697, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8717, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8733, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8753, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8773, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8789, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8809, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8829, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8849, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 8881, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 8905, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 8925, 0x00000304 }, /* GL_DST_ALPHA */ - { 8938, 0x00000306 }, /* GL_DST_COLOR */ - { 8951, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 8965, 0x00008779 }, /* GL_DUDV_ATI */ - { 8977, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 8993, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9013, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9029, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9049, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9065, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9085, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9098, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9117, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9151, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9189, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9216, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9242, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9266, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9298, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9334, 0x00001600 }, /* GL_EMISSION */ - { 9346, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9360, 0x00000202 }, /* GL_EQUAL */ - { 9369, 0x00001509 }, /* GL_EQUIV */ - { 9378, 0x00010000 }, /* GL_EVAL_BIT */ - { 9390, 0x00000800 }, /* GL_EXP */ - { 9397, 0x00000801 }, /* GL_EXP2 */ - { 9405, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9419, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9433, 0x00002502 }, /* GL_EYE_PLANE */ - { 9446, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9471, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9488, 0x00000000 }, /* GL_FALSE */ - { 9497, 0x00001101 }, /* GL_FASTEST */ - { 9508, 0x00001C01 }, /* GL_FEEDBACK */ - { 9520, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9547, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9571, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9595, 0x00001B02 }, /* GL_FILL */ - { 9603, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 9634, 0x00001D00 }, /* GL_FLAT */ - { 9642, 0x00001406 }, /* GL_FLOAT */ - { 9651, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9665, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9683, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9699, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9715, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9729, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9747, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9763, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9779, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9793, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9811, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9827, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9843, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9857, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9875, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9889, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 9907, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 9921, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 9939, 0x00000B60 }, /* GL_FOG */ - { 9946, 0x00000080 }, /* GL_FOG_BIT */ - { 9957, 0x00000B66 }, /* GL_FOG_COLOR */ - { 9970, 0x00008451 }, /* GL_FOG_COORD */ - { 9983, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10001, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10025, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10064, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10107, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10139, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10170, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10199, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10224, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10243, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10277, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10304, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10330, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10354, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10371, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10386, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10410, 0x00000B64 }, /* GL_FOG_END */ - { 10421, 0x00000C54 }, /* GL_FOG_HINT */ - { 10433, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10446, 0x00000B65 }, /* GL_FOG_MODE */ - { 10458, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10477, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10502, 0x00000B63 }, /* GL_FOG_START */ - { 10515, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10533, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10557, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10576, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10599, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10634, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10649, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10686, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10722, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10763, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10804, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10841, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10878, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 10916, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 10958, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 10996, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11038, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11073, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11112, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11161, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11209, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11261, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11301, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11345, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11385, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11429, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11456, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11480, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11508, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11531, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11550, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11587, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11628, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11669, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11711, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11762, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11800, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11845, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 11894, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 11932, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 11974, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 12006, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12031, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12058, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12089, 0x00000404 }, /* GL_FRONT */ - { 12098, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12116, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12130, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12144, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12159, 0x00008006 }, /* GL_FUNC_ADD */ - { 12171, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12187, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12212, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12241, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12258, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12298, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12322, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12351, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12375, 0x00000206 }, /* GL_GEQUAL */ - { 12385, 0x00000204 }, /* GL_GREATER */ - { 12396, 0x00001904 }, /* GL_GREEN */ - { 12405, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12419, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12433, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12448, 0x00008000 }, /* GL_HINT_BIT */ - { 12460, 0x00008024 }, /* GL_HISTOGRAM */ - { 12473, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12497, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12525, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12548, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12575, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12592, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12612, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12636, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12660, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12688, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12716, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12748, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12770, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12796, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12814, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12836, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12855, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12878, 0x0000862A }, /* GL_IDENTITY_NV */ - { 12893, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 12913, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 12953, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 12991, 0x00001E02 }, /* GL_INCR */ - { 12999, 0x00008507 }, /* GL_INCR_WRAP */ - { 13012, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13029, 0x00008222 }, /* GL_INDEX */ - { 13038, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13053, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13083, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13117, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13140, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13162, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13182, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13196, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13217, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13235, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13249, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13265, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13280, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13299, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13318, 0x00001404 }, /* GL_INT */ - { 13325, 0x00008049 }, /* GL_INTENSITY */ - { 13338, 0x0000804C }, /* GL_INTENSITY12 */ - { 13353, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13372, 0x0000804D }, /* GL_INTENSITY16 */ - { 13387, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13406, 0x0000804A }, /* GL_INTENSITY4 */ - { 13420, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13438, 0x0000804B }, /* GL_INTENSITY8 */ - { 13452, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13470, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13487, 0x00008575 }, /* GL_INTERPOLATE */ - { 13502, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13521, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13540, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13552, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13568, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13580, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13596, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13608, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13624, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13640, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13673, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13710, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13731, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13748, 0x0000862B }, /* GL_INVERSE_NV */ - { 13762, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13786, 0x0000150A }, /* GL_INVERT */ - { 13796, 0x00001E00 }, /* GL_KEEP */ - { 13804, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 13834, 0x00000406 }, /* GL_LEFT */ - { 13842, 0x00000203 }, /* GL_LEQUAL */ - { 13852, 0x00000201 }, /* GL_LESS */ - { 13860, 0x00004000 }, /* GL_LIGHT0 */ - { 13870, 0x00004001 }, /* GL_LIGHT1 */ - { 13880, 0x00004002 }, /* GL_LIGHT2 */ - { 13890, 0x00004003 }, /* GL_LIGHT3 */ - { 13900, 0x00004004 }, /* GL_LIGHT4 */ - { 13910, 0x00004005 }, /* GL_LIGHT5 */ - { 13920, 0x00004006 }, /* GL_LIGHT6 */ - { 13930, 0x00004007 }, /* GL_LIGHT7 */ - { 13940, 0x00000B50 }, /* GL_LIGHTING */ - { 13952, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 13968, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 13991, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14053, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14081, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14105, 0x00001B01 }, /* GL_LINE */ - { 14113, 0x00002601 }, /* GL_LINEAR */ - { 14123, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14145, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14175, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14206, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14230, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14255, 0x00000001 }, /* GL_LINES */ - { 14264, 0x00000004 }, /* GL_LINE_BIT */ - { 14276, 0x00000002 }, /* GL_LINE_LOOP */ - { 14289, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14309, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14324, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14344, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14360, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14384, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14407, 0x00000003 }, /* GL_LINE_STRIP */ - { 14421, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14435, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14449, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14475, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14495, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14510, 0x00000B32 }, /* GL_LIST_BASE */ - { 14523, 0x00020000 }, /* GL_LIST_BIT */ - { 14535, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14549, 0x00000B30 }, /* GL_LIST_MODE */ - { 14562, 0x00000101 }, /* GL_LOAD */ - { 14570, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14582, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14599, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14613, 0x00001909 }, /* GL_LUMINANCE */ - { 14626, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14641, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14664, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14691, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14713, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14739, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14758, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14773, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14796, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14823, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14842, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14856, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14877, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 14902, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 14920, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 14941, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 14966, 0x00008040 }, /* GL_LUMINANCE8 */ - { 14980, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15001, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15026, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15044, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15063, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15079, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15099, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15121, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15135, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15150, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15174, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15198, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15222, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15246, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15263, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15280, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15308, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15337, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15366, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15395, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15424, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15453, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15482, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15510, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15538, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15566, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15594, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15622, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15650, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15678, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15706, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15734, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15750, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15770, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15792, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15806, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15821, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15845, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15869, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 15893, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 15917, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 15934, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 15951, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 15979, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16008, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16037, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16066, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16095, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16124, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16153, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16181, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16209, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16237, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16265, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16293, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16321, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16349, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16377, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16405, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16418, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16444, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16473, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16501, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16517, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16532, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16558, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16575, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16590, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16604, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16620, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16636, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16652, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16668, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16684, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16700, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16716, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16732, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16748, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16764, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16779, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16793, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16809, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16825, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16841, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16857, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16873, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16889, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 16905, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 16921, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 16937, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 16953, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 16968, 0x00008632 }, /* GL_MATRIX2_NV */ - { 16982, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 16998, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17014, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17029, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17043, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17058, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17072, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17087, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17101, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17116, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17130, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17145, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17159, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17174, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17189, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17215, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17249, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17280, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17313, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17344, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17359, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17381, 0x00008008 }, /* GL_MAX */ - { 17388, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17411, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17443, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17469, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17502, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17528, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17562, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17581, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17610, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17642, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17678, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17714, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17754, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17780, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17810, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17835, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17864, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 17893, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 17926, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 17946, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 17970, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 17994, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18018, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18043, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18061, 0x00008008 }, /* GL_MAX_EXT */ - { 18072, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18107, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18146, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18160, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18180, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18218, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18247, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18271, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18299, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18322, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18359, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18395, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18422, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18451, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18485, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18521, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18548, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18580, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18616, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18645, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18674, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18702, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18740, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18784, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18827, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18861, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 18900, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 18937, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 18975, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19018, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19061, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19091, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19122, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19158, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19194, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19224, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19258, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19291, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19320, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19335, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19355, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19379, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19401, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19427, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19454, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19485, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19509, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19543, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19563, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19590, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19611, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19636, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19661, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19696, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19718, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19744, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19766, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19792, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19826, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19864, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 19897, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 19934, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 19958, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 19979, 0x00008007 }, /* GL_MIN */ - { 19986, 0x0000802E }, /* GL_MINMAX */ - { 19996, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20010, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20027, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20048, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20063, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20082, 0x00008007 }, /* GL_MIN_EXT */ - { 20093, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20112, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20135, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20158, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20178, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20198, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20228, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20256, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20284, 0x00001700 }, /* GL_MODELVIEW */ - { 20297, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20315, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20334, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20353, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20372, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20391, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20410, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20429, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20448, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20467, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20486, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20505, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20523, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20542, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20561, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20580, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20599, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20618, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20637, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20656, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20675, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20694, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20713, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20731, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20750, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20769, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20787, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20805, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20823, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20841, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20859, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 20877, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 20895, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 20915, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 20942, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 20967, 0x00002100 }, /* GL_MODULATE */ - { 20979, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 20999, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21026, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21051, 0x00000103 }, /* GL_MULT */ - { 21059, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21074, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21094, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21113, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21132, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21156, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21179, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21209, 0x00002A25 }, /* GL_N3F_V3F */ - { 21220, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21240, 0x0000150E }, /* GL_NAND */ - { 21248, 0x00002600 }, /* GL_NEAREST */ - { 21259, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21290, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21322, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21347, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21373, 0x00000200 }, /* GL_NEVER */ - { 21382, 0x00001102 }, /* GL_NICEST */ - { 21392, 0x00000000 }, /* GL_NONE */ - { 21400, 0x00001505 }, /* GL_NOOP */ - { 21408, 0x00001508 }, /* GL_NOR */ - { 21415, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21428, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21444, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21475, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21510, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21534, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21557, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21578, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21592, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21610, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21627, 0x00000205 }, /* GL_NOTEQUAL */ - { 21639, 0x00000000 }, /* GL_NO_ERROR */ - { 21651, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21685, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21723, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21755, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21797, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21827, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 21867, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 21898, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 21927, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 21955, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 21985, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22002, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22028, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22044, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22079, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22101, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22120, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22150, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22171, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22199, 0x00000001 }, /* GL_ONE */ - { 22206, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22234, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22266, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22294, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22326, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22349, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22372, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22395, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22418, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22436, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22458, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22480, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22496, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22516, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22536, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22554, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22576, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22598, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22614, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22634, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22654, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22672, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22694, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22716, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22732, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22752, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22772, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22793, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22812, 