diff options
author | Brian <brian.paul@tungstengraphics.com> | 2007-11-28 15:55:57 -0700 |
---|---|---|
committer | Brian <brian.paul@tungstengraphics.com> | 2007-11-29 08:13:16 -0700 |
commit | a2ab143b751b85ecb6b9807982ef6dab254f4b93 (patch) | |
tree | 7588ec8e9181b2c81d0ccf2009c8c85aa498809a /src | |
parent | a7e1b4456a08d84c976bd260d018ca88f35867e4 (diff) |
cleanups, comments
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/tnl/t_vb_program.c | 55 |
1 files changed, 28 insertions, 27 deletions
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 9323cc9c7e..cd49e9baf0 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -30,20 +30,20 @@ */ -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "macros.h" -#include "imports.h" +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" #include "shader/prog_instruction.h" #include "shader/prog_statevars.h" #include "shader/prog_execute.h" #include "swrast/s_context.h" #include "swrast/s_texfilter.h" -#include "tnl.h" -#include "t_context.h" -#include "t_pipeline.h" +#include "tnl/tnl.h" +#include "tnl/t_context.h" +#include "tnl/t_pipeline.h" @@ -63,18 +63,12 @@ struct vp_stage_data { #define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr)) -/** - * XXX the texture sampling code in this module is a bit of a hack. - * The texture sampling code is in swrast, though it doesn't have any - * real