0x00001507 }, /* GL_OR */ - { 22818, 0x00000A01 }, /* GL_ORDER */ - { 22827, 0x0000150D }, /* GL_OR_INVERTED */ - { 22842, 0x0000150B }, /* GL_OR_REVERSE */ - { 22856, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 22873, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 22891, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 22912, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 22932, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 22950, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 22969, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 22989, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23009, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23027, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23046, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23071, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23095, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23116, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23138, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23160, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23185, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23209, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23230, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23252, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23274, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23296, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23327, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23347, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23372, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23392, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23417, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23437, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23462, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23482, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23507, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23527, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23552, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23572, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23597, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23617, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23642, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23662, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23687, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23707, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23732, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23752, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23777, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23795, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 23816, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 23845, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 23878, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 23903, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 23926, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 23957, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 23992, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24019, 0x00001B00 }, /* GL_POINT */ - { 24028, 0x00000000 }, /* GL_POINTS */ - { 24038, 0x00000002 }, /* GL_POINT_BIT */ - { 24051, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24081, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24115, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24149, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24184, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24213, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24246, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24279, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24313, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24327, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24353, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24371, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24393, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24415, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24438, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24456, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24478, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24500, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24523, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24543, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24559, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24580, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24596, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24616, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24645, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24664, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24690, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24705, 0x00000009 }, /* GL_POLYGON */ - { 24716, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24731, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24747, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24770, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24795, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24818, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24841, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 24865, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 24889, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 24907, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 24930, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 24949, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 24972, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 24989, 0x00001203 }, /* GL_POSITION */ - { 25001, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25033, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25069, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25102, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25139, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25170, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25205, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25237, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25273, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25306, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25338, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25374, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25407, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25444, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25474, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25508, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25539, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25574, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25605, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25640, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25672, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25708, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25738, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25772, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25803, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25838, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 25870, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 25901, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 25936, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 25968, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26004, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26033, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26066, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26096, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26130, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26169, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26202, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26242, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26276, 0x00008578 }, /* GL_PREVIOUS */ - { 26288, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26304, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26320, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26337, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26358, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26379, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26412, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26444, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26467, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26490, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26520, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26549, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26577, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26599, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26627, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26655, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26677, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26698, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26738, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26777, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26807, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26842, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 26875, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 26909, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 26948, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 26987, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27009, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27035, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27059, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27082, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27104, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27125, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27146, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27173, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27205, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27237, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27272, 0x00001701 }, /* GL_PROJECTION */ - { 27286, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27307, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27333, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27357, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27378, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27397, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27420, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27459, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27497, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27517, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27547, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27571, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27591, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27621, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27645, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27665, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27698, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27724, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27754, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27785, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27815, 0x00002003 }, /* GL_Q */ - { 27820, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27845, 0x00000007 }, /* GL_QUADS */ - { 27854, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 27902, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 27919, 0x00000008 }, /* GL_QUAD_STRIP */ - { 27933, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 27955, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 27981, 0x00008866 }, /* GL_QUERY_RESULT */ - { 27997, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28017, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28043, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28073, 0x00002002 }, /* GL_R */ - { 28078, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28090, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28123, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28138, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28158, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28190, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28214, 0x000088B8 }, /* GL_READ_ONLY */ - { 28227, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28244, 0x000088BA }, /* GL_READ_WRITE */ - { 28258, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28276, 0x00001903 }, /* GL_RED */ - { 28283, 0x00008016 }, /* GL_REDUCE */ - { 28293, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28307, 0x00000D15 }, /* GL_RED_BIAS */ - { 28319, 0x00000D52 }, /* GL_RED_BITS */ - { 28331, 0x00000D14 }, /* GL_RED_SCALE */ - { 28344, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28362, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28384, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28405, 0x00001C00 }, /* GL_RENDER */ - { 28415, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28431, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28458, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28486, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28512, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28539, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28559, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28586, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28609, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28636, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28668, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28704, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28729, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28753, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28782, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28804, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28830, 0x00001F01 }, /* GL_RENDERER */ - { 28842, 0x00000C40 }, /* GL_RENDER_MODE */ - { 28857, 0x00002901 }, /* GL_REPEAT */ - { 28867, 0x00001E01 }, /* GL_REPLACE */ - { 28878, 0x00008062 }, /* GL_REPLACE_EXT */ - { 28893, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 28916, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 28934, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 28956, 0x00000102 }, /* GL_RETURN */ - { 28966, 0x00001907 }, /* GL_RGB */ - { 28973, 0x00008052 }, /* GL_RGB10 */ - { 28982, 0x00008059 }, /* GL_RGB10_A2 */ - { 28994, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29010, 0x00008052 }, /* GL_RGB10_EXT */ - { 29023, 0x00008053 }, /* GL_RGB12 */ - { 29032, 0x00008053 }, /* GL_RGB12_EXT */ - { 29045, 0x00008054 }, /* GL_RGB16 */ - { 29054, 0x00008054 }, /* GL_RGB16_EXT */ - { 29067, 0x0000804E }, /* GL_RGB2_EXT */ - { 29079, 0x0000804F }, /* GL_RGB4 */ - { 29087, 0x0000804F }, /* GL_RGB4_EXT */ - { 29099, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29112, 0x00008050 }, /* GL_RGB5 */ - { 29120, 0x00008057 }, /* GL_RGB5_A1 */ - { 29131, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29146, 0x00008050 }, /* GL_RGB5_EXT */ - { 29158, 0x00008051 }, /* GL_RGB8 */ - { 29166, 0x00008051 }, /* GL_RGB8_EXT */ - { 29178, 0x00001908 }, /* GL_RGBA */ - { 29186, 0x0000805A }, /* GL_RGBA12 */ - { 29196, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29210, 0x0000805B }, /* GL_RGBA16 */ - { 29220, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29234, 0x00008055 }, /* GL_RGBA2 */ - { 29243, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29256, 0x00008056 }, /* GL_RGBA4 */ - { 29265, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29284, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29297, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29311, 0x00008058 }, /* GL_RGBA8 */ - { 29320, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29333, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29348, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29366, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29379, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29392, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29406, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29418, 0x00008573 }, /* GL_RGB_SCALE */ - { 29431, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29448, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29465, 0x00000407 }, /* GL_RIGHT */ - { 29474, 0x00002000 }, /* GL_S */ - { 29479, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29493, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29514, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29528, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29549, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29563, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29579, 0x000080A9 }, /* GL_SAMPLES */ - { 29590, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29606, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29621, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29639, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29661, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29689, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29721, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29744, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29771, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29789, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29812, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29834, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 29853, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 29876, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 29902, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 29932, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 29957, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 29986, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30001, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30016, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30032, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30057, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30097, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30141, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30174, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30204, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30236, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30266, 0x00001C02 }, /* GL_SELECT */ - { 30276, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30304, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30329, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30345, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30372, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30403, 0x0000150F }, /* GL_SET */ - { 30410, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30431, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30455, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30470, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30485, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30513, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30536, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30566, 0x00001601 }, /* GL_SHININESS */ - { 30579, 0x00001402 }, /* GL_SHORT */ - { 30588, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30609, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30625, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30645, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30664, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30678, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30693, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 30715, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 30735, 0x00001D01 }, /* GL_SMOOTH */ - { 30745, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30778, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30805, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 30838, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 30865, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 30882, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 30903, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 30924, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 30939, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 30958, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 30977, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 30994, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31015, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31036, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31051, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31070, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31089, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31106, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31127, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31148, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31163, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31182, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31201, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31221, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31239, 0x00001202 }, /* GL_SPECULAR */ - { 31251, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31265, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31280, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31298, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31315, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31329, 0x00008580 }, /* GL_SRC0_RGB */ - { 31341, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31355, 0x00008581 }, /* GL_SRC1_RGB */ - { 31367, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31381, 0x00008582 }, /* GL_SRC2_RGB */ - { 31393, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31406, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31428, 0x00000300 }, /* GL_SRC_COLOR */ - { 31441, 0x00008C40 }, /* GL_SRGB */ - { 31449, 0x00008C41 }, /* GL_SRGB8 */ - { 31458, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31474, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31488, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31506, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31525, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31540, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31559, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31574, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31593, 0x000088E5 }, /* GL_STATIC_READ */ - { 31608, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31627, 0x00001802 }, /* GL_STENCIL */ - { 31638, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31660, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31686, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31707, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31732, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31753, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31778, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31810, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 31846, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 31878, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 31914, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 31934, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 31961, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 31987, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32003, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32025, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32048, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32064, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32080, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32097, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32120, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32142, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32164, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32186, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32207, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32234, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32261, 0x00000B97 }, /* GL_STENCIL_REF */ - { 32276, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 32292, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32321, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32343, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32364, 0x00000C33 }, /* GL_STEREO */ - { 32374, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32389, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32408, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32423, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32442, 0x000088E1 }, /* GL_STREAM_READ */ - { 32457, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32476, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32493, 0x000084E7 }, /* GL_SUBTRACT */ - { 32505, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32521, 0x00002001 }, /* GL_T */ - { 32526, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32541, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32560, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32576, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32591, 0x00002A27 }, /* GL_T2F_V3F */ - { 32602, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32621, 0x00002A28 }, /* GL_T4F_V4F */ - { 32632, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 32655, 0x00001702 }, /* GL_TEXTURE */ - { 32666, 0x000084C0 }, /* GL_TEXTURE0 */ - { 32678, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 32694, 0x000084C1 }, /* GL_TEXTURE1 */ - { 32706, 0x000084CA }, /* GL_TEXTURE10 */ - { 32719, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 32736, 0x000084CB }, /* GL_TEXTURE11 */ - { 32749, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 32766, 0x000084CC }, /* GL_TEXTURE12 */ - { 32779, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 32796, 0x000084CD }, /* GL_TEXTURE13 */ - { 32809, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 32826, 0x000084CE }, /* GL_TEXTURE14 */ - { 32839, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 32856, 0x000084CF }, /* GL_TEXTURE15 */ - { 32869, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 32886, 0x000084D0 }, /* GL_TEXTURE16 */ - { 32899, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 32916, 0x000084D1 }, /* GL_TEXTURE17 */ - { 32929, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 32946, 0x000084D2 }, /* GL_TEXTURE18 */ - { 32959, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 32976, 0x000084D3 }, /* GL_TEXTURE19 */ - { 32989, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33006, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33022, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33034, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33047, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33064, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33077, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 33094, 0x000084D6 }, /* GL_TEXTURE22 */ - { 33107, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 33124, 0x000084D7 }, /* GL_TEXTURE23 */ - { 33137, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 33154, 0x000084D8 }, /* GL_TEXTURE24 */ - { 33167, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 33184, 0x000084D9 }, /* GL_TEXTURE25 */ - { 33197, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 33214, 0x000084DA }, /* GL_TEXTURE26 */ - { 33227, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 33244, 0x000084DB }, /* GL_TEXTURE27 */ - { 33257, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 33274, 0x000084DC }, /* GL_TEXTURE28 */ - { 33287, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 33304, 0x000084DD }, /* GL_TEXTURE29 */ - { 33317, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33334, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33350, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33362, 0x000084DE }, /* GL_TEXTURE30 */ - { 33375, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33392, 0x000084DF }, /* GL_TEXTURE31 */ - { 33405, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33422, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33438, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33450, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33466, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33478, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33494, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33506, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33522, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33534, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33550, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33562, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33578, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33590, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33606, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33620, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33644, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 33658, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 33682, 0x0000806F }, /* GL_TEXTURE_3D */ - { 33696, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 33718, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 33744, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 33766, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 33788, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 33820, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 33842, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 33874, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 33896, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 33924, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 33956, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 33989, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34021, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34036, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34057, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 34082, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 34100, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 34124, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 34155, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 34185, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 34215, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 34250, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 34281, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34319, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34346, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34378, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34412, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34436, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34464, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34488, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34516, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34549, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34573, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34595, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34617, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34643, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 34677, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 34710, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 34747, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 34775, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 34807, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 34830, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 34868, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 34910, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 34941, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 34969, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 34999, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35027, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35047, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35071, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 35102, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 35137, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 35168, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 35203, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 35234, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 35269, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 35300, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35335, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35366, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35401, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35432, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35467, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35484, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35506, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35532, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35547, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35568, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35588, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35614, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 35634, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 35651, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 35668, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 35685, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 35702, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 35727, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 35749, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 35775, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 35793, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 35819, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 35845, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 35875, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 35902, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 35927, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 35947, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 35971, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 35998, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36025, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 36052, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 36078, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 36108, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 36130, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 36148, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 36178, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 36206, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 36234, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 36262, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 36283, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 36302, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36324, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36343, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36363, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36388, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36412, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 36432, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36456, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36476, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36499, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36523, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 36548, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 36582, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 36599, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 36617, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 36635, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 36653, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 36673, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 36692, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 36721, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 36738, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 36764, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 36794, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 36826, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 36856, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 36890, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 36906, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 36937, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 36972, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 37000, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 37032, 0x00000004 }, /* GL_TRIANGLES */ - { 37045, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 37061, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 37082, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 37100, 0x00000001 }, /* GL_TRUE */ - { 37108, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 37128, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 37151, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 37171, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 37192, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 37214, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 37236, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 37256, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 37277, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 37294, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37321, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 37344, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 37360, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 37387, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 37408, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 37432, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37463, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 37487, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 37515, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 37538, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 37556, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 37586, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 37612, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 37642, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 37668, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 37692, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 37720, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 37748, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 37775, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 37807, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 37838, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 37852, 0x00002A20 }, /* GL_V2F */ - { 37859, 0x00002A21 }, /* GL_V3F */ - { 37866, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 37885, 0x00001F00 }, /* GL_VENDOR */ - { 37895, 0x00001F02 }, /* GL_VERSION */ - { 37906, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 37922, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 37946, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 37976, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 38007, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 38042, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 38066, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 38087, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 38110, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 38131, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 38158, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 38186, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38214, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38242, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38270, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38298, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38326, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38353, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38380, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38407, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38434, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 38461, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 38488, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 38515, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 38542, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 38569, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 38607, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 38649, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 38680, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 38715, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 38749, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 38787, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 38818, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 38853, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 38881, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 38913, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 38943, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 38977, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 39005, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 39037, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 39057, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 39079, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 39108, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 39129, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 39158, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 39191, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39223, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39250, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39281, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39311, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39328, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39349, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39376, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39388, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39404, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39424, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 39455, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 39490, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 39518, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 39543, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 39570, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 39595, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 39619, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 39638, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 39652, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 39670, 0x00001506 }, /* GL_XOR */ - { 39677, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 39696, 0x00008757 }, /* GL_YCBCR_MESA */ - { 39710, 0x00000000 }, /* GL_ZERO */ - { 39718, 0x00000D16 }, /* GL_ZOOM_X */ - { 39728, 0x00000D17 }, /* GL_ZOOM_Y */ + { 1687, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + { 1718, 0x000088BC }, /* GL_BUFFER_MAPPED */ + { 1735, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ + { 1756, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ + { 1778, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ + { 1804, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + { 1838, 0x00008764 }, /* GL_BUFFER_SIZE */ + { 1853, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ + { 1872, 0x00008765 }, /* GL_BUFFER_USAGE */ + { 1888, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ + { 1908, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ + { 1927, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + { 1953, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ + { 1976, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + { 2004, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ + { 2023, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ + { 2045, 0x00001400 }, /* GL_BYTE */ + { 2053, 0x00002A24 }, /* GL_C3F_V3F */ + { 2064, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 2079, 0x00002A22 }, /* GL_C4UB_V2F */ + { 2091, 0x00002A23 }, /* GL_C4UB_V3F */ + { 2103, 0x00000901 }, /* GL_CCW */ + { 2110, 0x00002900 }, /* GL_CLAMP */ + { 2119, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 2138, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 2161, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 2185, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 2202, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 2224, 0x00001500 }, /* GL_CLEAR */ + { 2233, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 2258, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 2287, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 2313, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 2342, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 2368, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 2395, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 2410, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 2425, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 2440, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 2455, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 2470, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 2485, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 2518, 0x00000A00 }, /* GL_COEFF */ + { 2527, 0x00001800 }, /* GL_COLOR */ + { 2536, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 2551, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 2581, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 2615, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 2638, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 2658, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 2680, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 2700, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 2721, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 2746, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 2767, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 2789, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 2815, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 2837, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 2863, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 2885, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 2911, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 2933, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 2959, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 2981, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 3007, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 3029, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 3055, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 3080, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 3101, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 3126, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 3147, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 3172, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 3193, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 3218, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 3239, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 3264, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 3285, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 3310, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 3331, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 3356, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 3377, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 3402, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 3423, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 3448, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 3468, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 3489, 0x00001900 }, /* GL_COLOR_INDEX */ + { 3504, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 3521, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 3539, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 3557, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 3580, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 3608, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 3624, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 3644, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 3672, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 3704, 0x00008458 }, /* GL_COLOR_SUM */ + { 3717, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 3734, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 3749, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 3775, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 3805, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 3835, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 3879, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 3904, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 3933, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 3962, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 3984, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 4010, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 4036, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 4062, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 4092, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 4122, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 4152, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 4186, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 4220, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 4250, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 4284, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 4318, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 4342, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 4370, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 4398, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 4419, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 4444, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 4465, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 4490, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 4515, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 4534, 0x00008570 }, /* GL_COMBINE */ + { 4545, 0x00008503 }, /* GL_COMBINE4 */ + { 4557, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 4574, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 4595, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 4616, 0x00008570 }, /* GL_COMBINE_ARB */ + { 4631, 0x00008570 }, /* GL_COMBINE_EXT */ + { 4646, 0x00008571 }, /* GL_COMBINE_RGB */ + { 4661, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 4680, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 4699, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 4735, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 4759, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 4787, 0x00001300 }, /* GL_COMPILE */ + { 4798, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 4821, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 4839, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 4883, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 4907, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 4935, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 4959, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 4989, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 5023, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 5051, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 5069, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 5088, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 5111, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 5140, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 5173, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 5206, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 5239, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 5261, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 5289, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 5321, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ + { 5346, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 5377, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ + { 5396, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ + { 5421, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 5451, 0x00008576 }, /* GL_CONSTANT */ + { 5463, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 5481, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 5503, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 5519, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 5543, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 5565, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 5583, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 5605, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 5621, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 5639, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 5657, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 5685, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 5716, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 5743, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 5774, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 5801, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 5832, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 5860, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 5892, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 5914, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 5940, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 5962, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 5988, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 6009, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 6034, 0x00008862 }, /* GL_COORD_REPLACE */ + { 6051, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 6072, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 6092, 0x00001503 }, /* GL_COPY */ + { 6100, 0x0000150C }, /* GL_COPY_INVERTED */ + { 6117, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 6137, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 6157, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 6178, 0x00000B44 }, /* GL_CULL_FACE */ + { 6191, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 6209, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 6228, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 6260, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 6295, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 6316, 0x00000001 }, /* GL_CURRENT_BIT */ + { 6331, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 6348, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6369, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6395, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6412, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6434, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 6462, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 6483, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 6517, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 6550, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 6568, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 6598, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 6617, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 6634, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 6655, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 6679, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 6706, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 6730, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 6757, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 6790, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 6824, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 6857, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 6884, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 6910, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 6935, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 6964, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 6986, 0x00000900 }, /* GL_CW */ + { 6992, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 7013, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 7034, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 7054, 0x00002101 }, /* GL_DECAL */ + { 7063, 0x00001E03 }, /* GL_DECR */ + { 7071, 0x00008508 }, /* GL_DECR_WRAP */ + { 7084, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 7101, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 7118, 0x00001801 }, /* GL_DEPTH */ + { 7127, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 7147, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7167, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7191, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7205, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7219, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7239, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7264, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7284, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7302, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7323, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7342, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7363, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7388, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7414, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7435, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7460, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7486, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7507, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7532, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7558, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7572, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7587, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7602, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7619, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7647, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7667, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7695, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7723, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7737, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7759, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7785, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7804, 0x00001201 }, /* GL_DIFFUSE */ + { 7815, 0x00000BD0 }, /* GL_DITHER */ + { 7825, 0x00000A02 }, /* GL_DOMAIN */ + { 7835, 0x00001100 }, /* GL_DONT_CARE */ + { 7848, 0x000086AE }, /* GL_DOT3_RGB */ + { 7860, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7873, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7890, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 7907, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 7923, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 7939, 0x0000140A }, /* GL_DOUBLE */ + { 7949, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 7965, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 7980, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 7996, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8016, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8036, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8052, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8069, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8090, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8111, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8128, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8149, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8170, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8187, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8208, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8229, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8246, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8267, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8288, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8305, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8326, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8347, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8364, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8385, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8406, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8426, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8446, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8462, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8482, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8502, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8518, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8538, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8558, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8574, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8594, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8614, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8630, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8650, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8670, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8686, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8706, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8726, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8742, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8762, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8782, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8798, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8818, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8838, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8854, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8874, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8894, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 8914, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 8946, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 8970, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 8990, 0x00000304 }, /* GL_DST_ALPHA */ + { 9003, 0x00000306 }, /* GL_DST_COLOR */ + { 9016, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9030, 0x00008779 }, /* GL_DUDV_ATI */ + { 9042, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9058, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9078, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9094, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9114, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9130, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9150, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9163, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9182, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9216, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9254, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9281, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9307, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9331, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9363, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9399, 0x00001600 }, /* GL_EMISSION */ + { 9411, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9425, 0x00000202 }, /* GL_EQUAL */ + { 9434, 0x00001509 }, /* GL_EQUIV */ + { 9443, 0x00010000 }, /* GL_EVAL_BIT */ + { 9455, 0x00000800 }, /* GL_EXP */ + { 9462, 0x00000801 }, /* GL_EXP2 */ + { 9470, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9484, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9498, 0x00002502 }, /* GL_EYE_PLANE */ + { 9511, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9536, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9553, 0x00000000 }, /* GL_FALSE */ + { 9562, 0x00001101 }, /* GL_FASTEST */ + { 9573, 0x00001C01 }, /* GL_FEEDBACK */ + { 9585, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9612, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9636, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9660, 0x00001B02 }, /* GL_FILL */ + { 9668, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9699, 0x00001D00 }, /* GL_FLAT */ + { 9707, 0x00001406 }, /* GL_FLOAT */ + { 9716, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9730, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9748, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9764, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9780, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9794, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9812, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9828, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 9844, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 9858, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 9876, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 9892, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 9908, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 9922, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 9940, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 9954, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 9972, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 9986, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10004, 0x00000B60 }, /* GL_FOG */ + { 10011, 0x00000080 }, /* GL_FOG_BIT */ + { 10022, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10035, 0x00008451 }, /* GL_FOG_COORD */ + { 10048, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10066, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10090, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10129, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10172, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10204, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10235, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10264, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10289, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10308, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10342, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10369, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10395, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10419, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10436, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10451, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10475, 0x00000B64 }, /* GL_FOG_END */ + { 10486, 0x00000C54 }, /* GL_FOG_HINT */ + { 10498, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10511, 0x00000B65 }, /* GL_FOG_MODE */ + { 10523, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10542, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10567, 0x00000B63 }, /* GL_FOG_START */ + { 10580, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10598, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10622, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10641, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10664, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10699, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10714, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10751, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10787, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10828, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 10869, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 10906, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 10943, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 10981, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11023, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 11061, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11103, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11138, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11177, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11226, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11274, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11326, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11366, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11410, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11450, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11494, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11521, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11545, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11573, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11596, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11615, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11652, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11693, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11734, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11776, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 11827, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 11865, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 11910, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 11959, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 11997, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 12039, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12071, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12096, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12123, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12154, 0x00000404 }, /* GL_FRONT */ + { 12163, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12181, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12195, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12209, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12224, 0x00008006 }, /* GL_FUNC_ADD */ + { 12236, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12252, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12277, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12306, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12323, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12344, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12363, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12387, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12416, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12440, 0x00000206 }, /* GL_GEQUAL */ + { 12450, 0x00000204 }, /* GL_GREATER */ + { 12461, 0x00001904 }, /* GL_GREEN */ + { 12470, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12484, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12498, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12513, 0x00008000 }, /* GL_HINT_BIT */ + { 12525, 0x00008024 }, /* GL_HISTOGRAM */ + { 12538, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12562, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12590, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12613, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12640, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12657, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12677, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 12701, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 12725, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 12753, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 12781, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 12813, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 12835, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 12861, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 12879, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 12901, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 12920, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 12943, 0x0000862A }, /* GL_IDENTITY_NV */ + { 12958, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 12978, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13018, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13056, 0x00001E02 }, /* GL_INCR */ + { 13064, 0x00008507 }, /* GL_INCR_WRAP */ + { 13077, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13094, 0x00008222 }, /* GL_INDEX */ + { 13103, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13118, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13148, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13182, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13205, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13227, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13247, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13261, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13282, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13300, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13314, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13330, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13345, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13364, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13383, 0x00001404 }, /* GL_INT */ + { 13390, 0x00008049 }, /* GL_INTENSITY */ + { 13403, 0x0000804C }, /* GL_INTENSITY12 */ + { 13418, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13437, 0x0000804D }, /* GL_INTENSITY16 */ + { 13452, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13471, 0x0000804A }, /* GL_INTENSITY4 */ + { 13485, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13503, 0x0000804B }, /* GL_INTENSITY8 */ + { 13517, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13535, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13552, 0x00008575 }, /* GL_INTERPOLATE */ + { 13567, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13586, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13605, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13617, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13633, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13645, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13661, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13673, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13689, 0x00000500 }, /* GL_INVALID_ENUM */ + { 13705, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 13738, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 13775, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 13796, 0x00000501 }, /* GL_INVALID_VALUE */ + { 13813, 0x0000862B }, /* GL_INVERSE_NV */ + { 13827, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 13851, 0x0000150A }, /* GL_INVERT */ + { 13861, 0x00001E00 }, /* GL_KEEP */ + { 13869, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 13899, 0x00000406 }, /* GL_LEFT */ + { 13907, 0x00000203 }, /* GL_LEQUAL */ + { 13917, 0x00000201 }, /* GL_LESS */ + { 13925, 0x00004000 }, /* GL_LIGHT0 */ + { 13935, 0x00004001 }, /* GL_LIGHT1 */ + { 13945, 0x00004002 }, /* GL_LIGHT2 */ + { 13955, 0x00004003 }, /* GL_LIGHT3 */ + { 13965, 0x00004004 }, /* GL_LIGHT4 */ + { 13975, 0x00004005 }, /* GL_LIGHT5 */ + { 13985, 0x00004006 }, /* GL_LIGHT6 */ + { 13995, 0x00004007 }, /* GL_LIGHT7 */ + { 14005, 0x00000B50 }, /* GL_LIGHTING */ + { 14017, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14033, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14056, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14085, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14118, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14146, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14170, 0x00001B01 }, /* GL_LINE */ + { 14178, 0x00002601 }, /* GL_LINEAR */ + { 14188, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14210, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14240, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14271, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14295, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14320, 0x00000001 }, /* GL_LINES */ + { 14329, 0x00000004 }, /* GL_LINE_BIT */ + { 14341, 0x00000002 }, /* GL_LINE_LOOP */ + { 14354, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14374, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14389, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14409, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14425, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14449, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14472, 0x00000003 }, /* GL_LINE_STRIP */ + { 14486, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14500, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14514, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14540, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14560, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14575, 0x00000B32 }, /* GL_LIST_BASE */ + { 14588, 0x00020000 }, /* GL_LIST_BIT */ + { 14600, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14614, 0x00000B30 }, /* GL_LIST_MODE */ + { 14627, 0x00000101 }, /* GL_LOAD */ + { 14635, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14647, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14664, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 14678, 0x00001909 }, /* GL_LUMINANCE */ + { 14691, 0x00008041 }, /* GL_LUMINANCE12 */ + { 14706, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 14729, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 14756, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 14778, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 14804, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 14823, 0x00008042 }, /* GL_LUMINANCE16 */ + { 14838, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 14861, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 14888, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 14907, 0x0000803F }, /* GL_LUMINANCE4 */ + { 14921, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 14942, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 14967, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 14985, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15006, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15031, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15045, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15066, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15091, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15109, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15128, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15144, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15164, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15186, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15200, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15215, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15239, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15263, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15287, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15311, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15328, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15345, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15373, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15402, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15431, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15460, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15489, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15518, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15547, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15575, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15603, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15631, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15659, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 15687, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 15715, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 15743, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 15771, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 15799, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 15815, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 15835, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 15857, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 15871, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 15886, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 15910, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 15934, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 15958, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 15982, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 15999, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16016, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16044, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16073, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16102, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16131, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16160, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16189, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16218, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16246, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16274, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16302, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16330, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16358, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16386, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16414, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16442, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16470, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16483, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16509, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16538, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16566, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16582, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16597, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16623, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16640, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16655, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16669, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 16685, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 16701, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 16717, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 16733, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 16749, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 16765, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 16781, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 16797, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 16813, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 16829, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 16844, 0x00008631 }, /* GL_MATRIX1_NV */ + { 16858, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 16874, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 16890, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 16906, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 16922, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 16938, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 16954, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 16970, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 16986, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17002, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17018, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17033, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17047, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17063, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17079, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17094, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17108, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17123, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17137, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17152, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17166, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17181, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17195, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17210, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17224, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17239, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17254, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17280, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17314, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17345, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17378, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17409, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17424, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17446, 0x00008008 }, /* GL_MAX */ + { 17453, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17476, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17508, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17534, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17567, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17593, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17627, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17646, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 17675, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 17707, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 17743, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 17779, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 17819, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 17845, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 17875, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 17900, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 17929, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 17958, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 17991, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18011, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18035, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18059, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18083, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18108, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18126, 0x00008008 }, /* GL_MAX_EXT */ + { 18137, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18172, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18211, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18225, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18245, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18283, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18312, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18336, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18364, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18387, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18424, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18460, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18487, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18516, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18550, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18586, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18613, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18645, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 18681, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 18710, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 18739, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 18767, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 18805, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 18849, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 18892, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 18926, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 18965, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19002, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19040, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19083, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19126, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19156, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19187, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19223, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19259, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19289, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19323, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19356, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19385, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19400, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19420, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19444, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19466, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19492, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19519, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19550, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19574, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 19608, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 19628, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 19655, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 19676, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 19701, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 19726, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 19761, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 19783, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 19809, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 19831, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19857, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 19891, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 19929, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 19962, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 19999, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20023, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20044, 0x00008007 }, /* GL_MIN */ + { 20051, 0x0000802E }, /* GL_MINMAX */ + { 20061, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20075, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20092, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20113, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20128, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20147, 0x00008007 }, /* GL_MIN_EXT */ + { 20158, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20177, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20200, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20223, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20243, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20263, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20293, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20321, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20349, 0x00001700 }, /* GL_MODELVIEW */ + { 20362, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20380, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20399, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20418, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20437, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20456, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20475, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20494, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20513, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20532, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20551, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20570, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 20588, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 20607, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 20626, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 20645, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 20664, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 20683, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 20702, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 20721, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 20740, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 20759, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 20778, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 20796, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 20815, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 20834, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 20852, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 20870, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 20888, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 20906, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 20924, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 20942, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 20960, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 20980, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21007, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21032, 0x00002100 }, /* GL_MODULATE */ + { 21044, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21064, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21091, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21116, 0x00000103 }, /* GL_MULT */ + { 21124, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21139, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21159, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21178, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21197, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21221, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21244, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21274, 0x00002A25 }, /* GL_N3F_V3F */ + { 21285, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21305, 0x0000150E }, /* GL_NAND */ + { 21313, 0x00002600 }, /* GL_NEAREST */ + { 21324, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21355, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21387, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21412, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21438, 0x00000200 }, /* GL_NEVER */ + { 21447, 0x00001102 }, /* GL_NICEST */ + { 21457, 0x00000000 }, /* GL_NONE */ + { 21465, 0x00001505 }, /* GL_NOOP */ + { 21473, 0x00001508 }, /* GL_NOR */ + { 21480, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21493, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21509, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21540, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21575, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 21599, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 21622, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 21643, 0x00008511 }, /* GL_NORMAL_MAP */ + { 21657, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 21675, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 21692, 0x00000205 }, /* GL_NOTEQUAL */ + { 21704, 0x00000000 }, /* GL_NO_ERROR */ + { 21716, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 21750, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 21788, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 21820, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 21862, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 21892, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 21932, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 21963, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 21992, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22020, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22050, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22067, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22093, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22109, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22144, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22166, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22185, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22215, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22236, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22264, 0x00000001 }, /* GL_ONE */ + { 22271, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22299, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22331, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22359, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22391, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22414, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22437, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22460, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22483, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22501, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22523, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22545, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22561, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 22581, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 22601, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 22619, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 22641, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 22663, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 22679, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 22699, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 22719, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 22737, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 22759, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 22781, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 22797, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 22817, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 22837, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 22858, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 22877, 0x00001507 }, /* GL_OR */ + { 22883, 0x00000A01 }, /* GL_ORDER */ + { 22892, 0x0000150D }, /* GL_OR_INVERTED */ + { 22907, 0x0000150B }, /* GL_OR_REVERSE */ + { 22921, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 22938, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 22956, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 22977, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 22997, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23015, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23034, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23054, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23074, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23092, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23111, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23136, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23160, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23181, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23203, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23225, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23250, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23274, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23295, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23317, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23339, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23361, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23392, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23412, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23437, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23457, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23482, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23502, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23527, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23547, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 23572, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 23592, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 23617, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 23637, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 23662, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 23682, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 23707, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 23727, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 23752, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 23772, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 23797, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 23817, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 23842, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 23860, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 23881, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 23910, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 23943, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 23968, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 23991, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24022, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24057, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24084, 0x00001B00 }, /* GL_POINT */ + { 24093, 0x00000000 }, /* GL_POINTS */ + { 24103, 0x00000002 }, /* GL_POINT_BIT */ + { 24116, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24146, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24180, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24214, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24249, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24278, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24311, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24344, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24378, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24392, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24418, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24436, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24458, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24480, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24503, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24521, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24543, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 24565, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 24588, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 24608, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 24624, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 24645, 0x00008861 }, /* GL_POINT_SPRITE */ + { 24661, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 24681, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 24710, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 24729, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 24755, 0x00000701 }, /* GL_POINT_TOKEN */ + { 24770, 0x00000009 }, /* GL_POLYGON */ + { 24781, 0x00000008 }, /* GL_POLYGON_BIT */ + { 24796, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 24812, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 24835, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 24860, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 24883, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 24906, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 24930, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 24954, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 24972, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 24995, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25014, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25037, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25054, 0x00001203 }, /* GL_POSITION */ + { 25066, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25098, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25134, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25167, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25204, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25235, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25270, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25302, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25338, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25371, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25403, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25439, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25472, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25509, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25539, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 25573, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 25604, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 25639, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 25670, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 25705, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 25737, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 25773, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 25803, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 25837, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 25868, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 25903, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 25935, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 25966, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26001, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26033, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26069, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26098, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26131, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26161, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26195, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26234, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26267, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26307, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26341, 0x00008578 }, /* GL_PREVIOUS */ + { 26353, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26369, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26385, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26402, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26423, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26444, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26477, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26509, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26532, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26555, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 26585, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 26614, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 26642, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 26664, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 26692, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 26720, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 26742, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 26763, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 26803, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 26842, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 26872, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 26907, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 26940, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 26974, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27013, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27052, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27074, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27100, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27124, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27147, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27169, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27190, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27211, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27238, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27270, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27302, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27337, 0x00001701 }, /* GL_PROJECTION */ + { 27351, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27372, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27398, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27422, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27443, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27462, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27485, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27524, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 27562, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 27582, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 27612, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 27636, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 27656, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 27686, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 27710, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 27730, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 27763, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 27789, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 27819, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 27850, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 27880, 0x00002003 }, /* GL_Q */ + { 27885, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 27910, 0x00000007 }, /* GL_QUADS */ + { 27919, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 27967, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 27984, 0x00000008 }, /* GL_QUAD_STRIP */ + { 27998, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28020, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28046, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28062, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28082, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28108, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28138, 0x00002002 }, /* GL_R */ + { 28143, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28155, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28188, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28203, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28223, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28255, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28279, 0x000088B8 }, /* GL_READ_ONLY */ + { 28292, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28309, 0x000088BA }, /* GL_READ_WRITE */ + { 28323, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28341, 0x00001903 }, /* GL_RED */ + { 28348, 0x00008016 }, /* GL_REDUCE */ + { 28358, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28372, 0x00000D15 }, /* GL_RED_BIAS */ + { 28384, 0x00000D52 }, /* GL_RED_BITS */ + { 28396, 0x00000D14 }, /* GL_RED_SCALE */ + { 28409, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28427, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28449, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28470, 0x00001C00 }, /* GL_RENDER */ + { 28480, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 28496, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 28523, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 28551, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 28577, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 28604, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 28624, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 28651, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 28674, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 28701, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 28733, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 28769, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 28794, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 28818, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 28847, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 28869, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 28895, 0x00001F01 }, /* GL_RENDERER */ + { 28907, 0x00000C40 }, /* GL_RENDER_MODE */ + { 28922, 0x00002901 }, /* GL_REPEAT */ + { 28932, 0x00001E01 }, /* GL_REPLACE */ + { 28943, 0x00008062 }, /* GL_REPLACE_EXT */ + { 28958, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 28981, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 28999, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29021, 0x00000102 }, /* GL_RETURN */ + { 29031, 0x00001907 }, /* GL_RGB */ + { 29038, 0x00008052 }, /* GL_RGB10 */ + { 29047, 0x00008059 }, /* GL_RGB10_A2 */ + { 29059, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29075, 0x00008052 }, /* GL_RGB10_EXT */ + { 29088, 0x00008053 }, /* GL_RGB12 */ + { 29097, 0x00008053 }, /* GL_RGB12_EXT */ + { 29110, 0x00008054 }, /* GL_RGB16 */ + { 29119, 0x00008054 }, /* GL_RGB16_EXT */ + { 29132, 0x0000804E }, /* GL_RGB2_EXT */ + { 29144, 0x0000804F }, /* GL_RGB4 */ + { 29152, 0x0000804F }, /* GL_RGB4_EXT */ + { 29164, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29177, 0x00008050 }, /* GL_RGB5 */ + { 29185, 0x00008057 }, /* GL_RGB5_A1 */ + { 29196, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29211, 0x00008050 }, /* GL_RGB5_EXT */ + { 29223, 0x00008051 }, /* GL_RGB8 */ + { 29231, 0x00008051 }, /* GL_RGB8_EXT */ + { 29243, 0x00001908 }, /* GL_RGBA */ + { 29251, 0x0000805A }, /* GL_RGBA12 */ + { 29261, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29275, 0x0000805B }, /* GL_RGBA16 */ + { 29285, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29299, 0x00008055 }, /* GL_RGBA2 */ + { 29308, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29321, 0x00008056 }, /* GL_RGBA4 */ + { 29330, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29349, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29362, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29376, 0x00008058 }, /* GL_RGBA8 */ + { 29385, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29398, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 29413, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 29431, 0x00000C31 }, /* GL_RGBA_MODE */ + { 29444, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 29457, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 29471, 0x000083A0 }, /* GL_RGB_S3TC */ + { 29483, 0x00008573 }, /* GL_RGB_SCALE */ + { 29496, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 29513, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 29530, 0x00000407 }, /* GL_RIGHT */ + { 29539, 0x00002000 }, /* GL_S */ + { 29544, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 29558, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 29579, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 29593, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 29614, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 29628, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 29644, 0x000080A9 }, /* GL_SAMPLES */ + { 29655, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 29671, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 29686, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 29704, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 29726, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 29754, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 29786, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 29809, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 29836, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 29854, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 29877, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 29899, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 29918, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 29941, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 29967, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 29997, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30022, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30051, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30066, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30081, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30097, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30122, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30162, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30206, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30239, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30269, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30301, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30331, 0x00001C02 }, /* GL_SELECT */ + { 30341, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30369, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30394, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30410, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 30437, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 30468, 0x0000150F }, /* GL_SET */ + { 30475, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 30496, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 30520, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 30535, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 30550, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 30578, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 30601, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 30631, 0x00001601 }, /* GL_SHININESS */ + { 30644, 0x00001402 }, /* GL_SHORT */ + { 30653, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 30674, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 30690, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 30710, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 30729, 0x00008C46 }, /* GL_SLUMINANCE */ + { 30743, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 30758, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 30780, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 30800, 0x00001D01 }, /* GL_SMOOTH */ + { 30810, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 30843, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 30870, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 30903, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 30930, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 30947, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 30968, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 30989, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31004, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31023, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31042, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31059, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31080, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31101, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31116, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31135, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31154, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31171, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31192, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31213, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31228, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31247, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31266, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31286, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31304, 0x00001202 }, /* GL_SPECULAR */ + { 31316, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31330, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31345, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31363, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31380, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31394, 0x00008580 }, /* GL_SRC0_RGB */ + { 31406, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 31420, 0x00008581 }, /* GL_SRC1_RGB */ + { 31432, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 31446, 0x00008582 }, /* GL_SRC2_RGB */ + { 31458, 0x00000302 }, /* GL_SRC_ALPHA */ + { 31471, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 31493, 0x00000300 }, /* GL_SRC_COLOR */ + { 31506, 0x00008C40 }, /* GL_SRGB */ + { 31514, 0x00008C41 }, /* GL_SRGB8 */ + { 31523, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 31539, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 31553, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 31571, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 31590, 0x000088E6 }, /* GL_STATIC_COPY */ + { 31605, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 31624, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 31639, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 31658, 0x000088E5 }, /* GL_STATIC_READ */ + { 31673, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 31692, 0x00001802 }, /* GL_STENCIL */ + { 31703, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 31725, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 31751, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 31772, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 31797, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 31818, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 31843, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 31875, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 31911, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 31943, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 31979, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 31999, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32026, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32052, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32068, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32090, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32113, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32129, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32145, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32162, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32185, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32207, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32229, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 32251, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 32272, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 32299, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 32326, 0x00000B97 }, /* GL_STENCIL_REF */ + { 32341, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 32357, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 32386, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 32408, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 32429, 0x00000C33 }, /* GL_STEREO */ + { 32439, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 32463, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 32488, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 32512, 0x000088E2 }, /* GL_STREAM_COPY */ + { 32527, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 32546, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 32561, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 32580, 0x000088E1 }, /* GL_STREAM_READ */ + { 32595, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 32614, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 32631, 0x000084E7 }, /* GL_SUBTRACT */ + { 32643, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 32659, 0x00002001 }, /* GL_T */ + { 32664, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 32679, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 32698, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 32714, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 32729, 0x00002A27 }, /* GL_T2F_V3F */ + { 32740, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 32759, 0x00002A28 }, /* GL_T4F_V4F */ + { 32770, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 32793, 0x00001702 }, /* GL_TEXTURE */ + { 32804, 0x000084C0 }, /* GL_TEXTURE0 */ + { 32816, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 32832, 0x000084C1 }, /* GL_TEXTURE1 */ + { 32844, 0x000084CA }, /* GL_TEXTURE10 */ + { 32857, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 32874, 0x000084CB }, /* GL_TEXTURE11 */ + { 32887, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 32904, 0x000084CC }, /* GL_TEXTURE12 */ + { 32917, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 32934, 0x000084CD }, /* GL_TEXTURE13 */ + { 32947, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 32964, 0x000084CE }, /* GL_TEXTURE14 */ + { 32977, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 32994, 0x000084CF }, /* GL_TEXTURE15 */ + { 33007, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33024, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33037, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33054, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33067, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33084, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33097, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33114, 0x000084D3 }, /* GL_TEXTURE19 */ + { 33127, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 33144, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 33160, 0x000084C2 }, /* GL_TEXTURE2 */ + { 33172, 0x000084D4 }, /* GL_TEXTURE20 */ + { 33185, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 33202, 0x000084D5 }, /* GL_TEXTURE21 */ + { 33215, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 33232, 0x000084D6 }, /* GL_TEXTURE22 */ + { 33245, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 33262, 0x000084D7 }, /* GL_TEXTURE23 */ + { 33275, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 33292, 0x000084D8 }, /* GL_TEXTURE24 */ + { 33305, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 33322, 0x000084D9 }, /* GL_TEXTURE25 */ + { 33335, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 33352, 0x000084DA }, /* GL_TEXTURE26 */ + { 33365, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 33382, 0x000084DB }, /* GL_TEXTURE27 */ + { 33395, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 33412, 0x000084DC }, /* GL_TEXTURE28 */ + { 33425, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 33442, 0x000084DD }, /* GL_TEXTURE29 */ + { 33455, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 33472, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 33488, 0x000084C3 }, /* GL_TEXTURE3 */ + { 33500, 0x000084DE }, /* GL_TEXTURE30 */ + { 33513, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 33530, 0x000084DF }, /* GL_TEXTURE31 */ + { 33543, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 33560, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 33576, 0x000084C4 }, /* GL_TEXTURE4 */ + { 33588, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 33604, 0x000084C5 }, /* GL_TEXTURE5 */ + { 33616, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 33632, 0x000084C6 }, /* GL_TEXTURE6 */ + { 33644, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 33660, 0x000084C7 }, /* GL_TEXTURE7 */ + { 33672, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 33688, 0x000084C8 }, /* GL_TEXTURE8 */ + { 33700, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 33716, 0x000084C9 }, /* GL_TEXTURE9 */ + { 33728, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 33744, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 33758, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 33782, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 33796, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 33820, 0x0000806F }, /* GL_TEXTURE_3D */ + { 33834, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 33856, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 33882, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 33904, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 33926, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 33958, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 33980, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34012, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34034, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34062, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34094, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 34127, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 34159, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 34174, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 34195, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 34220, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 34238, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 34262, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 34293, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 34323, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 34353, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 34388, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 34419, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 34457, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 34484, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 34516, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 34550, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 34574, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 34602, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 34626, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 34654, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 34687, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 34711, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 34733, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 34755, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 34781, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 34815, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 34848, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 34885, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 34913, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 34945, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 34968, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35006, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35048, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35079, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35107, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 35137, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 35165, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 35185, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 35209, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 35240, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 35275, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 35306, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 35341, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 35372, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 35407, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 35438, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 35473, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 35504, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 35539, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 35570, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 35605, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 35622, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 35644, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 35670, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 35685, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 35706, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 35726, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 35752, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 35772, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 35789, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 35806, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 35823, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 35840, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 35865, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 35887, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 35913, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 35931, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 35957, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 35983, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36013, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36040, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36065, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36085, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 36109, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 36136, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 36163, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 36190, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 36216, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 36246, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 36268, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 36286, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 36316, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 36344, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 36372, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 36400, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 36421, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 36440, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 36462, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 36481, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 36501, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 36531, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 36562, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 36587, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 36611, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 36631, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 36655, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 36675, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 36698, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 36722, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 36752, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 36777, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 36811, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 36828, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 36846, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 36864, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 36882, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 36902, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 36921, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 36950, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 36967, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 36993, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37023, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 37055, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 37085, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 37119, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 37135, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 37166, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 37201, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 37229, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 37261, 0x00000004 }, /* GL_TRIANGLES */ + { 37274, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 37290, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 37311, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 37329, 0x00000001 }, /* GL_TRUE */ + { 37337, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 37357, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 37380, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 37400, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 37421, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 37443, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 37465, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 37485, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 37506, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 37523, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 37550, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 37573, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 37589, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 37616, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 37637, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 37661, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 37692, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 37716, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 37744, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 37767, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 37785, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 37815, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 37841, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 37871, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 37897, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 37921, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 37949, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 37977, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38004, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 38036, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 38067, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 38081, 0x00002A20 }, /* GL_V2F */ + { 38088, 0x00002A21 }, /* GL_V3F */ + { 38095, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 38114, 0x00001F00 }, /* GL_VENDOR */ + { 38124, 0x00001F02 }, /* GL_VERSION */ + { 38135, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 38151, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 38175, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 38205, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 38236, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 38271, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 38295, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 38316, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 38339, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 38360, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 38387, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 38415, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 38443, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 38471, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 38499, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 38527, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 38555, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 38582, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 38609, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 38636, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 38663, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 38690, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 38717, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 38744, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 38771, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 38798, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 38836, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 38878, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 38909, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 38944, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 38978, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 39016, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 39047, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 39082, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 39110, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 39142, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 39172, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 39206, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 39234, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 39266, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 39286, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 39308, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 39337, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 39358, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 39387, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 39420, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 39452, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 39479, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 39510, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 39540, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 39557, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 39578, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 39605, 0x00000BA2 }, /* GL_VIEWPORT */ + { 39617, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 39633, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 39653, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 39684, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 39719, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 39747, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 39772, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 39799, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 39824, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 39848, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 39867, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 39881, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 39899, 0x00001506 }, /* GL_XOR */ + { 39906, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 39925, 0x00008757 }, /* GL_YCBCR_MESA */ + { 39939, 0x00000000 }, /* GL_ZERO */ + { 39947, 0x00000D16 }, /* GL_ZOOM_X */ + { 39957, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1325] = +static const unsigned reduced_enums[1333] = { - 471, /* GL_FALSE */ - 687, /* GL_LINES */ - 689, /* GL_LINE_LOOP */ - 696, /* GL_LINE_STRIP */ - 1721, /* GL_TRIANGLES */ - 1724, /* GL_TRIANGLE_STRIP */ - 1722, /* GL_TRIANGLE_FAN */ - 1265, /* GL_QUADS */ - 1268, /* GL_QUAD_STRIP */ - 1152, /* GL_POLYGON */ - 1164, /* GL_POLYGON_STIPPLE_BIT */ - 1113, /* GL_PIXEL_MODE_BIT */ - 674, /* GL_LIGHTING_BIT */ - 500, /* GL_FOG_BIT */ + 473, /* GL_FALSE */ + 689, /* GL_LINES */ + 691, /* GL_LINE_LOOP */ + 698, /* GL_LINE_STRIP */ + 1729, /* GL_TRIANGLES */ + 1732, /* GL_TRIANGLE_STRIP */ + 1730, /* GL_TRIANGLE_FAN */ + 1267, /* GL_QUADS */ + 1270, /* GL_QUAD_STRIP */ + 1154, /* GL_POLYGON */ + 1166, /* GL_POLYGON_STIPPLE_BIT */ + 1115, /* GL_PIXEL_MODE_BIT */ + 676, /* GL_LIGHTING_BIT */ + 502, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 706, /* GL_LOAD */ - 1320, /* GL_RETURN */ - 986, /* GL_MULT */ + 708, /* GL_LOAD */ + 1322, /* GL_RETURN */ + 988, /* GL_MULT */ 23, /* GL_ADD */ - 1002, /* GL_NEVER */ - 664, /* GL_LESS */ - 461, /* GL_EQUAL */ - 663, /* GL_LEQUAL */ - 586, /* GL_GREATER */ - 1017, /* GL_NOTEQUAL */ - 585, /* GL_GEQUAL */ + 1004, /* GL_NEVER */ + 666, /* GL_LESS */ + 463, /* GL_EQUAL */ + 665, /* GL_LEQUAL */ + 588, /* GL_GREATER */ + 1019, /* GL_NOTEQUAL */ + 587, /* GL_GEQUAL */ 46, /* GL_ALWAYS */ - 1460, /* GL_SRC_COLOR */ - 1046, /* GL_ONE_MINUS_SRC_COLOR */ - 1458, /* GL_SRC_ALPHA */ - 1045, /* GL_ONE_MINUS_SRC_ALPHA */ - 440, /* GL_DST_ALPHA */ - 1043, /* GL_ONE_MINUS_DST_ALPHA */ - 441, /* GL_DST_COLOR */ - 1044, /* GL_ONE_MINUS_DST_COLOR */ - 1459, /* GL_SRC_ALPHA_SATURATE */ - 573, /* GL_FRONT_LEFT */ - 574, /* GL_FRONT_RIGHT */ + 1462, /* GL_SRC_COLOR */ + 1048, /* GL_ONE_MINUS_SRC_COLOR */ + 1460, /* GL_SRC_ALPHA */ + 1047, /* GL_ONE_MINUS_SRC_ALPHA */ + 442, /* GL_DST_ALPHA */ + 1045, /* GL_ONE_MINUS_DST_ALPHA */ + 443, /* GL_DST_COLOR */ + 1046, /* GL_ONE_MINUS_DST_COLOR */ + 1461, /* GL_SRC_ALPHA_SATURATE */ + 575, /* GL_FRONT_LEFT */ + 576, /* GL_FRONT_RIGHT */ 68, /* GL_BACK_LEFT */ 69, /* GL_BACK_RIGHT */ - 570, /* GL_FRONT */ + 572, /* GL_FRONT */ 67, /* GL_BACK */ - 662, /* GL_LEFT */ - 1362, /* GL_RIGHT */ - 571, /* GL_FRONT_AND_BACK */ + 664, /* GL_LEFT */ + 1364, /* GL_RIGHT */ + 573, /* GL_FRONT_AND_BACK */ 62, /* GL_AUX0 */ 63, /* GL_AUX1 */ 64, /* GL_AUX2 */ 65, /* GL_AUX3 */ - 652, /* GL_INVALID_ENUM */ - 656, /* GL_INVALID_VALUE */ - 655, /* GL_INVALID_OPERATION */ - 1465, /* GL_STACK_OVERFLOW */ - 1466, /* GL_STACK_UNDERFLOW */ - 1071, /* GL_OUT_OF_MEMORY */ - 653, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 654, /* GL_INVALID_ENUM */ + 658, /* GL_INVALID_VALUE */ + 657, /* GL_INVALID_OPERATION */ + 1467, /* GL_STACK_OVERFLOW */ + 1468, /* GL_STACK_UNDERFLOW */ + 1073, /* GL_OUT_OF_MEMORY */ + 655, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1091, /* GL_PASS_THROUGH_TOKEN */ - 1151, /* GL_POINT_TOKEN */ - 697, /* GL_LINE_TOKEN */ - 1165, /* GL_POLYGON_TOKEN */ + 1093, /* GL_PASS_THROUGH_TOKEN */ + 1153, /* GL_POINT_TOKEN */ + 699, /* GL_LINE_TOKEN */ + 1167, /* GL_POLYGON_TOKEN */ 73, /* GL_BITMAP_TOKEN */ - 439, /* GL_DRAW_PIXEL_TOKEN */ - 297, /* GL_COPY_PIXEL_TOKEN */ - 690, /* GL_LINE_RESET_TOKEN */ - 464, /* GL_EXP */ - 465, /* GL_EXP2 */ - 333, /* GL_CW */ - 122, /* GL_CCW */ - 143, /* GL_COEFF */ - 1068, /* GL_ORDER */ - 377, /* GL_DOMAIN */ - 307, /* GL_CURRENT_COLOR */ - 310, /* GL_CURRENT_INDEX */ - 316, /* GL_CURRENT_NORMAL */ - 329, /* GL_CURRENT_TEXTURE_COORDS */ - 321, /* GL_CURRENT_RASTER_COLOR */ - 323, /* GL_CURRENT_RASTER_INDEX */ - 327, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 324, /* GL_CURRENT_RASTER_POSITION */ - 325, /* GL_CURRENT_RASTER_POSITION_VALID */ - 322, /* GL_CURRENT_RASTER_DISTANCE */ - 1144, /* GL_POINT_SMOOTH */ - 1133, /* GL_POINT_SIZE */ - 1143, /* GL_POINT_SIZE_RANGE */ - 1134, /* GL_POINT_SIZE_GRANULARITY */ - 691, /* GL_LINE_SMOOTH */ - 698, /* GL_LINE_WIDTH */ - 700, /* GL_LINE_WIDTH_RANGE */ - 699, /* GL_LINE_WIDTH_GRANULARITY */ - 693, /* GL_LINE_STIPPLE */ - 694, /* GL_LINE_STIPPLE_PATTERN */ - 695, /* GL_LINE_STIPPLE_REPEAT */ - 705, /* GL_LIST_MODE */ - 870, /* GL_MAX_LIST_NESTING */ - 702, /* GL_LIST_BASE */ - 704, /* GL_LIST_INDEX */ - 1154, /* GL_POLYGON_MODE */ - 1161, /* GL_POLYGON_SMOOTH */ - 1163, /* GL_POLYGON_STIPPLE */ - 450, /* GL_EDGE_FLAG */ - 300, /* GL_CULL_FACE */ - 301, /* GL_CULL_FACE_MODE */ - 572, /* GL_FRONT_FACE */ - 673, /* GL_LIGHTING */ - 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 679, /* GL_LIGHT_MODEL_TWO_SIDE */ - 675, /* GL_LIGHT_MODEL_AMBIENT */ - 1408, /* GL_SHADE_MODEL */ - 190, /* GL_COLOR_MATERIAL_FACE */ - 191, /* GL_COLOR_MATERIAL_PARAMETER */ - 189, /* GL_COLOR_MATERIAL */ - 499, /* GL_FOG */ - 521, /* GL_FOG_INDEX */ - 517, /* GL_FOG_DENSITY */ - 525, /* GL_FOG_START */ - 519, /* GL_FOG_END */ - 522, /* GL_FOG_MODE */ - 501, /* GL_FOG_COLOR */ - 364, /* GL_DEPTH_RANGE */ - 371, /* GL_DEPTH_TEST */ - 374, /* GL_DEPTH_WRITEMASK */ - 352, /* GL_DEPTH_CLEAR_VALUE */ - 363, /* GL_DEPTH_FUNC */ + 441, /* GL_DRAW_PIXEL_TOKEN */ + 299, /* GL_COPY_PIXEL_TOKEN */ + 692, /* GL_LINE_RESET_TOKEN */ + 466, /* GL_EXP */ + 467, /* GL_EXP2 */ + 335, /* GL_CW */ + 124, /* GL_CCW */ + 145, /* GL_COEFF */ + 1070, /* GL_ORDER */ + 379, /* GL_DOMAIN */ + 309, /* GL_CURRENT_COLOR */ + 312, /* GL_CURRENT_INDEX */ + 318, /* GL_CURRENT_NORMAL */ + 331, /* GL_CURRENT_TEXTURE_COORDS */ + 323, /* GL_CURRENT_RASTER_COLOR */ + 325, /* GL_CURRENT_RASTER_INDEX */ + 329, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 326, /* GL_CURRENT_RASTER_POSITION */ + 327, /* GL_CURRENT_RASTER_POSITION_VALID */ + 324, /* GL_CURRENT_RASTER_DISTANCE */ + 1146, /* GL_POINT_SMOOTH */ + 1135, /* GL_POINT_SIZE */ + 1145, /* GL_POINT_SIZE_RANGE */ + 1136, /* GL_POINT_SIZE_GRANULARITY */ + 693, /* GL_LINE_SMOOTH */ + 700, /* GL_LINE_WIDTH */ + 702, /* GL_LINE_WIDTH_RANGE */ + 701, /* GL_LINE_WIDTH_GRANULARITY */ + 695, /* GL_LINE_STIPPLE */ + 696, /* GL_LINE_STIPPLE_PATTERN */ + 697, /* GL_LINE_STIPPLE_REPEAT */ + 707, /* GL_LIST_MODE */ + 872, /* GL_MAX_LIST_NESTING */ + 704, /* GL_LIST_BASE */ + 706, /* GL_LIST_INDEX */ + 1156, /* GL_POLYGON_MODE */ + 1163, /* GL_POLYGON_SMOOTH */ + 1165, /* GL_POLYGON_STIPPLE */ + 452, /* GL_EDGE_FLAG */ + 302, /* GL_CULL_FACE */ + 303, /* GL_CULL_FACE_MODE */ + 574, /* GL_FRONT_FACE */ + 675, /* GL_LIGHTING */ + 680, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 681, /* GL_LIGHT_MODEL_TWO_SIDE */ + 677, /* GL_LIGHT_MODEL_AMBIENT */ + 1410, /* GL_SHADE_MODEL */ + 192, /* GL_COLOR_MATERIAL_FACE */ + 193, /* GL_COLOR_MATERIAL_PARAMETER */ + 191, /* GL_COLOR_MATERIAL */ + 501, /* GL_FOG */ + 523, /* GL_FOG_INDEX */ + 519, /* GL_FOG_DENSITY */ + 527, /* GL_FOG_START */ + 521, /* GL_FOG_END */ + 524, /* GL_FOG_MODE */ + 503, /* GL_FOG_COLOR */ + 366, /* GL_DEPTH_RANGE */ + 373, /* GL_DEPTH_TEST */ + 376, /* GL_DEPTH_WRITEMASK */ + 354, /* GL_DEPTH_CLEAR_VALUE */ + 365, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1501, /* GL_STENCIL_TEST */ - 1489, /* GL_STENCIL_CLEAR_VALUE */ - 1491, /* GL_STENCIL_FUNC */ - 1503, /* GL_STENCIL_VALUE_MASK */ - 1490, /* GL_STENCIL_FAIL */ - 1498, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1499, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1500, /* GL_STENCIL_REF */ - 1504, /* GL_STENCIL_WRITEMASK */ - 839, /* GL_MATRIX_MODE */ - 1007, /* GL_NORMALIZE */ - 1814, /* GL_VIEWPORT */ - 981, /* GL_MODELVIEW_STACK_DEPTH */ - 1244, /* GL_PROJECTION_STACK_DEPTH */ - 1699, /* GL_TEXTURE_STACK_DEPTH */ - 979, /* GL_MODELVIEW_MATRIX */ - 1243, /* GL_PROJECTION_MATRIX */ - 1684, /* GL_TEXTURE_MATRIX */ + 1503, /* GL_STENCIL_TEST */ + 1491, /* GL_STENCIL_CLEAR_VALUE */ + 1493, /* GL_STENCIL_FUNC */ + 1505, /* GL_STENCIL_VALUE_MASK */ + 1492, /* GL_STENCIL_FAIL */ + 1500, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1501, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1502, /* GL_STENCIL_REF */ + 1506, /* GL_STENCIL_WRITEMASK */ + 841, /* GL_MATRIX_MODE */ + 1009, /* GL_NORMALIZE */ + 1822, /* GL_VIEWPORT */ + 983, /* GL_MODELVIEW_STACK_DEPTH */ + 1246, /* GL_PROJECTION_STACK_DEPTH */ + 1706, /* GL_TEXTURE_STACK_DEPTH */ + 981, /* GL_MODELVIEW_MATRIX */ + 1245, /* GL_PROJECTION_MATRIX */ + 1689, /* GL_TEXTURE_MATRIX */ 60, /* GL_ATTRIB_STACK_DEPTH */ - 133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 135, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 376, /* GL_DITHER */ + 378, /* GL_DITHER */ 77, /* GL_BLEND_DST */ 86, /* GL_BLEND_SRC */ 74, /* GL_BLEND */ - 708, /* GL_LOGIC_OP_MODE */ - 626, /* GL_INDEX_LOGIC_OP */ - 188, /* GL_COLOR_LOGIC_OP */ + 710, /* GL_LOGIC_OP_MODE */ + 628, /* GL_INDEX_LOGIC_OP */ + 190, /* GL_COLOR_LOGIC_OP */ 66, /* GL_AUX_BUFFERS */ - 387, /* GL_DRAW_BUFFER */ - 1278, /* GL_READ_BUFFER */ - 1389, /* GL_SCISSOR_BOX */ - 1390, /* GL_SCISSOR_TEST */ - 625, /* GL_INDEX_CLEAR_VALUE */ - 630, /* GL_INDEX_WRITEMASK */ - 185, /* GL_COLOR_CLEAR_VALUE */ - 227, /* GL_COLOR_WRITEMASK */ - 627, /* GL_INDEX_MODE */ - 1355, /* GL_RGBA_MODE */ - 386, /* GL_DOUBLEBUFFER */ - 1505, /* GL_STEREO */ - 1313, /* GL_RENDER_MODE */ - 1092, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1145, /* GL_POINT_SMOOTH_HINT */ - 692, /* GL_LINE_SMOOTH_HINT */ - 1162, /* GL_POLYGON_SMOOTH_HINT */ - 520, /* GL_FOG_HINT */ - 1665, /* GL_TEXTURE_GEN_S */ - 1666, /* GL_TEXTURE_GEN_T */ - 1664, /* GL_TEXTURE_GEN_R */ - 1663, /* GL_TEXTURE_GEN_Q */ - 1105, /* GL_PIXEL_MAP_I_TO_I */ - 1111, /* GL_PIXEL_MAP_S_TO_S */ - 1107, /* GL_PIXEL_MAP_I_TO_R */ - 1103, /* GL_PIXEL_MAP_I_TO_G */ - 1101, /* GL_PIXEL_MAP_I_TO_B */ - 1099, /* GL_PIXEL_MAP_I_TO_A */ - 1109, /* GL_PIXEL_MAP_R_TO_R */ - 1097, /* GL_PIXEL_MAP_G_TO_G */ - 1095, /* GL_PIXEL_MAP_B_TO_B */ - 1093, /* GL_PIXEL_MAP_A_TO_A */ - 1106, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1112, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1108, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1104, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1102, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1100, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1110, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1098, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1096, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1094, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1733, /* GL_UNPACK_SWAP_BYTES */ - 1728, /* GL_UNPACK_LSB_FIRST */ - 1729, /* GL_UNPACK_ROW_LENGTH */ - 1732, /* GL_UNPACK_SKIP_ROWS */ - 1731, /* GL_UNPACK_SKIP_PIXELS */ - 1726, /* GL_UNPACK_ALIGNMENT */ - 1080, /* GL_PACK_SWAP_BYTES */ - 1075, /* GL_PACK_LSB_FIRST */ - 1076, /* GL_PACK_ROW_LENGTH */ - 1079, /* GL_PACK_SKIP_ROWS */ - 1078, /* GL_PACK_SKIP_PIXELS */ - 1072, /* GL_PACK_ALIGNMENT */ - 786, /* GL_MAP_COLOR */ - 791, /* GL_MAP_STENCIL */ - 629, /* GL_INDEX_SHIFT */ - 628, /* GL_INDEX_OFFSET */ - 1291, /* GL_RED_SCALE */ - 1289, /* GL_RED_BIAS */ - 1831, /* GL_ZOOM_X */ - 1832, /* GL_ZOOM_Y */ - 590, /* GL_GREEN_SCALE */ - 588, /* GL_GREEN_BIAS */ + 389, /* GL_DRAW_BUFFER */ + 1280, /* GL_READ_BUFFER */ + 1391, /* GL_SCISSOR_BOX */ + 1392, /* GL_SCISSOR_TEST */ + 627, /* GL_INDEX_CLEAR_VALUE */ + 632, /* GL_INDEX_WRITEMASK */ + 187, /* GL_COLOR_CLEAR_VALUE */ + 229, /* GL_COLOR_WRITEMASK */ + 629, /* GL_INDEX_MODE */ + 1357, /* GL_RGBA_MODE */ + 388, /* GL_DOUBLEBUFFER */ + 1507, /* GL_STEREO */ + 1315, /* GL_RENDER_MODE */ + 1094, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1147, /* GL_POINT_SMOOTH_HINT */ + 694, /* GL_LINE_SMOOTH_HINT */ + 1164, /* GL_POLYGON_SMOOTH_HINT */ + 522, /* GL_FOG_HINT */ + 1670, /* GL_TEXTURE_GEN_S */ + 1671, /* GL_TEXTURE_GEN_T */ + 1669, /* GL_TEXTURE_GEN_R */ + 1668, /* GL_TEXTURE_GEN_Q */ + 1107, /* GL_PIXEL_MAP_I_TO_I */ + 1113, /* GL_PIXEL_MAP_S_TO_S */ + 1109, /* GL_PIXEL_MAP_I_TO_R */ + 1105, /* GL_PIXEL_MAP_I_TO_G */ + 1103, /* GL_PIXEL_MAP_I_TO_B */ + 1101, /* GL_PIXEL_MAP_I_TO_A */ + 1111, /* GL_PIXEL_MAP_R_TO_R */ + 1099, /* GL_PIXEL_MAP_G_TO_G */ + 1097, /* GL_PIXEL_MAP_B_TO_B */ + 1095, /* GL_PIXEL_MAP_A_TO_A */ + 1108, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1114, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1110, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1106, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1104, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1102, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1112, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1100, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1098, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1096, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1741, /* GL_UNPACK_SWAP_BYTES */ + 1736, /* GL_UNPACK_LSB_FIRST */ + 1737, /* GL_UNPACK_ROW_LENGTH */ + 1740, /* GL_UNPACK_SKIP_ROWS */ + 1739, /* GL_UNPACK_SKIP_PIXELS */ + 1734, /* GL_UNPACK_ALIGNMENT */ + 1082, /* GL_PACK_SWAP_BYTES */ + 1077, /* GL_PACK_LSB_FIRST */ + 1078, /* GL_PACK_ROW_LENGTH */ + 1081, /* GL_PACK_SKIP_ROWS */ + 1080, /* GL_PACK_SKIP_PIXELS */ + 1074, /* GL_PACK_ALIGNMENT */ + 788, /* GL_MAP_COLOR */ + 793, /* GL_MAP_STENCIL */ + 631, /* GL_INDEX_SHIFT */ + 630, /* GL_INDEX_OFFSET */ + 1293, /* GL_RED_SCALE */ + 1291, /* GL_RED_BIAS */ + 1839, /* GL_ZOOM_X */ + 1840, /* GL_ZOOM_Y */ + 592, /* GL_GREEN_SCALE */ + 590, /* GL_GREEN_BIAS */ 92, /* GL_BLUE_SCALE */ 90, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 365, /* GL_DEPTH_SCALE */ - 346, /* GL_DEPTH_BIAS */ - 865, /* GL_MAX_EVAL_ORDER */ - 869, /* GL_MAX_LIGHTS */ - 848, /* GL_MAX_CLIP_PLANES */ - 914, /* GL_MAX_TEXTURE_SIZE */ - 875, /* GL_MAX_PIXEL_MAP_TABLE */ - 844, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 872, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 873, /* GL_MAX_NAME_STACK_DEPTH */ - 901, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 915, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 929, /* GL_MAX_VIEWPORT_DIMS */ - 845, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1512, /* GL_SUBPIXEL_BITS */ - 624, /* GL_INDEX_BITS */ - 1290, /* GL_RED_BITS */ - 589, /* GL_GREEN_BITS */ + 367, /* GL_DEPTH_SCALE */ + 348, /* GL_DEPTH_BIAS */ + 867, /* GL_MAX_EVAL_ORDER */ + 871, /* GL_MAX_LIGHTS */ + 850, /* GL_MAX_CLIP_PLANES */ + 916, /* GL_MAX_TEXTURE_SIZE */ + 877, /* GL_MAX_PIXEL_MAP_TABLE */ + 846, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 874, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 875, /* GL_MAX_NAME_STACK_DEPTH */ + 903, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 917, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 931, /* GL_MAX_VIEWPORT_DIMS */ + 847, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1517, /* GL_SUBPIXEL_BITS */ + 626, /* GL_INDEX_BITS */ + 1292, /* GL_RED_BITS */ + 591, /* GL_GREEN_BITS */ 91, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 347, /* GL_DEPTH_BITS */ - 1487, /* GL_STENCIL_BITS */ + 349, /* GL_DEPTH_BITS */ + 1489, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 995, /* GL_NAME_STACK_DEPTH */ + 997, /* GL_NAME_STACK_DEPTH */ 61, /* GL_AUTO_NORMAL */ - 732, /* GL_MAP1_COLOR_4 */ - 735, /* GL_MAP1_INDEX */ - 736, /* GL_MAP1_NORMAL */ - 737, /* GL_MAP1_TEXTURE_COORD_1 */ - 738, /* GL_MAP1_TEXTURE_COORD_2 */ - 739, /* GL_MAP1_TEXTURE_COORD_3 */ - 740, /* GL_MAP1_TEXTURE_COORD_4 */ - 741, /* GL_MAP1_VERTEX_3 */ - 742, /* GL_MAP1_VERTEX_4 */ - 759, /* GL_MAP2_COLOR_4 */ - 762, /* GL_MAP2_INDEX */ - 763, /* GL_MAP2_NORMAL */ - 764, /* GL_MAP2_TEXTURE_COORD_1 */ - 765, /* GL_MAP2_TEXTURE_COORD_2 */ - 766, /* GL_MAP2_TEXTURE_COORD_3 */ - 767, /* GL_MAP2_TEXTURE_COORD_4 */ - 768, /* GL_MAP2_VERTEX_3 */ - 769, /* GL_MAP2_VERTEX_4 */ - 733, /* GL_MAP1_GRID_DOMAIN */ - 734, /* GL_MAP1_GRID_SEGMENTS */ - 760, /* GL_MAP2_GRID_DOMAIN */ - 761, /* GL_MAP2_GRID_SEGMENTS */ - 1589, /* GL_TEXTURE_1D */ - 1591, /* GL_TEXTURE_2D */ - 474, /* GL_FEEDBACK_BUFFER_POINTER */ - 475, /* GL_FEEDBACK_BUFFER_SIZE */ - 476, /* GL_FEEDBACK_BUFFER_TYPE */ - 1399, /* GL_SELECTION_BUFFER_POINTER */ - 1400, /* GL_SELECTION_BUFFER_SIZE */ - 1703, /* GL_TEXTURE_WIDTH */ - 1670, /* GL_TEXTURE_HEIGHT */ - 1626, /* GL_TEXTURE_COMPONENTS */ - 1610, /* GL_TEXTURE_BORDER_COLOR */ - 1609, /* GL_TEXTURE_BORDER */ - 378, /* GL_DONT_CARE */ - 472, /* GL_FASTEST */ - 1003, /* GL_NICEST */ + 734, /* GL_MAP1_COLOR_4 */ + 737, /* GL_MAP1_INDEX */ + 738, /* GL_MAP1_NORMAL */ + 739, /* GL_MAP1_TEXTURE_COORD_1 */ + 740, /* GL_MAP1_TEXTURE_COORD_2 */ + 741, /* GL_MAP1_TEXTURE_COORD_3 */ + 742, /* GL_MAP1_TEXTURE_COORD_4 */ + 743, /* GL_MAP1_VERTEX_3 */ + 744, /* GL_MAP1_VERTEX_4 */ + 761, /* GL_MAP2_COLOR_4 */ + 764, /* GL_MAP2_INDEX */ + 765, /* GL_MAP2_NORMAL */ + 766, /* GL_MAP2_TEXTURE_COORD_1 */ + 767, /* GL_MAP2_TEXTURE_COORD_2 */ + 768, /* GL_MAP2_TEXTURE_COORD_3 */ + 769, /* GL_MAP2_TEXTURE_COORD_4 */ + 770, /* GL_MAP2_VERTEX_3 */ + 771, /* GL_MAP2_VERTEX_4 */ + 735, /* GL_MAP1_GRID_DOMAIN */ + 736, /* GL_MAP1_GRID_SEGMENTS */ + 762, /* GL_MAP2_GRID_DOMAIN */ + 763, /* GL_MAP2_GRID_SEGMENTS */ + 1594, /* GL_TEXTURE_1D */ + 1596, /* GL_TEXTURE_2D */ + 476, /* GL_FEEDBACK_BUFFER_POINTER */ + 477, /* GL_FEEDBACK_BUFFER_SIZE */ + 478, /* GL_FEEDBACK_BUFFER_TYPE */ + 1401, /* GL_SELECTION_BUFFER_POINTER */ + 1402, /* GL_SELECTION_BUFFER_SIZE */ + 1711, /* GL_TEXTURE_WIDTH */ + 1675, /* GL_TEXTURE_HEIGHT */ + 1631, /* GL_TEXTURE_COMPONENTS */ + 1615, /* GL_TEXTURE_BORDER_COLOR */ + 1614, /* GL_TEXTURE_BORDER */ + 380, /* GL_DONT_CARE */ + 474, /* GL_FASTEST */ + 1005, /* GL_NICEST */ 47, /* GL_AMBIENT */ - 375, /* GL_DIFFUSE */ - 1447, /* GL_SPECULAR */ - 1166, /* GL_POSITION */ - 1450, /* GL_SPOT_DIRECTION */ - 1451, /* GL_SPOT_EXPONENT */ - 1449, /* GL_SPOT_CUTOFF */ - 271, /* GL_CONSTANT_ATTENUATION */ - 682, /* GL_LINEAR_ATTENUATION */ - 1264, /* GL_QUADRATIC_ATTENUATION */ - 241, /* GL_COMPILE */ - 242, /* GL_COMPILE_AND_EXECUTE */ - 117, /* GL_BYTE */ - 1734, /* GL_UNSIGNED_BYTE */ - 1413, /* GL_SHORT */ - 1745, /* GL_UNSIGNED_SHORT */ - 632, /* GL_INT */ - 1737, /* GL_UNSIGNED_INT */ - 480, /* GL_FLOAT */ + 377, /* GL_DIFFUSE */ + 1449, /* GL_SPECULAR */ + 1168, /* GL_POSITION */ + 1452, /* GL_SPOT_DIRECTION */ + 1453, /* GL_SPOT_EXPONENT */ + 1451, /* GL_SPOT_CUTOFF */ + 273, /* GL_CONSTANT_ATTENUATION */ + 684, /* GL_LINEAR_ATTENUATION */ + 1266, /* GL_QUADRATIC_ATTENUATION */ + 243, /* GL_COMPILE */ + 244, /* GL_COMPILE_AND_EXECUTE */ + 119, /* GL_BYTE */ + 1742, /* GL_UNSIGNED_BYTE */ + 1415, /* GL_SHORT */ + 1753, /* GL_UNSIGNED_SHORT */ + 634, /* GL_INT */ + 1745, /* GL_UNSIGNED_INT */ + 482, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 385, /* GL_DOUBLE */ - 129, /* GL_CLEAR */ + 387, /* GL_DOUBLE */ + 131, /* GL_CLEAR */ 49, /* GL_AND */ 51, /* GL_AND_REVERSE */ - 295, /* GL_COPY */ + 297, /* GL_COPY */ 50, /* GL_AND_INVERTED */ - 1005, /* GL_NOOP */ - 1827, /* GL_XOR */ - 1067, /* GL_OR */ - 1006, /* GL_NOR */ - 462, /* GL_EQUIV */ - 659, /* GL_INVERT */ - 1070, /* GL_OR_REVERSE */ - 296, /* GL_COPY_INVERTED */ - 1069, /* GL_OR_INVERTED */ - 996, /* GL_NAND */ - 1404, /* GL_SET */ - 459, /* GL_EMISSION */ - 1412, /* GL_SHININESS */ + 1007, /* GL_NOOP */ + 1835, /* GL_XOR */ + 1069, /* GL_OR */ + 1008, /* GL_NOR */ + 464, /* GL_EQUIV */ + 661, /* GL_INVERT */ + 1072, /* GL_OR_REVERSE */ + 298, /* GL_COPY_INVERTED */ + 1071, /* GL_OR_INVERTED */ + 998, /* GL_NAND */ + 1406, /* GL_SET */ + 461, /* GL_EMISSION */ + 1414, /* GL_SHININESS */ 48, /* GL_AMBIENT_AND_DIFFUSE */ - 187, /* GL_COLOR_INDEXES */ - 946, /* GL_MODELVIEW */ - 1242, /* GL_PROJECTION */ - 1524, /* GL_TEXTURE */ - 144, /* GL_COLOR */ - 342, /* GL_DEPTH */ - 1473, /* GL_STENCIL */ - 186, /* GL_COLOR_INDEX */ - 1492, /* GL_STENCIL_INDEX */ - 353, /* GL_DEPTH_COMPONENT */ - 1286, /* GL_RED */ - 587, /* GL_GREEN */ + 189, /* GL_COLOR_INDEXES */ + 948, /* GL_MODELVIEW */ + 1244, /* GL_PROJECTION */ + 1529, /* GL_TEXTURE */ + 146, /* GL_COLOR */ + 344, /* GL_DEPTH */ + 1475, /* GL_STENCIL */ + 188, /* GL_COLOR_INDEX */ + 1494, /* GL_STENCIL_INDEX */ + 355, /* GL_DEPTH_COMPONENT */ + 1288, /* GL_RED */ + 589, /* GL_GREEN */ 89, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1321, /* GL_RGB */ - 1340, /* GL_RGBA */ - 710, /* GL_LUMINANCE */ - 731, /* GL_LUMINANCE_ALPHA */ + 1323, /* GL_RGB */ + 1342, /* GL_RGBA */ + 712, /* GL_LUMINANCE */ + 733, /* GL_LUMINANCE_ALPHA */ 72, /* GL_BITMAP */ - 1122, /* GL_POINT */ - 680, /* GL_LINE */ - 477, /* GL_FILL */ - 1295, /* GL_RENDER */ - 473, /* GL_FEEDBACK */ - 1398, /* GL_SELECT */ - 479, /* GL_FLAT */ - 1422, /* GL_SMOOTH */ - 660, /* GL_KEEP */ - 1315, /* GL_REPLACE */ - 614, /* GL_INCR */ - 338, /* GL_DECR */ - 1760, /* GL_VENDOR */ - 1312, /* GL_RENDERER */ - 1761, /* GL_VERSION */ - 466, /* GL_EXTENSIONS */ - 1363, /* GL_S */ - 1515, /* GL_T */ - 1275, /* GL_R */ - 1263, /* GL_Q */ - 982, /* GL_MODULATE */ - 337, /* GL_DECAL */ - 1660, /* GL_TEXTURE_ENV_MODE */ - 1659, /* GL_TEXTURE_ENV_COLOR */ - 1658, /* GL_TEXTURE_ENV */ - 467, /* GL_EYE_LINEAR */ - 1029, /* GL_OBJECT_LINEAR */ - 1448, /* GL_SPHERE_MAP */ - 1662, /* GL_TEXTURE_GEN_MODE */ - 1031, /* GL_OBJECT_PLANE */ - 468, /* GL_EYE_PLANE */ - 997, /* GL_NEAREST */ - 681, /* GL_LINEAR */ - 1001, /* GL_NEAREST_MIPMAP_NEAREST */ - 686, /* GL_LINEAR_MIPMAP_NEAREST */ - 1000, /* GL_NEAREST_MIPMAP_LINEAR */ - 685, /* GL_LINEAR_MIPMAP_LINEAR */ - 1683, /* GL_TEXTURE_MAG_FILTER */ - 1691, /* GL_TEXTURE_MIN_FILTER */ - 1705, /* GL_TEXTURE_WRAP_S */ - 1706, /* GL_TEXTURE_WRAP_T */ - 123, /* GL_CLAMP */ - 1314, /* GL_REPEAT */ - 1160, /* GL_POLYGON_OFFSET_UNITS */ - 1159, /* GL_POLYGON_OFFSET_POINT */ - 1158, /* GL_POLYGON_OFFSET_LINE */ - 1276, /* GL_R3_G3_B2 */ - 1757, /* GL_V2F */ - 1758, /* GL_V3F */ - 120, /* GL_C4UB_V2F */ - 121, /* GL_C4UB_V3F */ - 118, /* GL_C3F_V3F */ - 994, /* GL_N3F_V3F */ - 119, /* GL_C4F_N3F_V3F */ - 1520, /* GL_T2F_V3F */ - 1522, /* GL_T4F_V4F */ - 1518, /* GL_T2F_C4UB_V3F */ - 1516, /* GL_T2F_C3F_V3F */ - 1519, /* GL_T2F_N3F_V3F */ - 1517, /* GL_T2F_C4F_N3F_V3F */ - 1521, /* GL_T4F_C4F_N3F_V4F */ - 136, /* GL_CLIP_PLANE0 */ - 137, /* GL_CLIP_PLANE1 */ - 138, /* GL_CLIP_PLANE2 */ - 139, /* GL_CLIP_PLANE3 */ - 140, /* GL_CLIP_PLANE4 */ - 141, /* GL_CLIP_PLANE5 */ - 665, /* GL_LIGHT0 */ - 666, /* GL_LIGHT1 */ - 667, /* GL_LIGHT2 */ - 668, /* GL_LIGHT3 */ - 669, /* GL_LIGHT4 */ - 670, /* GL_LIGHT5 */ - 671, /* GL_LIGHT6 */ - 672, /* GL_LIGHT7 */ - 591, /* GL_HINT_BIT */ - 273, /* GL_CONSTANT_COLOR */ - 1041, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 268, /* GL_CONSTANT_ALPHA */ - 1039, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1124, /* GL_POINT */ + 682, /* GL_LINE */ + 479, /* GL_FILL */ + 1297, /* GL_RENDER */ + 475, /* GL_FEEDBACK */ + 1400, /* GL_SELECT */ + 481, /* GL_FLAT */ + 1424, /* GL_SMOOTH */ + 662, /* GL_KEEP */ + 1317, /* GL_REPLACE */ + 616, /* GL_INCR */ + 340, /* GL_DECR */ + 1768, /* GL_VENDOR */ + 1314, /* GL_RENDERER */ + 1769, /* GL_VERSION */ + 468, /* GL_EXTENSIONS */ + 1365, /* GL_S */ + 1520, /* GL_T */ + 1277, /* GL_R */ + 1265, /* GL_Q */ + 984, /* GL_MODULATE */ + 339, /* GL_DECAL */ + 1665, /* GL_TEXTURE_ENV_MODE */ + 1664, /* GL_TEXTURE_ENV_COLOR */ + 1663, /* GL_TEXTURE_ENV */ + 469, /* GL_EYE_LINEAR */ + 1031, /* GL_OBJECT_LINEAR */ + 1450, /* GL_SPHERE_MAP */ + 1667, /* GL_TEXTURE_GEN_MODE */ + 1033, /* GL_OBJECT_PLANE */ + 470, /* GL_EYE_PLANE */ + 999, /* GL_NEAREST */ + 683, /* GL_LINEAR */ + 1003, /* GL_NEAREST_MIPMAP_NEAREST */ + 688, /* GL_LINEAR_MIPMAP_NEAREST */ + 1002, /* GL_NEAREST_MIPMAP_LINEAR */ + 687, /* GL_LINEAR_MIPMAP_LINEAR */ + 1688, /* GL_TEXTURE_MAG_FILTER */ + 1696, /* GL_TEXTURE_MIN_FILTER */ + 1713, /* GL_TEXTURE_WRAP_S */ + 1714, /* GL_TEXTURE_WRAP_T */ + 125, /* GL_CLAMP */ + 1316, /* GL_REPEAT */ + 1162, /* GL_POLYGON_OFFSET_UNITS */ + 1161, /* GL_POLYGON_OFFSET_POINT */ + 1160, /* GL_POLYGON_OFFSET_LINE */ + 1278, /* GL_R3_G3_B2 */ + 1765, /* GL_V2F */ + 1766, /* GL_V3F */ + 122, /* GL_C4UB_V2F */ + 123, /* GL_C4UB_V3F */ + 120, /* GL_C3F_V3F */ + 996, /* GL_N3F_V3F */ + 121, /* GL_C4F_N3F_V3F */ + 1525, /* GL_T2F_V3F */ + 1527, /* GL_T4F_V4F */ + 1523, /* GL_T2F_C4UB_V3F */ + 1521, /* GL_T2F_C3F_V3F */ + 1524, /* GL_T2F_N3F_V3F */ + 1522, /* GL_T2F_C4F_N3F_V3F */ + 1526, /* GL_T4F_C4F_N3F_V4F */ + 138, /* GL_CLIP_PLANE0 */ + 139, /* GL_CLIP_PLANE1 */ + 140, /* GL_CLIP_PLANE2 */ + 141, /* GL_CLIP_PLANE3 */ + 142, /* GL_CLIP_PLANE4 */ + 143, /* GL_CLIP_PLANE5 */ + 667, /* GL_LIGHT0 */ + 668, /* GL_LIGHT1 */ + 669, /* GL_LIGHT2 */ + 670, /* GL_LIGHT3 */ + 671, /* GL_LIGHT4 */ + 672, /* GL_LIGHT5 */ + 673, /* GL_LIGHT6 */ + 674, /* GL_LIGHT7 */ + 593, /* GL_HINT_BIT */ + 275, /* GL_CONSTANT_COLOR */ + 1043, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 270, /* GL_CONSTANT_ALPHA */ + 1041, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 75, /* GL_BLEND_COLOR */ - 575, /* GL_FUNC_ADD */ - 930, /* GL_MIN */ - 841, /* GL_MAX */ + 577, /* GL_FUNC_ADD */ + 932, /* GL_MIN */ + 843, /* GL_MAX */ 80, /* GL_BLEND_EQUATION */ - 579, /* GL_FUNC_SUBTRACT */ - 577, /* GL_FUNC_REVERSE_SUBTRACT */ - 276, /* GL_CONVOLUTION_1D */ - 277, /* GL_CONVOLUTION_2D */ - 1401, /* GL_SEPARABLE_2D */ - 280, /* GL_CONVOLUTION_BORDER_MODE */ - 284, /* GL_CONVOLUTION_FILTER_SCALE */ - 282, /* GL_CONVOLUTION_FILTER_BIAS */ - 1287, /* GL_REDUCE */ - 286, /* GL_CONVOLUTION_FORMAT */ - 290, /* GL_CONVOLUTION_WIDTH */ - 288, /* GL_CONVOLUTION_HEIGHT */ - 856, /* GL_MAX_CONVOLUTION_WIDTH */ - 854, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1199, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1195, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1190, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1186, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1197, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1193, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1188, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1184, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 592, /* GL_HISTOGRAM */ - 1247, /* GL_PROXY_HISTOGRAM */ - 608, /* GL_HISTOGRAM_WIDTH */ - 598, /* GL_HISTOGRAM_FORMAT */ - 604, /* GL_HISTOGRAM_RED_SIZE */ - 600, /* GL_HISTOGRAM_GREEN_SIZE */ - 595, /* GL_HISTOGRAM_BLUE_SIZE */ - 593, /* GL_HISTOGRAM_ALPHA_SIZE */ - 602, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 606, /* GL_HISTOGRAM_SINK */ - 931, /* GL_MINMAX */ - 933, /* GL_MINMAX_FORMAT */ - 935, /* GL_MINMAX_SINK */ - 1523, /* GL_TABLE_TOO_LARGE_EXT */ - 1736, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1747, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1749, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1742, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1738, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1157, /* GL_POLYGON_OFFSET_FILL */ - 1156, /* GL_POLYGON_OFFSET_FACTOR */ - 1155, /* GL_POLYGON_OFFSET_BIAS */ - 1318, /* GL_RESCALE_NORMAL */ + 581, /* GL_FUNC_SUBTRACT */ + 579, /* GL_FUNC_REVERSE_SUBTRACT */ + 278, /* GL_CONVOLUTION_1D */ + 279, /* GL_CONVOLUTION_2D */ + 1403, /* GL_SEPARABLE_2D */ + 282, /* GL_CONVOLUTION_BORDER_MODE */ + 286, /* GL_CONVOLUTION_FILTER_SCALE */ + 284, /* GL_CONVOLUTION_FILTER_BIAS */ + 1289, /* GL_REDUCE */ + 288, /* GL_CONVOLUTION_FORMAT */ + 292, /* GL_CONVOLUTION_WIDTH */ + 290, /* GL_CONVOLUTION_HEIGHT */ + 858, /* GL_MAX_CONVOLUTION_WIDTH */ + 856, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1201, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1197, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1192, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1188, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1199, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1195, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1190, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1186, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 594, /* GL_HISTOGRAM */ + 1249, /* GL_PROXY_HISTOGRAM */ + 610, /* GL_HISTOGRAM_WIDTH */ + 600, /* GL_HISTOGRAM_FORMAT */ + 606, /* GL_HISTOGRAM_RED_SIZE */ + 602, /* GL_HISTOGRAM_GREEN_SIZE */ + 597, /* GL_HISTOGRAM_BLUE_SIZE */ + 595, /* GL_HISTOGRAM_ALPHA_SIZE */ + 604, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 608, /* GL_HISTOGRAM_SINK */ + 933, /* GL_MINMAX */ + 935, /* GL_MINMAX_FORMAT */ + 937, /* GL_MINMAX_SINK */ + 1528, /* GL_TABLE_TOO_LARGE_EXT */ + 1744, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1755, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1757, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1750, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1746, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1159, /* GL_POLYGON_OFFSET_FILL */ + 1158, /* GL_POLYGON_OFFSET_FACTOR */ + 1157, /* GL_POLYGON_OFFSET_BIAS */ + 1320, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 721, /* GL_LUMINANCE4 */ - 727, /* GL_LUMINANCE8 */ - 711, /* GL_LUMINANCE12 */ - 717, /* GL_LUMINANCE16 */ - 722, /* GL_LUMINANCE4_ALPHA4 */ - 725, /* GL_LUMINANCE6_ALPHA2 */ - 728, /* GL_LUMINANCE8_ALPHA8 */ - 714, /* GL_LUMINANCE12_ALPHA4 */ - 712, /* GL_LUMINANCE12_ALPHA12 */ - 718, /* GL_LUMINANCE16_ALPHA16 */ - 633, /* GL_INTENSITY */ - 638, /* GL_INTENSITY4 */ - 640, /* GL_INTENSITY8 */ - 634, /* GL_INTENSITY12 */ - 636, /* GL_INTENSITY16 */ - 1330, /* GL_RGB2_EXT */ - 1331, /* GL_RGB4 */ - 1334, /* GL_RGB5 */ - 1338, /* GL_RGB8 */ - 1322, /* GL_RGB10 */ - 1326, /* GL_RGB12 */ - 1328, /* GL_RGB16 */ - 1345, /* GL_RGBA2 */ - 1347, /* GL_RGBA4 */ - 1335, /* GL_RGB5_A1 */ - 1351, /* GL_RGBA8 */ - 1323, /* GL_RGB10_A2 */ - 1341, /* GL_RGBA12 */ - 1343, /* GL_RGBA16 */ - 1696, /* GL_TEXTURE_RED_SIZE */ - 1668, /* GL_TEXTURE_GREEN_SIZE */ - 1607, /* GL_TEXTURE_BLUE_SIZE */ - 1594, /* GL_TEXTURE_ALPHA_SIZE */ - 1681, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1672, /* GL_TEXTURE_INTENSITY_SIZE */ - 1316, /* GL_REPLACE_EXT */ - 1251, /* GL_PROXY_TEXTURE_1D */ - 1254, /* GL_PROXY_TEXTURE_2D */ - 1701, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1693, /* GL_TEXTURE_PRIORITY */ - 1698, /* GL_TEXTURE_RESIDENT */ - 1597, /* GL_TEXTURE_BINDING_1D */ - 1599, /* GL_TEXTURE_BINDING_2D */ - 1601, /* GL_TEXTURE_BINDING_3D */ - 1077, /* GL_PACK_SKIP_IMAGES */ - 1073, /* GL_PACK_IMAGE_HEIGHT */ - 1730, /* GL_UNPACK_SKIP_IMAGES */ - 1727, /* GL_UNPACK_IMAGE_HEIGHT */ - 1593, /* GL_TEXTURE_3D */ - 1257, /* GL_PROXY_TEXTURE_3D */ - 1655, /* GL_TEXTURE_DEPTH */ - 1704, /* GL_TEXTURE_WRAP_R */ - 842, /* GL_MAX_3D_TEXTURE_SIZE */ - 1762, /* GL_VERTEX_ARRAY */ - 1008, /* GL_NORMAL_ARRAY */ - 145, /* GL_COLOR_ARRAY */ - 618, /* GL_INDEX_ARRAY */ - 1634, /* GL_TEXTURE_COORD_ARRAY */ - 451, /* GL_EDGE_FLAG_ARRAY */ - 1768, /* GL_VERTEX_ARRAY_SIZE */ - 1770, /* GL_VERTEX_ARRAY_TYPE */ - 1769, /* GL_VERTEX_ARRAY_STRIDE */ - 1013, /* GL_NORMAL_ARRAY_TYPE */ - 1012, /* GL_NORMAL_ARRAY_STRIDE */ - 149, /* GL_COLOR_ARRAY_SIZE */ - 151, /* GL_COLOR_ARRAY_TYPE */ - 150, /* GL_COLOR_ARRAY_STRIDE */ - 623, /* GL_INDEX_ARRAY_TYPE */ - 622, /* GL_INDEX_ARRAY_STRIDE */ - 1638, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1640, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1639, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1767, /* GL_VERTEX_ARRAY_POINTER */ - 1011, /* GL_NORMAL_ARRAY_POINTER */ - 148, /* GL_COLOR_ARRAY_POINTER */ - 621, /* GL_INDEX_ARRAY_POINTER */ - 1637, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 454, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 987, /* GL_MULTISAMPLE */ - 1375, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1377, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1382, /* GL_SAMPLE_COVERAGE */ - 1379, /* GL_SAMPLE_BUFFERS */ - 1370, /* GL_SAMPLES */ - 1386, /* GL_SAMPLE_COVERAGE_VALUE */ - 1384, /* GL_SAMPLE_COVERAGE_INVERT */ - 192, /* GL_COLOR_MATRIX */ - 194, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 850, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1182, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1178, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1173, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1169, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1180, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1176, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1171, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1167, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1617, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1258, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1619, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 723, /* GL_LUMINANCE4 */ + 729, /* GL_LUMINANCE8 */ + 713, /* GL_LUMINANCE12 */ + 719, /* GL_LUMINANCE16 */ + 724, /* GL_LUMINANCE4_ALPHA4 */ + 727, /* GL_LUMINANCE6_ALPHA2 */ + 730, /* GL_LUMINANCE8_ALPHA8 */ + 716, /* GL_LUMINANCE12_ALPHA4 */ + 714, /* GL_LUMINANCE12_ALPHA12 */ + 720, /* GL_LUMINANCE16_ALPHA16 */ + 635, /* GL_INTENSITY */ + 640, /* GL_INTENSITY4 */ + 642, /* GL_INTENSITY8 */ + 636, /* GL_INTENSITY12 */ + 638, /* GL_INTENSITY16 */ + 1332, /* GL_RGB2_EXT */ + 1333, /* GL_RGB4 */ + 1336, /* GL_RGB5 */ + 1340, /* GL_RGB8 */ + 1324, /* GL_RGB10 */ + 1328, /* GL_RGB12 */ + 1330, /* GL_RGB16 */ + 1347, /* GL_RGBA2 */ + 1349, /* GL_RGBA4 */ + 1337, /* GL_RGB5_A1 */ + 1353, /* GL_RGBA8 */ + 1325, /* GL_RGB10_A2 */ + 1343, /* GL_RGBA12 */ + 1345, /* GL_RGBA16 */ + 1703, /* GL_TEXTURE_RED_SIZE */ + 1673, /* GL_TEXTURE_GREEN_SIZE */ + 1612, /* GL_TEXTURE_BLUE_SIZE */ + 1599, /* GL_TEXTURE_ALPHA_SIZE */ + 1686, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1677, /* GL_TEXTURE_INTENSITY_SIZE */ + 1318, /* GL_REPLACE_EXT */ + 1253, /* GL_PROXY_TEXTURE_1D */ + 1256, /* GL_PROXY_TEXTURE_2D */ + 1709, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1698, /* GL_TEXTURE_PRIORITY */ + 1705, /* GL_TEXTURE_RESIDENT */ + 1602, /* GL_TEXTURE_BINDING_1D */ + 1604, /* GL_TEXTURE_BINDING_2D */ + 1606, /* GL_TEXTURE_BINDING_3D */ + 1079, /* GL_PACK_SKIP_IMAGES */ + 1075, /* GL_PACK_IMAGE_HEIGHT */ + 1738, /* GL_UNPACK_SKIP_IMAGES */ + 1735, /* GL_UNPACK_IMAGE_HEIGHT */ + 1598, /* GL_TEXTURE_3D */ + 1259, /* GL_PROXY_TEXTURE_3D */ + 1660, /* GL_TEXTURE_DEPTH */ + 1712, /* GL_TEXTURE_WRAP_R */ + 844, /* GL_MAX_3D_TEXTURE_SIZE */ + 1770, /* GL_VERTEX_ARRAY */ + 1010, /* GL_NORMAL_ARRAY */ + 147, /* GL_COLOR_ARRAY */ + 620, /* GL_INDEX_ARRAY */ + 1639, /* GL_TEXTURE_COORD_ARRAY */ + 453, /* GL_EDGE_FLAG_ARRAY */ + 1776, /* GL_VERTEX_ARRAY_SIZE */ + 1778, /* GL_VERTEX_ARRAY_TYPE */ + 1777, /* GL_VERTEX_ARRAY_STRIDE */ + 1015, /* GL_NORMAL_ARRAY_TYPE */ + 1014, /* GL_NORMAL_ARRAY_STRIDE */ + 151, /* GL_COLOR_ARRAY_SIZE */ + 153, /* GL_COLOR_ARRAY_TYPE */ + 152, /* GL_COLOR_ARRAY_STRIDE */ + 625, /* GL_INDEX_ARRAY_TYPE */ + 624, /* GL_INDEX_ARRAY_STRIDE */ + 1643, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1645, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1644, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 457, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1775, /* GL_VERTEX_ARRAY_POINTER */ + 1013, /* GL_NORMAL_ARRAY_POINTER */ + 150, /* GL_COLOR_ARRAY_POINTER */ + 623, /* GL_INDEX_ARRAY_POINTER */ + 1642, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 456, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 989, /* GL_MULTISAMPLE */ + 1377, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1379, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1384, /* GL_SAMPLE_COVERAGE */ + 1381, /* GL_SAMPLE_BUFFERS */ + 1372, /* GL_SAMPLES */ + 1388, /* GL_SAMPLE_COVERAGE_VALUE */ + 1386, /* GL_SAMPLE_COVERAGE_INVERT */ + 194, /* GL_COLOR_MATRIX */ + 196, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 852, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1184, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1180, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1175, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1171, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1182, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1178, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1173, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1169, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1622, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1260, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1624, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 79, /* GL_BLEND_DST_RGB */ 88, /* GL_BLEND_SRC_RGB */ 78, /* GL_BLEND_DST_ALPHA */ 87, /* GL_BLEND_SRC_ALPHA */ - 198, /* GL_COLOR_TABLE */ - 1192, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1175, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1246, /* GL_PROXY_COLOR_TABLE */ - 1250, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1249, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 222, /* GL_COLOR_TABLE_SCALE */ - 202, /* GL_COLOR_TABLE_BIAS */ - 207, /* GL_COLOR_TABLE_FORMAT */ - 224, /* GL_COLOR_TABLE_WIDTH */ - 219, /* GL_COLOR_TABLE_RED_SIZE */ - 210, /* GL_COLOR_TABLE_GREEN_SIZE */ - 204, /* GL_COLOR_TABLE_BLUE_SIZE */ - 199, /* GL_COLOR_TABLE_ALPHA_SIZE */ - 216, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - 213, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 200, /* GL_COLOR_TABLE */ + 1194, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1177, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1248, /* GL_PROXY_COLOR_TABLE */ + 1252, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1251, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 224, /* GL_COLOR_TABLE_SCALE */ + 204, /* GL_COLOR_TABLE_BIAS */ + 209, /* GL_COLOR_TABLE_FORMAT */ + 226, /* GL_COLOR_TABLE_WIDTH */ + 221, /* GL_COLOR_TABLE_RED_SIZE */ + 212, /* GL_COLOR_TABLE_GREEN_SIZE */ + 206, /* GL_COLOR_TABLE_BLUE_SIZE */ + 201, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 218, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 215, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 70, /* GL_BGR */ 71, /* GL_BGRA */ - 864, /* GL_MAX_ELEMENTS_VERTICES */ - 863, /* GL_MAX_ELEMENTS_INDICES */ - 1671, /* GL_TEXTURE_INDEX_SIZE_EXT */ - 142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1139, /* GL_POINT_SIZE_MIN */ - 1135, /* GL_POINT_SIZE_MAX */ - 1129, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1125, /* GL_POINT_DISTANCE_ATTENUATION */ - 124, /* GL_CLAMP_TO_BORDER */ - 127, /* GL_CLAMP_TO_EDGE */ - 1692, /* GL_TEXTURE_MIN_LOD */ - 1690, /* GL_TEXTURE_MAX_LOD */ - 1596, /* GL_TEXTURE_BASE_LEVEL */ - 1689, /* GL_TEXTURE_MAX_LEVEL */ - 611, /* GL_IGNORE_BORDER_HP */ - 272, /* GL_CONSTANT_BORDER_HP */ - 1317, /* GL_REPLICATE_BORDER_HP */ - 278, /* GL_CONVOLUTION_BORDER_COLOR */ - 1036, /* GL_OCCLUSION_TEST_HP */ - 1037, /* GL_OCCLUSION_TEST_RESULT_HP */ - 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1611, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1613, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1615, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1616, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1614, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1612, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 846, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 847, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1202, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1204, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1201, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1203, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1679, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1680, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1678, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 581, /* GL_GENERATE_MIPMAP */ - 582, /* GL_GENERATE_MIPMAP_HINT */ - 523, /* GL_FOG_OFFSET_SGIX */ - 524, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1625, /* GL_TEXTURE_COMPARE_SGIX */ - 1624, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1675, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1667, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 354, /* GL_DEPTH_COMPONENT16 */ - 357, /* GL_DEPTH_COMPONENT24 */ - 360, /* GL_DEPTH_COMPONENT32 */ - 302, /* GL_CULL_VERTEX_EXT */ - 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1824, /* GL_WRAP_BORDER_SUN */ - 1618, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1415, /* GL_SINGLE_COLOR */ - 1402, /* GL_SEPARATE_SPECULAR_COLOR */ - 1411, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 534, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 535, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 537, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 533, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 532, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 536, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 543, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 554, /* GL_FRAMEBUFFER_DEFAULT */ - 567, /* GL_FRAMEBUFFER_UNDEFINED */ - 367, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 617, /* GL_INDEX */ - 1735, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1750, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1751, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1748, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1746, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1743, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1741, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1687, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1688, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1686, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 938, /* GL_MIRRORED_REPEAT */ - 1358, /* GL_RGB_S3TC */ - 1333, /* GL_RGB4_S3TC */ - 1356, /* GL_RGBA_S3TC */ - 1350, /* GL_RGBA4_S3TC */ - 1354, /* GL_RGBA_DXT5_S3TC */ - 1348, /* GL_RGBA4_DXT5_S3TC */ - 261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - 256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - 257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - 258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 999, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 998, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 510, /* GL_FOG_COORDINATE_SOURCE */ - 502, /* GL_FOG_COORD */ - 526, /* GL_FRAGMENT_DEPTH */ - 308, /* GL_CURRENT_FOG_COORD */ - 509, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 508, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 507, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 504, /* GL_FOG_COORDINATE_ARRAY */ - 196, /* GL_COLOR_SUM */ - 328, /* GL_CURRENT_SECONDARY_COLOR */ - 1395, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1397, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1396, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1394, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1391, /* GL_SECONDARY_COLOR_ARRAY */ - 326, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 866, /* GL_MAX_ELEMENTS_VERTICES */ + 865, /* GL_MAX_ELEMENTS_INDICES */ + 1676, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 144, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 1141, /* GL_POINT_SIZE_MIN */ + 1137, /* GL_POINT_SIZE_MAX */ + 1131, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1127, /* GL_POINT_DISTANCE_ATTENUATION */ + 126, /* GL_CLAMP_TO_BORDER */ + 129, /* GL_CLAMP_TO_EDGE */ + 1697, /* GL_TEXTURE_MIN_LOD */ + 1695, /* GL_TEXTURE_MAX_LOD */ + 1601, /* GL_TEXTURE_BASE_LEVEL */ + 1694, /* GL_TEXTURE_MAX_LEVEL */ + 613, /* GL_IGNORE_BORDER_HP */ + 274, /* GL_CONSTANT_BORDER_HP */ + 1319, /* GL_REPLICATE_BORDER_HP */ + 280, /* GL_CONVOLUTION_BORDER_COLOR */ + 1038, /* GL_OCCLUSION_TEST_HP */ + 1039, /* GL_OCCLUSION_TEST_RESULT_HP */ + 685, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1616, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1618, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1620, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1621, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1619, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1617, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 848, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 849, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1204, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1206, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1203, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1205, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1684, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1685, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1683, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 583, /* GL_GENERATE_MIPMAP */ + 584, /* GL_GENERATE_MIPMAP_HINT */ + 525, /* GL_FOG_OFFSET_SGIX */ + 526, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1630, /* GL_TEXTURE_COMPARE_SGIX */ + 1629, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1680, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1672, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 356, /* GL_DEPTH_COMPONENT16 */ + 359, /* GL_DEPTH_COMPONENT24 */ + 362, /* GL_DEPTH_COMPONENT32 */ + 304, /* GL_CULL_VERTEX_EXT */ + 306, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 305, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1832, /* GL_WRAP_BORDER_SUN */ + 1623, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 678, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1417, /* GL_SINGLE_COLOR */ + 1404, /* GL_SEPARATE_SPECULAR_COLOR */ + 1413, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 536, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 537, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 544, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 539, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 535, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 534, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 538, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 545, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 556, /* GL_FRAMEBUFFER_DEFAULT */ + 569, /* GL_FRAMEBUFFER_UNDEFINED */ + 369, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 619, /* GL_INDEX */ + 1743, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1758, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1759, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1756, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1754, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1751, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1749, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1692, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1693, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1691, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 940, /* GL_MIRRORED_REPEAT */ + 1360, /* GL_RGB_S3TC */ + 1335, /* GL_RGB4_S3TC */ + 1358, /* GL_RGBA_S3TC */ + 1352, /* GL_RGBA4_S3TC */ + 1356, /* GL_RGBA_DXT5_S3TC */ + 1350, /* GL_RGBA4_DXT5_S3TC */ + 263, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 258, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 259, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 260, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 1001, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1000, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 686, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 512, /* GL_FOG_COORDINATE_SOURCE */ + 504, /* GL_FOG_COORD */ + 528, /* GL_FRAGMENT_DEPTH */ + 310, /* GL_CURRENT_FOG_COORD */ + 511, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 510, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 509, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 506, /* GL_FOG_COORDINATE_ARRAY */ + 198, /* GL_COLOR_SUM */ + 330, /* GL_CURRENT_SECONDARY_COLOR */ + 1397, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1399, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1398, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1396, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1393, /* GL_SECONDARY_COLOR_ARRAY */ + 328, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1525, /* GL_TEXTURE0 */ - 1527, /* GL_TEXTURE1 */ - 1549, /* GL_TEXTURE2 */ - 1571, /* GL_TEXTURE3 */ - 1577, /* GL_TEXTURE4 */ - 1579, /* GL_TEXTURE5 */ - 1581, /* GL_TEXTURE6 */ - 1583, /* GL_TEXTURE7 */ - 1585, /* GL_TEXTURE8 */ - 1587, /* GL_TEXTURE9 */ - 1528, /* GL_TEXTURE10 */ - 1530, /* GL_TEXTURE11 */ - 1532, /* GL_TEXTURE12 */ - 1534, /* GL_TEXTURE13 */ - 1536, /* GL_TEXTURE14 */ - 1538, /* GL_TEXTURE15 */ - 1540, /* GL_TEXTURE16 */ - 1542, /* GL_TEXTURE17 */ - 1544, /* GL_TEXTURE18 */ - 1546, /* GL_TEXTURE19 */ - 1550, /* GL_TEXTURE20 */ - 1552, /* GL_TEXTURE21 */ - 1554, /* GL_TEXTURE22 */ - 1556, /* GL_TEXTURE23 */ - 1558, /* GL_TEXTURE24 */ - 1560, /* GL_TEXTURE25 */ - 1562, /* GL_TEXTURE26 */ - 1564, /* GL_TEXTURE27 */ - 1566, /* GL_TEXTURE28 */ - 1568, /* GL_TEXTURE29 */ - 1572, /* GL_TEXTURE30 */ - 1574, /* GL_TEXTURE31 */ + 1530, /* GL_TEXTURE0 */ + 1532, /* GL_TEXTURE1 */ + 1554, /* GL_TEXTURE2 */ + 1576, /* GL_TEXTURE3 */ + 1582, /* GL_TEXTURE4 */ + 1584, /* GL_TEXTURE5 */ + 1586, /* GL_TEXTURE6 */ + 1588, /* GL_TEXTURE7 */ + 1590, /* GL_TEXTURE8 */ + 1592, /* GL_TEXTURE9 */ + 1533, /* GL_TEXTURE10 */ + 1535, /* GL_TEXTURE11 */ + 1537, /* GL_TEXTURE12 */ + 1539, /* GL_TEXTURE13 */ + 1541, /* GL_TEXTURE14 */ + 1543, /* GL_TEXTURE15 */ + 1545, /* GL_TEXTURE16 */ + 1547, /* GL_TEXTURE17 */ + 1549, /* GL_TEXTURE18 */ + 1551, /* GL_TEXTURE19 */ + 1555, /* GL_TEXTURE20 */ + 1557, /* GL_TEXTURE21 */ + 1559, /* GL_TEXTURE22 */ + 1561, /* GL_TEXTURE23 */ + 1563, /* GL_TEXTURE24 */ + 1565, /* GL_TEXTURE25 */ + 1567, /* GL_TEXTURE26 */ + 1569, /* GL_TEXTURE27 */ + 1571, /* GL_TEXTURE28 */ + 1573, /* GL_TEXTURE29 */ + 1577, /* GL_TEXTURE30 */ + 1579, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ - 130, /* GL_CLIENT_ACTIVE_TEXTURE */ - 916, /* GL_MAX_TEXTURE_UNITS */ - 1714, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1717, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1719, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1711, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1513, /* GL_SUBTRACT */ - 904, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - 244, /* GL_COMPRESSED_ALPHA */ - 248, /* GL_COMPRESSED_LUMINANCE */ - 249, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - 246, /* GL_COMPRESSED_INTENSITY */ - 252, /* GL_COMPRESSED_RGB */ - 253, /* GL_COMPRESSED_RGBA */ - 1632, /* GL_TEXTURE_COMPRESSION_HINT */ - 1694, /* GL_TEXTURE_RECTANGLE_ARB */ - 1604, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1261, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 902, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 366, /* GL_DEPTH_STENCIL */ - 1739, /* GL_UNSIGNED_INT_24_8 */ - 912, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1685, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 913, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1661, /* GL_TEXTURE_FILTER_CONTROL */ - 1676, /* GL_TEXTURE_LOD_BIAS */ - 229, /* GL_COMBINE4 */ - 906, /* GL_MAX_SHININESS_NV */ - 907, /* GL_MAX_SPOT_EXPONENT_NV */ - 615, /* GL_INCR_WRAP */ - 339, /* GL_DECR_WRAP */ - 958, /* GL_MODELVIEW1_ARB */ - 1014, /* GL_NORMAL_MAP */ - 1292, /* GL_REFLECTION_MAP */ - 1641, /* GL_TEXTURE_CUBE_MAP */ - 1602, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1649, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1643, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1651, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1645, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1653, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1647, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1259, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 858, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 993, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 518, /* GL_FOG_DISTANCE_MODE_NV */ - 470, /* GL_EYE_RADIAL_NV */ - 469, /* GL_EYE_PLANE_ABSOLUTE_NV */ - 228, /* GL_COMBINE */ - 235, /* GL_COMBINE_RGB */ - 230, /* GL_COMBINE_ALPHA */ - 1359, /* GL_RGB_SCALE */ + 132, /* GL_CLIENT_ACTIVE_TEXTURE */ + 918, /* GL_MAX_TEXTURE_UNITS */ + 1722, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1725, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1727, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1719, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1518, /* GL_SUBTRACT */ + 906, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 246, /* GL_COMPRESSED_ALPHA */ + 250, /* GL_COMPRESSED_LUMINANCE */ + 251, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 248, /* GL_COMPRESSED_INTENSITY */ + 254, /* GL_COMPRESSED_RGB */ + 255, /* GL_COMPRESSED_RGBA */ + 1637, /* GL_TEXTURE_COMPRESSION_HINT */ + 1701, /* GL_TEXTURE_RECTANGLE_ARB */ + 1609, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1263, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 904, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 368, /* GL_DEPTH_STENCIL */ + 1747, /* GL_UNSIGNED_INT_24_8 */ + 914, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1690, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 915, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1666, /* GL_TEXTURE_FILTER_CONTROL */ + 1681, /* GL_TEXTURE_LOD_BIAS */ + 231, /* GL_COMBINE4 */ + 908, /* GL_MAX_SHININESS_NV */ + 909, /* GL_MAX_SPOT_EXPONENT_NV */ + 617, /* GL_INCR_WRAP */ + 341, /* GL_DECR_WRAP */ + 960, /* GL_MODELVIEW1_ARB */ + 1016, /* GL_NORMAL_MAP */ + 1294, /* GL_REFLECTION_MAP */ + 1646, /* GL_TEXTURE_CUBE_MAP */ + 1607, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1654, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1648, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1656, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1650, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1658, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1652, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1261, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 860, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 995, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 520, /* GL_FOG_DISTANCE_MODE_NV */ + 472, /* GL_EYE_RADIAL_NV */ + 471, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 230, /* GL_COMBINE */ + 237, /* GL_COMBINE_RGB */ + 232, /* GL_COMBINE_ALPHA */ + 1361, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 643, /* GL_INTERPOLATE */ - 267, /* GL_CONSTANT */ - 1208, /* GL_PRIMARY_COLOR */ - 1205, /* GL_PREVIOUS */ - 1430, /* GL_SOURCE0_RGB */ - 1436, /* GL_SOURCE1_RGB */ - 1442, /* GL_SOURCE2_RGB */ - 1446, /* GL_SOURCE3_RGB_NV */ - 1427, /* GL_SOURCE0_ALPHA */ - 1433, /* GL_SOURCE1_ALPHA */ - 1439, /* GL_SOURCE2_ALPHA */ - 1445, /* GL_SOURCE3_ALPHA_NV */ - 1050, /* GL_OPERAND0_RGB */ - 1056, /* GL_OPERAND1_RGB */ - 1062, /* GL_OPERAND2_RGB */ - 1066, /* GL_OPERAND3_RGB_NV */ - 1047, /* GL_OPERAND0_ALPHA */ - 1053, /* GL_OPERAND1_ALPHA */ - 1059, /* GL_OPERAND2_ALPHA */ - 1065, /* GL_OPERAND3_ALPHA_NV */ - 1763, /* GL_VERTEX_ARRAY_BINDING */ - 1828, /* GL_YCBCR_422_APPLE */ - 1752, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1754, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1417, /* GL_SLICE_ACCUM_SUN */ - 1267, /* GL_QUAD_MESH_SUN */ - 1723, /* GL_TRIANGLE_MESH_SUN */ - 1802, /* GL_VERTEX_PROGRAM_ARB */ - 1813, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1789, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1795, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1797, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1799, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 330, /* GL_CURRENT_VERTEX_ATTRIB */ - 1221, /* GL_PROGRAM_LENGTH_ARB */ - 1235, /* GL_PROGRAM_STRING_ARB */ - 980, /* GL_MODELVIEW_PROJECTION_NV */ - 610, /* GL_IDENTITY_NV */ - 657, /* GL_INVERSE_NV */ - 1716, /* GL_TRANSPOSE_NV */ - 658, /* GL_INVERSE_TRANSPOSE_NV */ - 888, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 887, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 795, /* GL_MATRIX0_NV */ - 807, /* GL_MATRIX1_NV */ - 819, /* GL_MATRIX2_NV */ - 823, /* GL_MATRIX3_NV */ - 825, /* GL_MATRIX4_NV */ - 827, /* GL_MATRIX5_NV */ - 829, /* GL_MATRIX6_NV */ - 831, /* GL_MATRIX7_NV */ - 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 311, /* GL_CURRENT_MATRIX_ARB */ - 1805, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1808, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1233, /* GL_PROGRAM_PARAMETER_NV */ - 1793, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1237, /* GL_PROGRAM_TARGET_NV */ - 1234, /* GL_PROGRAM_RESIDENT_NV */ - 1708, /* GL_TRACK_MATRIX_NV */ - 1709, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1803, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1215, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 351, /* GL_DEPTH_CLAMP_NV */ - 1771, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1778, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1779, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1780, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1781, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1782, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1783, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1784, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1785, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1786, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1772, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1773, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1774, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1775, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1776, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1777, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1214, /* GL_PROGRAM_BINDING_ARB */ - 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1630, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1627, /* GL_TEXTURE_COMPRESSED */ - 1019, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - 266, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 928, /* GL_MAX_VERTEX_UNITS_ARB */ + 645, /* GL_INTERPOLATE */ + 269, /* GL_CONSTANT */ + 1210, /* GL_PRIMARY_COLOR */ + 1207, /* GL_PREVIOUS */ + 1432, /* GL_SOURCE0_RGB */ + 1438, /* GL_SOURCE1_RGB */ + 1444, /* GL_SOURCE2_RGB */ + 1448, /* GL_SOURCE3_RGB_NV */ + 1429, /* GL_SOURCE0_ALPHA */ + 1435, /* GL_SOURCE1_ALPHA */ + 1441, /* GL_SOURCE2_ALPHA */ + 1447, /* GL_SOURCE3_ALPHA_NV */ + 1052, /* GL_OPERAND0_RGB */ + 1058, /* GL_OPERAND1_RGB */ + 1064, /* GL_OPERAND2_RGB */ + 1068, /* GL_OPERAND3_RGB_NV */ + 1049, /* GL_OPERAND0_ALPHA */ + 1055, /* GL_OPERAND1_ALPHA */ + 1061, /* GL_OPERAND2_ALPHA */ + 1067, /* GL_OPERAND3_ALPHA_NV */ + 1771, /* GL_VERTEX_ARRAY_BINDING */ + 1699, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1700, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1836, /* GL_YCBCR_422_APPLE */ + 1760, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1762, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1708, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1509, /* GL_STORAGE_PRIVATE_APPLE */ + 1508, /* GL_STORAGE_CACHED_APPLE */ + 1510, /* GL_STORAGE_SHARED_APPLE */ + 1419, /* GL_SLICE_ACCUM_SUN */ + 1269, /* GL_QUAD_MESH_SUN */ + 1731, /* GL_TRIANGLE_MESH_SUN */ + 1810, /* GL_VERTEX_PROGRAM_ARB */ + 1821, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1797, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1803, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1805, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1807, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 332, /* GL_CURRENT_VERTEX_ATTRIB */ + 1223, /* GL_PROGRAM_LENGTH_ARB */ + 1237, /* GL_PROGRAM_STRING_ARB */ + 982, /* GL_MODELVIEW_PROJECTION_NV */ + 612, /* GL_IDENTITY_NV */ + 659, /* GL_INVERSE_NV */ + 1724, /* GL_TRANSPOSE_NV */ + 660, /* GL_INVERSE_TRANSPOSE_NV */ + 890, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 889, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 797, /* GL_MATRIX0_NV */ + 809, /* GL_MATRIX1_NV */ + 821, /* GL_MATRIX2_NV */ + 825, /* GL_MATRIX3_NV */ + 827, /* GL_MATRIX4_NV */ + 829, /* GL_MATRIX5_NV */ + 831, /* GL_MATRIX6_NV */ + 833, /* GL_MATRIX7_NV */ + 316, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 313, /* GL_CURRENT_MATRIX_ARB */ + 1813, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1816, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1235, /* GL_PROGRAM_PARAMETER_NV */ + 1801, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1239, /* GL_PROGRAM_TARGET_NV */ + 1236, /* GL_PROGRAM_RESIDENT_NV */ + 1716, /* GL_TRACK_MATRIX_NV */ + 1717, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1811, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1217, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 353, /* GL_DEPTH_CLAMP_NV */ + 1779, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1786, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1787, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1788, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1789, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1790, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1791, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1792, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1793, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1794, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1780, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1781, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1782, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1783, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1784, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1785, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 745, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 752, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 753, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 754, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 755, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 756, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 746, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 747, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 748, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 749, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 750, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 751, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 772, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 779, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 780, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 781, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 782, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 783, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 784, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1216, /* GL_PROGRAM_BINDING_ARB */ + 786, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 773, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 774, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 775, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 776, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 777, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 778, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1635, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1632, /* GL_TEXTURE_COMPRESSED */ + 1021, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 268, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 930, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1823, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1801, /* GL_VERTEX_BLEND_ARB */ - 332, /* GL_CURRENT_WEIGHT_ARB */ - 1822, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1821, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1820, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1819, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1816, /* GL_WEIGHT_ARRAY_ARB */ - 379, /* GL_DOT3_RGB */ - 380, /* GL_DOT3_RGBA */ - 260, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - 255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 988, /* GL_MULTISAMPLE_3DFX */ - 1380, /* GL_SAMPLE_BUFFERS_3DFX */ - 1371, /* GL_SAMPLES_3DFX */ - 969, /* GL_MODELVIEW2_ARB */ - 972, /* GL_MODELVIEW3_ARB */ - 973, /* GL_MODELVIEW4_ARB */ - 974, /* GL_MODELVIEW5_ARB */ - 975, /* GL_MODELVIEW6_ARB */ - 976, /* GL_MODELVIEW7_ARB */ - 977, /* GL_MODELVIEW8_ARB */ - 978, /* GL_MODELVIEW9_ARB */ - 948, /* GL_MODELVIEW10_ARB */ - 949, /* GL_MODELVIEW11_ARB */ - 950, /* GL_MODELVIEW12_ARB */ - 951, /* GL_MODELVIEW13_ARB */ - 952, /* GL_MODELVIEW14_ARB */ - 953, /* GL_MODELVIEW15_ARB */ - 954, /* GL_MODELVIEW16_ARB */ - 955, /* GL_MODELVIEW17_ARB */ - 956, /* GL_MODELVIEW18_ARB */ - 957, /* GL_MODELVIEW19_ARB */ - 959, /* GL_MODELVIEW20_ARB */ - 960, /* GL_MODELVIEW21_ARB */ - 961, /* GL_MODELVIEW22_ARB */ - 962, /* GL_MODELVIEW23_ARB */ - 963, /* GL_MODELVIEW24_ARB */ - 964, /* GL_MODELVIEW25_ARB */ - 965, /* GL_MODELVIEW26_ARB */ - 966, /* GL_MODELVIEW27_ARB */ - 967, /* GL_MODELVIEW28_ARB */ - 968, /* GL_MODELVIEW29_ARB */ - 970, /* GL_MODELVIEW30_ARB */ - 971, /* GL_MODELVIEW31_ARB */ - 384, /* GL_DOT3_RGB_EXT */ - 382, /* GL_DOT3_RGBA_EXT */ - 942, /* GL_MIRROR_CLAMP_EXT */ - 945, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 983, /* GL_MODULATE_ADD_ATI */ - 984, /* GL_MODULATE_SIGNED_ADD_ATI */ - 985, /* GL_MODULATE_SUBTRACT_ATI */ - 1829, /* GL_YCBCR_MESA */ - 1074, /* GL_PACK_INVERT_MESA */ - 335, /* GL_DEBUG_OBJECT_MESA */ - 336, /* GL_DEBUG_PRINT_MESA */ - 334, /* GL_DEBUG_ASSERT_MESA */ - 107, /* GL_BUFFER_SIZE */ - 109, /* GL_BUFFER_USAGE */ - 113, /* GL_BUMP_ROT_MATRIX_ATI */ - 114, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - 112, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - 116, /* GL_BUMP_TEX_UNITS_ATI */ - 443, /* GL_DUDV_ATI */ - 442, /* GL_DU8DV8_ATI */ - 111, /* GL_BUMP_ENVMAP_ATI */ - 115, /* GL_BUMP_TARGET_ATI */ - 1478, /* GL_STENCIL_BACK_FUNC */ - 1476, /* GL_STENCIL_BACK_FAIL */ - 1480, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1482, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 527, /* GL_FRAGMENT_PROGRAM_ARB */ - 1212, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1240, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1239, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1224, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1230, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1229, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 877, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 900, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 899, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 890, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 896, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 895, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 860, /* GL_MAX_DRAW_BUFFERS */ - 388, /* GL_DRAW_BUFFER0 */ - 391, /* GL_DRAW_BUFFER1 */ - 412, /* GL_DRAW_BUFFER2 */ - 415, /* GL_DRAW_BUFFER3 */ - 418, /* GL_DRAW_BUFFER4 */ - 421, /* GL_DRAW_BUFFER5 */ - 424, /* GL_DRAW_BUFFER6 */ - 427, /* GL_DRAW_BUFFER7 */ - 430, /* GL_DRAW_BUFFER8 */ - 433, /* GL_DRAW_BUFFER9 */ - 392, /* GL_DRAW_BUFFER10 */ - 395, /* GL_DRAW_BUFFER11 */ - 398, /* GL_DRAW_BUFFER12 */ - 401, /* GL_DRAW_BUFFER13 */ - 404, /* GL_DRAW_BUFFER14 */ - 407, /* GL_DRAW_BUFFER15 */ + 1831, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1809, /* GL_VERTEX_BLEND_ARB */ + 334, /* GL_CURRENT_WEIGHT_ARB */ + 1830, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1829, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1828, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1827, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1824, /* GL_WEIGHT_ARRAY_ARB */ + 381, /* GL_DOT3_RGB */ + 382, /* GL_DOT3_RGBA */ + 262, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 257, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 990, /* GL_MULTISAMPLE_3DFX */ + 1382, /* GL_SAMPLE_BUFFERS_3DFX */ + 1373, /* GL_SAMPLES_3DFX */ + 971, /* GL_MODELVIEW2_ARB */ + 974, /* GL_MODELVIEW3_ARB */ + 975, /* GL_MODELVIEW4_ARB */ + 976, /* GL_MODELVIEW5_ARB */ + 977, /* GL_MODELVIEW6_ARB */ + 978, /* GL_MODELVIEW7_ARB */ + 979, /* GL_MODELVIEW8_ARB */ + 980, /* GL_MODELVIEW9_ARB */ + 950, /* GL_MODELVIEW10_ARB */ + 951, /* GL_MODELVIEW11_ARB */ + 952, /* GL_MODELVIEW12_ARB */ + 953, /* GL_MODELVIEW13_ARB */ + 954, /* GL_MODELVIEW14_ARB */ + 955, /* GL_MODELVIEW15_ARB */ + 956, /* GL_MODELVIEW16_ARB */ + 957, /* GL_MODELVIEW17_ARB */ + 958, /* GL_MODELVIEW18_ARB */ + 959, /* GL_MODELVIEW19_ARB */ + 961, /* GL_MODELVIEW20_ARB */ + 962, /* GL_MODELVIEW21_ARB */ + 963, /* GL_MODELVIEW22_ARB */ + 964, /* GL_MODELVIEW23_ARB */ + 965, /* GL_MODELVIEW24_ARB */ + 966, /* GL_MODELVIEW25_ARB */ + 967, /* GL_MODELVIEW26_ARB */ + 968, /* GL_MODELVIEW27_ARB */ + 969, /* GL_MODELVIEW28_ARB */ + 970, /* GL_MODELVIEW29_ARB */ + 972, /* GL_MODELVIEW30_ARB */ + 973, /* GL_MODELVIEW31_ARB */ + 386, /* GL_DOT3_RGB_EXT */ + 384, /* GL_DOT3_RGBA_EXT */ + 944, /* GL_MIRROR_CLAMP_EXT */ + 947, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 985, /* GL_MODULATE_ADD_ATI */ + 986, /* GL_MODULATE_SIGNED_ADD_ATI */ + 987, /* GL_MODULATE_SUBTRACT_ATI */ + 1837, /* GL_YCBCR_MESA */ + 1076, /* GL_PACK_INVERT_MESA */ + 337, /* GL_DEBUG_OBJECT_MESA */ + 338, /* GL_DEBUG_PRINT_MESA */ + 336, /* GL_DEBUG_ASSERT_MESA */ + 109, /* GL_BUFFER_SIZE */ + 111, /* GL_BUFFER_USAGE */ + 115, /* GL_BUMP_ROT_MATRIX_ATI */ + 116, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + 114, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + 118, /* GL_BUMP_TEX_UNITS_ATI */ + 445, /* GL_DUDV_ATI */ + 444, /* GL_DU8DV8_ATI */ + 113, /* GL_BUMP_ENVMAP_ATI */ + 117, /* GL_BUMP_TARGET_ATI */ + 1480, /* GL_STENCIL_BACK_FUNC */ + 1478, /* GL_STENCIL_BACK_FAIL */ + 1482, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1484, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 529, /* GL_FRAGMENT_PROGRAM_ARB */ + 1214, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1242, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1241, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1226, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1232, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1231, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 879, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 902, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 901, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 892, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 898, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 897, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 862, /* GL_MAX_DRAW_BUFFERS */ + 390, /* GL_DRAW_BUFFER0 */ + 393, /* GL_DRAW_BUFFER1 */ + 414, /* GL_DRAW_BUFFER2 */ + 417, /* GL_DRAW_BUFFER3 */ + 420, /* GL_DRAW_BUFFER4 */ + 423, /* GL_DRAW_BUFFER5 */ + 426, /* GL_DRAW_BUFFER6 */ + 429, /* GL_DRAW_BUFFER7 */ + 432, /* GL_DRAW_BUFFER8 */ + 435, /* GL_DRAW_BUFFER9 */ + 394, /* GL_DRAW_BUFFER10 */ + 397, /* GL_DRAW_BUFFER11 */ + 400, /* GL_DRAW_BUFFER12 */ + 403, /* GL_DRAW_BUFFER13 */ + 406, /* GL_DRAW_BUFFER14 */ + 409, /* GL_DRAW_BUFFER15 */ 81, /* GL_BLEND_EQUATION_ALPHA */ - 840, /* GL_MATRIX_PALETTE_ARB */ - 871, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 874, /* GL_MAX_PALETTE_MATRICES_ARB */ - 317, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 834, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 312, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 836, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 838, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 837, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 835, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1656, /* GL_TEXTURE_DEPTH_SIZE */ - 372, /* GL_DEPTH_TEXTURE_MODE */ - 1622, /* GL_TEXTURE_COMPARE_MODE */ - 1620, /* GL_TEXTURE_COMPARE_FUNC */ - 239, /* GL_COMPARE_R_TO_TEXTURE */ - 1146, /* GL_POINT_SPRITE */ - 292, /* GL_COORD_REPLACE */ - 1150, /* GL_POINT_SPRITE_R_MODE_NV */ - 1269, /* GL_QUERY_COUNTER_BITS */ - 319, /* GL_CURRENT_QUERY */ - 1271, /* GL_QUERY_RESULT */ - 1273, /* GL_QUERY_RESULT_AVAILABLE */ - 922, /* GL_MAX_VERTEX_ATTRIBS */ - 1791, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 908, /* GL_MAX_TEXTURE_COORDS */ - 910, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1217, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1219, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1218, /* GL_PROGRAM_FORMAT_ARB */ - 1702, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 349, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 348, /* GL_DEPTH_BOUNDS_EXT */ + 842, /* GL_MATRIX_PALETTE_ARB */ + 873, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 876, /* GL_MAX_PALETTE_MATRICES_ARB */ + 319, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 836, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 314, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 838, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 840, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 839, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 837, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1661, /* GL_TEXTURE_DEPTH_SIZE */ + 374, /* GL_DEPTH_TEXTURE_MODE */ + 1627, /* GL_TEXTURE_COMPARE_MODE */ + 1625, /* GL_TEXTURE_COMPARE_FUNC */ + 241, /* GL_COMPARE_R_TO_TEXTURE */ + 1148, /* GL_POINT_SPRITE */ + 294, /* GL_COORD_REPLACE */ + 1152, /* GL_POINT_SPRITE_R_MODE_NV */ + 1271, /* GL_QUERY_COUNTER_BITS */ + 321, /* GL_CURRENT_QUERY */ + 1273, /* GL_QUERY_RESULT */ + 1275, /* GL_QUERY_RESULT_AVAILABLE */ + 924, /* GL_MAX_VERTEX_ATTRIBS */ + 1799, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 372, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 371, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 910, /* GL_MAX_TEXTURE_COORDS */ + 912, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1219, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1221, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1220, /* GL_PROGRAM_FORMAT_ARB */ + 1710, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 351, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 350, /* GL_DEPTH_BOUNDS_EXT */ 52, /* GL_ARRAY_BUFFER */ - 456, /* GL_ELEMENT_ARRAY_BUFFER */ + 458, /* GL_ELEMENT_ARRAY_BUFFER */ 53, /* GL_ARRAY_BUFFER_BINDING */ - 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1765, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1009, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - 146, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 619, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1635, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1392, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 505, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1817, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1787, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1220, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 883, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1226, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 892, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1238, /* GL_PROGRAM_TEMPORARIES_ARB */ - 898, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1228, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 894, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1232, /* GL_PROGRAM_PARAMETERS_ARB */ - 897, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1227, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 893, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1213, /* GL_PROGRAM_ATTRIBS_ARB */ - 878, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1225, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 891, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1211, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 876, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1223, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 889, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 884, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 880, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1241, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1713, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1282, /* GL_READ_ONLY */ - 1825, /* GL_WRITE_ONLY */ - 1284, /* GL_READ_WRITE */ + 459, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1773, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1011, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 148, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 621, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1640, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 454, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1394, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 507, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1825, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1795, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1222, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 885, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1228, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 894, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1240, /* GL_PROGRAM_TEMPORARIES_ARB */ + 900, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1230, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 896, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1234, /* GL_PROGRAM_PARAMETERS_ARB */ + 899, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1229, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 895, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1215, /* GL_PROGRAM_ATTRIBS_ARB */ + 880, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1227, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 893, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1213, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 878, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1225, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 891, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 886, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 882, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1243, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1721, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1284, /* GL_READ_ONLY */ + 1833, /* GL_WRITE_ONLY */ + 1286, /* GL_READ_WRITE */ 101, /* GL_BUFFER_ACCESS */ - 103, /* GL_BUFFER_MAPPED */ - 105, /* GL_BUFFER_MAP_POINTER */ - 1707, /* GL_TIME_ELAPSED_EXT */ - 794, /* GL_MATRIX0_ARB */ - 806, /* GL_MATRIX1_ARB */ - 818, /* GL_MATRIX2_ARB */ - 822, /* GL_MATRIX3_ARB */ - 824, /* GL_MATRIX4_ARB */ - 826, /* GL_MATRIX5_ARB */ - 828, /* GL_MATRIX6_ARB */ - 830, /* GL_MATRIX7_ARB */ - 832, /* GL_MATRIX8_ARB */ - 833, /* GL_MATRIX9_ARB */ - 796, /* GL_MATRIX10_ARB */ - 797, /* GL_MATRIX11_ARB */ - 798, /* GL_MATRIX12_ARB */ - 799, /* GL_MATRIX13_ARB */ - 800, /* GL_MATRIX14_ARB */ - 801, /* GL_MATRIX15_ARB */ - 802, /* GL_MATRIX16_ARB */ - 803, /* GL_MATRIX17_ARB */ - 804, /* GL_MATRIX18_ARB */ - 805, /* GL_MATRIX19_ARB */ - 808, /* GL_MATRIX20_ARB */ - 809, /* GL_MATRIX21_ARB */ - 810, /* GL_MATRIX22_ARB */ - 811, /* GL_MATRIX23_ARB */ - 812, /* GL_MATRIX24_ARB */ - 813, /* GL_MATRIX25_ARB */ - 814, /* GL_MATRIX26_ARB */ - 815, /* GL_MATRIX27_ARB */ - 816, /* GL_MATRIX28_ARB */ - 817, /* GL_MATRIX29_ARB */ - 820, /* GL_MATRIX30_ARB */ - 821, /* GL_MATRIX31_ARB */ - 1508, /* GL_STREAM_DRAW */ - 1510, /* GL_STREAM_READ */ - 1506, /* GL_STREAM_COPY */ - 1469, /* GL_STATIC_DRAW */ - 1471, /* GL_STATIC_READ */ - 1467, /* GL_STATIC_COPY */ - 446, /* GL_DYNAMIC_DRAW */ - 448, /* GL_DYNAMIC_READ */ - 444, /* GL_DYNAMIC_COPY */ - 1114, /* GL_PIXEL_PACK_BUFFER */ - 1118, /* GL_PIXEL_UNPACK_BUFFER */ - 1115, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1119, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - 343, /* GL_DEPTH24_STENCIL8 */ - 1700, /* GL_TEXTURE_STENCIL_SIZE */ - 881, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - 879, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 882, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 886, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 885, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 843, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1502, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 104, /* GL_BUFFER_MAPPED */ + 106, /* GL_BUFFER_MAP_POINTER */ + 1715, /* GL_TIME_ELAPSED_EXT */ + 796, /* GL_MATRIX0_ARB */ + 808, /* GL_MATRIX1_ARB */ + 820, /* GL_MATRIX2_ARB */ + 824, /* GL_MATRIX3_ARB */ + 826, /* GL_MATRIX4_ARB */ + 828, /* GL_MATRIX5_ARB */ + 830, /* GL_MATRIX6_ARB */ + 832, /* GL_MATRIX7_ARB */ + 834, /* GL_MATRIX8_ARB */ + 835, /* GL_MATRIX9_ARB */ + 798, /* GL_MATRIX10_ARB */ + 799, /* GL_MATRIX11_ARB */ + 800, /* GL_MATRIX12_ARB */ + 801, /* GL_MATRIX13_ARB */ + 802, /* GL_MATRIX14_ARB */ + 803, /* GL_MATRIX15_ARB */ + 804, /* GL_MATRIX16_ARB */ + 805, /* GL_MATRIX17_ARB */ + 806, /* GL_MATRIX18_ARB */ + 807, /* GL_MATRIX19_ARB */ + 810, /* GL_MATRIX20_ARB */ + 811, /* GL_MATRIX21_ARB */ + 812, /* GL_MATRIX22_ARB */ + 813, /* GL_MATRIX23_ARB */ + 814, /* GL_MATRIX24_ARB */ + 815, /* GL_MATRIX25_ARB */ + 816, /* GL_MATRIX26_ARB */ + 817, /* GL_MATRIX27_ARB */ + 818, /* GL_MATRIX28_ARB */ + 819, /* GL_MATRIX29_ARB */ + 822, /* GL_MATRIX30_ARB */ + 823, /* GL_MATRIX31_ARB */ + 1513, /* GL_STREAM_DRAW */ + 1515, /* GL_STREAM_READ */ + 1511, /* GL_STREAM_COPY */ + 1471, /* GL_STATIC_DRAW */ + 1473, /* GL_STATIC_READ */ + 1469, /* GL_STATIC_COPY */ + 448, /* GL_DYNAMIC_DRAW */ + 450, /* GL_DYNAMIC_READ */ + 446, /* GL_DYNAMIC_COPY */ + 1116, /* GL_PIXEL_PACK_BUFFER */ + 1120, /* GL_PIXEL_UNPACK_BUFFER */ + 1117, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1121, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 345, /* GL_DEPTH24_STENCIL8 */ + 1707, /* GL_TEXTURE_STENCIL_SIZE */ + 883, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + 881, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 884, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 888, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 887, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 845, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1504, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 943, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1373, /* GL_SAMPLES_PASSED */ - 528, /* GL_FRAGMENT_SHADER */ - 1811, /* GL_VERTEX_SHADER */ - 1231, /* GL_PROGRAM_OBJECT_ARB */ - 1405, /* GL_SHADER_OBJECT_ARB */ - 867, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 926, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 920, /* GL_MAX_VARYING_FLOATS */ - 924, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 852, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1034, /* GL_OBJECT_TYPE_ARB */ - 1407, /* GL_SHADER_TYPE */ - 493, /* GL_FLOAT_VEC2 */ - 495, /* GL_FLOAT_VEC3 */ - 497, /* GL_FLOAT_VEC4 */ - 646, /* GL_INT_VEC2 */ - 648, /* GL_INT_VEC3 */ - 650, /* GL_INT_VEC4 */ + 945, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1375, /* GL_SAMPLES_PASSED */ + 108, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + 103, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + 530, /* GL_FRAGMENT_SHADER */ + 1819, /* GL_VERTEX_SHADER */ + 1233, /* GL_PROGRAM_OBJECT_ARB */ + 1407, /* GL_SHADER_OBJECT_ARB */ + 869, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 928, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 922, /* GL_MAX_VARYING_FLOATS */ + 926, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 854, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1036, /* GL_OBJECT_TYPE_ARB */ + 1409, /* GL_SHADER_TYPE */ + 495, /* GL_FLOAT_VEC2 */ + 497, /* GL_FLOAT_VEC3 */ + 499, /* GL_FLOAT_VEC4 */ + 648, /* GL_INT_VEC2 */ + 650, /* GL_INT_VEC3 */ + 652, /* GL_INT_VEC4 */ 93, /* GL_BOOL */ 95, /* GL_BOOL_VEC2 */ 97, /* GL_BOOL_VEC3 */ 99, /* GL_BOOL_VEC4 */ - 481, /* GL_FLOAT_MAT2 */ - 485, /* GL_FLOAT_MAT3 */ - 489, /* GL_FLOAT_MAT4 */ - 1364, /* GL_SAMPLER_1D */ - 1366, /* GL_SAMPLER_2D */ - 1368, /* GL_SAMPLER_3D */ - 1369, /* GL_SAMPLER_CUBE */ - 1365, /* GL_SAMPLER_1D_SHADOW */ - 1367, /* GL_SAMPLER_2D_SHADOW */ - 483, /* GL_FLOAT_MAT2x3 */ - 484, /* GL_FLOAT_MAT2x4 */ - 487, /* GL_FLOAT_MAT3x2 */ - 488, /* GL_FLOAT_MAT3x4 */ - 491, /* GL_FLOAT_MAT4x2 */ - 492, /* GL_FLOAT_MAT4x3 */ - 341, /* GL_DELETE_STATUS */ - 243, /* GL_COMPILE_STATUS */ - 701, /* GL_LINK_STATUS */ - 1759, /* GL_VALIDATE_STATUS */ - 631, /* GL_INFO_LOG_LENGTH */ + 483, /* GL_FLOAT_MAT2 */ + 487, /* GL_FLOAT_MAT3 */ + 491, /* GL_FLOAT_MAT4 */ + 1366, /* GL_SAMPLER_1D */ + 1368, /* GL_SAMPLER_2D */ + 1370, /* GL_SAMPLER_3D */ + 1371, /* GL_SAMPLER_CUBE */ + 1367, /* GL_SAMPLER_1D_SHADOW */ + 1369, /* GL_SAMPLER_2D_SHADOW */ + 485, /* GL_FLOAT_MAT2x3 */ + 486, /* GL_FLOAT_MAT2x4 */ + 489, /* GL_FLOAT_MAT3x2 */ + 490, /* GL_FLOAT_MAT3x4 */ + 493, /* GL_FLOAT_MAT4x2 */ + 494, /* GL_FLOAT_MAT4x3 */ + 343, /* GL_DELETE_STATUS */ + 245, /* GL_COMPILE_STATUS */ + 703, /* GL_LINK_STATUS */ + 1767, /* GL_VALIDATE_STATUS */ + 633, /* GL_INFO_LOG_LENGTH */ 55, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1406, /* GL_SHADER_SOURCE_LENGTH */ + 1408, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 530, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1409, /* GL_SHADING_LANGUAGE_VERSION */ - 318, /* GL_CURRENT_PROGRAM */ - 1083, /* GL_PALETTE4_RGB8_OES */ - 1085, /* GL_PALETTE4_RGBA8_OES */ - 1081, /* GL_PALETTE4_R5_G6_B5_OES */ - 1084, /* GL_PALETTE4_RGBA4_OES */ - 1082, /* GL_PALETTE4_RGB5_A1_OES */ - 1088, /* GL_PALETTE8_RGB8_OES */ - 1090, /* GL_PALETTE8_RGBA8_OES */ - 1086, /* GL_PALETTE8_R5_G6_B5_OES */ - 1089, /* GL_PALETTE8_RGBA4_OES */ - 1087, /* GL_PALETTE8_RGB5_A1_OES */ - 613, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 612, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1744, /* GL_UNSIGNED_NORMALIZED */ - 1590, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1252, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1592, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1255, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1598, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1600, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1461, /* GL_SRGB */ - 1462, /* GL_SRGB8 */ - 1464, /* GL_SRGB_ALPHA */ - 1463, /* GL_SRGB8_ALPHA8 */ - 1421, /* GL_SLUMINANCE_ALPHA */ - 1420, /* GL_SLUMINANCE8_ALPHA8 */ - 1418, /* GL_SLUMINANCE */ - 1419, /* GL_SLUMINANCE8 */ - 264, /* GL_COMPRESSED_SRGB */ - 265, /* GL_COMPRESSED_SRGB_ALPHA */ - 262, /* GL_COMPRESSED_SLUMINANCE */ - 263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1148, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 709, /* GL_LOWER_LEFT */ - 1756, /* GL_UPPER_LEFT */ - 1484, /* GL_STENCIL_BACK_REF */ - 1485, /* GL_STENCIL_BACK_VALUE_MASK */ - 1486, /* GL_STENCIL_BACK_WRITEMASK */ - 437, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1298, /* GL_RENDERBUFFER_BINDING_EXT */ - 1279, /* GL_READ_FRAMEBUFFER */ - 436, /* GL_DRAW_FRAMEBUFFER */ - 1280, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1308, /* GL_RENDERBUFFER_SAMPLES */ - 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 538, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 545, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 552, /* GL_FRAMEBUFFER_COMPLETE */ - 556, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 562, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 560, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 558, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 561, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 559, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 565, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 568, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 566, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 849, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - 152, /* GL_COLOR_ATTACHMENT0 */ - 154, /* GL_COLOR_ATTACHMENT1 */ - 168, /* GL_COLOR_ATTACHMENT2 */ - 170, /* GL_COLOR_ATTACHMENT3 */ - 172, /* GL_COLOR_ATTACHMENT4 */ - 174, /* GL_COLOR_ATTACHMENT5 */ - 176, /* GL_COLOR_ATTACHMENT6 */ - 178, /* GL_COLOR_ATTACHMENT7 */ - 180, /* GL_COLOR_ATTACHMENT8 */ - 182, /* GL_COLOR_ATTACHMENT9 */ - 155, /* GL_COLOR_ATTACHMENT10 */ - 157, /* GL_COLOR_ATTACHMENT11 */ - 159, /* GL_COLOR_ATTACHMENT12 */ - 161, /* GL_COLOR_ATTACHMENT13 */ - 163, /* GL_COLOR_ATTACHMENT14 */ - 165, /* GL_COLOR_ATTACHMENT15 */ - 344, /* GL_DEPTH_ATTACHMENT */ - 1474, /* GL_STENCIL_ATTACHMENT */ - 531, /* GL_FRAMEBUFFER */ - 1296, /* GL_RENDERBUFFER */ - 1310, /* GL_RENDERBUFFER_WIDTH */ - 1303, /* GL_RENDERBUFFER_HEIGHT */ - 1305, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1497, /* GL_STENCIL_INDEX_EXT */ - 1494, /* GL_STENCIL_INDEX1_EXT */ - 1495, /* GL_STENCIL_INDEX4_EXT */ - 1496, /* GL_STENCIL_INDEX8_EXT */ - 1493, /* GL_STENCIL_INDEX16_EXT */ - 1307, /* GL_RENDERBUFFER_RED_SIZE */ - 1302, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1299, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1297, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1300, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1309, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 564, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 905, /* GL_MAX_SAMPLES */ - 1266, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - 478, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - 661, /* GL_LAST_VERTEX_CONVENTION_EXT */ - 1245, /* GL_PROVOKING_VERTEX_EXT */ - 298, /* GL_COPY_READ_BUFFER */ - 299, /* GL_COPY_WRITE_BUFFER */ - 1357, /* GL_RGBA_SNORM */ - 1353, /* GL_RGBA8_SNORM */ - 1414, /* GL_SIGNED_NORMALIZED */ - 463, /* GL_EVAL_BIT */ - 1277, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 703, /* GL_LIST_BIT */ - 1606, /* GL_TEXTURE_BIT */ - 1388, /* GL_SCISSOR_BIT */ + 532, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1411, /* GL_SHADING_LANGUAGE_VERSION */ + 320, /* GL_CURRENT_PROGRAM */ + 1085, /* GL_PALETTE4_RGB8_OES */ + 1087, /* GL_PALETTE4_RGBA8_OES */ + 1083, /* GL_PALETTE4_R5_G6_B5_OES */ + 1086, /* GL_PALETTE4_RGBA4_OES */ + 1084, /* GL_PALETTE4_RGB5_A1_OES */ + 1090, /* GL_PALETTE8_RGB8_OES */ + 1092, /* GL_PALETTE8_RGBA8_OES */ + 1088, /* GL_PALETTE8_R5_G6_B5_OES */ + 1091, /* GL_PALETTE8_RGBA4_OES */ + 1089, /* GL_PALETTE8_RGB5_A1_OES */ + 615, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 614, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1752, /* GL_UNSIGNED_NORMALIZED */ + 1595, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1254, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1597, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1257, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1603, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1605, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1463, /* GL_SRGB */ + 1464, /* GL_SRGB8 */ + 1466, /* GL_SRGB_ALPHA */ + 1465, /* GL_SRGB8_ALPHA8 */ + 1423, /* GL_SLUMINANCE_ALPHA */ + 1422, /* GL_SLUMINANCE8_ALPHA8 */ + 1420, /* GL_SLUMINANCE */ + 1421, /* GL_SLUMINANCE8 */ + 266, /* GL_COMPRESSED_SRGB */ + 267, /* GL_COMPRESSED_SRGB_ALPHA */ + 264, /* GL_COMPRESSED_SLUMINANCE */ + 265, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + 1150, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 711, /* GL_LOWER_LEFT */ + 1764, /* GL_UPPER_LEFT */ + 1486, /* GL_STENCIL_BACK_REF */ + 1487, /* GL_STENCIL_BACK_VALUE_MASK */ + 1488, /* GL_STENCIL_BACK_WRITEMASK */ + 439, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + 1300, /* GL_RENDERBUFFER_BINDING_EXT */ + 1281, /* GL_READ_FRAMEBUFFER */ + 438, /* GL_DRAW_FRAMEBUFFER */ + 1282, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + 1310, /* GL_RENDERBUFFER_SAMPLES */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 554, /* GL_FRAMEBUFFER_COMPLETE */ + 558, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 564, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 562, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 560, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 563, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 561, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 567, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 570, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 568, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 851, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 154, /* GL_COLOR_ATTACHMENT0 */ + 156, /* GL_COLOR_ATTACHMENT1 */ + 170, /* GL_COLOR_ATTACHMENT2 */ + 172, /* GL_COLOR_ATTACHMENT3 */ + 174, /* GL_COLOR_ATTACHMENT4 */ + 176, /* GL_COLOR_ATTACHMENT5 */ + 178, /* GL_COLOR_ATTACHMENT6 */ + 180, /* GL_COLOR_ATTACHMENT7 */ + 182, /* GL_COLOR_ATTACHMENT8 */ + 184, /* GL_COLOR_ATTACHMENT9 */ + 157, /* GL_COLOR_ATTACHMENT10 */ + 159, /* GL_COLOR_ATTACHMENT11 */ + 161, /* GL_COLOR_ATTACHMENT12 */ + 163, /* GL_COLOR_ATTACHMENT13 */ + 165, /* GL_COLOR_ATTACHMENT14 */ + 167, /* GL_COLOR_ATTACHMENT15 */ + 346, /* GL_DEPTH_ATTACHMENT */ + 1476, /* GL_STENCIL_ATTACHMENT */ + 533, /* GL_FRAMEBUFFER */ + 1298, /* GL_RENDERBUFFER */ + 1312, /* GL_RENDERBUFFER_WIDTH */ + 1305, /* GL_RENDERBUFFER_HEIGHT */ + 1307, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1499, /* GL_STENCIL_INDEX_EXT */ + 1496, /* GL_STENCIL_INDEX1_EXT */ + 1497, /* GL_STENCIL_INDEX4_EXT */ + 1498, /* GL_STENCIL_INDEX8_EXT */ + 1495, /* GL_STENCIL_INDEX16_EXT */ + 1309, /* GL_RENDERBUFFER_RED_SIZE */ + 1304, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1301, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1299, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1302, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1311, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 566, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 907, /* GL_MAX_SAMPLES */ + 1268, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + 480, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + 663, /* GL_LAST_VERTEX_CONVENTION_EXT */ + 1247, /* GL_PROVOKING_VERTEX_EXT */ + 300, /* GL_COPY_READ_BUFFER */ + 301, /* GL_COPY_WRITE_BUFFER */ + 1359, /* GL_RGBA_SNORM */ + 1355, /* GL_RGBA8_SNORM */ + 1416, /* GL_SIGNED_NORMALIZED */ + 465, /* GL_EVAL_BIT */ + 1279, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 705, /* GL_LIST_BIT */ + 1611, /* GL_TEXTURE_BIT */ + 1390, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 990, /* GL_MULTISAMPLE_BIT */ + 992, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 12d74fa4fb..34c1e09ad8 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -999,18 +999,26 @@ gl_dispatch_functions_start: GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) GL_STUB(gl_dispatch_stub_773, _gloffset_BlitFramebufferEXT) HIDDEN(gl_dispatch_stub_773) + GL_STUB(gl_dispatch_stub_774, _gloffset_BufferParameteriAPPLE) + HIDDEN(gl_dispatch_stub_774) + GL_STUB(gl_dispatch_stub_775, _gloffset_FlushMappedBufferRangeAPPLE) + HIDDEN(gl_dispatch_stub_775) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_776, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_776) - GL_STUB(gl_dispatch_stub_777, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_777) - GL_STUB(gl_dispatch_stub_778, _gloffset_ProgramLocalParameters4fvEXT) + GL_STUB(gl_dispatch_stub_778, _gloffset_GetTexParameterPointervAPPLE) HIDDEN(gl_dispatch_stub_778) - GL_STUB(gl_dispatch_stub_779, _gloffset_GetQueryObjecti64vEXT) + GL_STUB(gl_dispatch_stub_779, _gloffset_TextureRangeAPPLE) HIDDEN(gl_dispatch_stub_779) - GL_STUB(gl_dispatch_stub_780, _gloffset_GetQueryObjectui64vEXT) + GL_STUB(gl_dispatch_stub_780, _gloffset_StencilFuncSeparateATI) HIDDEN(gl_dispatch_stub_780) + GL_STUB(gl_dispatch_stub_781, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_781) + GL_STUB(gl_dispatch_stub_782, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_782) + GL_STUB(gl_dispatch_stub_783, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_783) + GL_STUB(gl_dispatch_stub_784, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_784) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 44179ab607..10525d4c65 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -29277,12 +29277,88 @@ GL_PREFIX(_dispatch_stub_773): .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773) .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_774) + .type GL_PREFIX(_dispatch_stub_774), @function + HIDDEN(GL_PREFIX(_dispatch_stub_774)) +GL_PREFIX(_dispatch_stub_774): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_775) + .type GL_PREFIX(_dispatch_stub_775), @function + HIDDEN(GL_PREFIX(_dispatch_stub_775)) +GL_PREFIX(_dispatch_stub_775): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775) + + .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) .type GL_PREFIX(FramebufferTextureLayerEXT), @function GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6192(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29296,13 +29372,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6192(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6192(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29316,7 +29392,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6192(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) @@ -29327,37 +29403,113 @@ GL_PREFIX(FramebufferTextureLayerEXT): GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6200(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6200(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6200(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6200(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_776) - .type GL_PREFIX(_dispatch_stub_776), @function - HIDDEN(GL_PREFIX(_dispatch_stub_776)) -GL_PREFIX(_dispatch_stub_776): + .globl GL_PREFIX(_dispatch_stub_778) + .type GL_PREFIX(_dispatch_stub_778), @function + HIDDEN(GL_PREFIX(_dispatch_stub_778)) +GL_PREFIX(_dispatch_stub_778): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6208(%rax), %r11 + movq 6224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_779) + .type GL_PREFIX(_dispatch_stub_779), @function + HIDDEN(GL_PREFIX(_dispatch_stub_779)) +GL_PREFIX(_dispatch_stub_779): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_779), .-GL_PREFIX(_dispatch_stub_779) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_780) + .type GL_PREFIX(_dispatch_stub_780), @function + HIDDEN(GL_PREFIX(_dispatch_stub_780)) +GL_PREFIX(_dispatch_stub_780): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29371,13 +29523,13 @@ GL_PREFIX(_dispatch_stub_776): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6208(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29391,19 +29543,19 @@ GL_PREFIX(_dispatch_stub_776): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776) + .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_777) - .type GL_PREFIX(_dispatch_stub_777), @function - HIDDEN(GL_PREFIX(_dispatch_stub_777)) -GL_PREFIX(_dispatch_stub_777): + .globl GL_PREFIX(_dispatch_stub_781) + .type GL_PREFIX(_dispatch_stub_781), @function + HIDDEN(GL_PREFIX(_dispatch_stub_781)) +GL_PREFIX(_dispatch_stub_781): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6216(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29417,13 +29569,13 @@ GL_PREFIX(_dispatch_stub_777): popq %rdx popq %rsi popq %rdi - movq 6216(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6216(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29437,19 +29589,19 @@ GL_PREFIX(_dispatch_stub_777): popq %rdx popq %rsi popq %rdi - movq 6216(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777) + .size GL_PREFIX(_dispatch_stub_781), .-GL_PREFIX(_dispatch_stub_781) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_778) - .type GL_PREFIX(_dispatch_stub_778), @function - HIDDEN(GL_PREFIX(_dispatch_stub_778)) -GL_PREFIX(_dispatch_stub_778): + .globl GL_PREFIX(_dispatch_stub_782) + .type GL_PREFIX(_dispatch_stub_782), @function + HIDDEN(GL_PREFIX(_dispatch_stub_782)) +GL_PREFIX(_dispatch_stub_782): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6224(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29463,13 +29615,13 @@ GL_PREFIX(_dispatch_stub_778): popq %rdx popq %rsi popq %rdi - movq 6224(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6224(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29483,19 +29635,19 @@ GL_PREFIX(_dispatch_stub_778): popq %rdx popq %rsi popq %rdi - movq 6224(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778) + .size GL_PREFIX(_dispatch_stub_782), .-GL_PREFIX(_dispatch_stub_782) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_779) - .type GL_PREFIX(_dispatch_stub_779), @function - HIDDEN(GL_PREFIX(_dispatch_stub_779)) -GL_PREFIX(_dispatch_stub_779): + .globl GL_PREFIX(_dispatch_stub_783) + .type GL_PREFIX(_dispatch_stub_783), @function + HIDDEN(GL_PREFIX(_dispatch_stub_783)) +GL_PREFIX(_dispatch_stub_783): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6232(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29505,13 +29657,13 @@ GL_PREFIX(_dispatch_stub_779): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6232(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29521,19 +29673,19 @@ GL_PREFIX(_dispatch_stub_779): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_779), .-GL_PREFIX(_dispatch_stub_779) + .size GL_PREFIX(_dispatch_stub_783), .-GL_PREFIX(_dispatch_stub_783) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_780) - .type GL_PREFIX(_dispatch_stub_780), @function - HIDDEN(GL_PREFIX(_dispatch_stub_780)) -GL_PREFIX(_dispatch_stub_780): + .globl GL_PREFIX(_dispatch_stub_784) + .type GL_PREFIX(_dispatch_stub_784), @function + HIDDEN(GL_PREFIX(_dispatch_stub_784)) +GL_PREFIX(_dispatch_stub_784): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6240(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29543,13 +29695,13 @@ GL_PREFIX(_dispatch_stub_780): popq %rdx popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6240(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29559,10 +29711,10 @@ GL_PREFIX(_dispatch_stub_780): popq %rdx popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780) + .size GL_PREFIX(_dispatch_stub_784), .-GL_PREFIX(_dispatch_stub_784) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index fa25bf75cd..204175b72d 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -953,18 +953,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) GL_STUB(_dispatch_stub_773, _gloffset_BlitFramebufferEXT, _dispatch_stub_773@40) HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@40)) + GL_STUB(_dispatch_stub_774, _gloffset_BufferParameteriAPPLE, _dispatch_stub_774@12) + HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12)) + GL_STUB(_dispatch_stub_775, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_775@12) + HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@12)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_776, _gloffset_StencilFuncSeparateATI, _dispatch_stub_776@16) - HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16)) - GL_STUB(_dispatch_stub_777, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_777@16) - HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@16)) - GL_STUB(_dispatch_stub_778, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_778@16) - HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@16)) - GL_STUB(_dispatch_stub_779, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_779@12) + GL_STUB(_dispatch_stub_778, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_778@12) + HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@12)) + GL_STUB(_dispatch_stub_779, _gloffset_TextureRangeAPPLE, _dispatch_stub_779@12) HIDDEN(GL_PREFIX(_dispatch_stub_779, _dispatch_stub_779@12)) - GL_STUB(_dispatch_stub_780, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_780@12) - HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@12)) + GL_STUB(_dispatch_stub_780, _gloffset_StencilFuncSeparateATI, _dispatch_stub_780@16) + HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@16)) + GL_STUB(_dispatch_stub_781, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_781@16) + HIDDEN(GL_PREFIX(_dispatch_stub_781, _dispatch_stub_781@16)) + GL_STUB(_dispatch_stub_782, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_782@16) + HIDDEN(GL_PREFIX(_dispatch_stub_782, _dispatch_stub_782@16)) + GL_STUB(_dispatch_stub_783, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_783@12) + HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@12)) + GL_STUB(_dispatch_stub_784, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_784@12) + HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) |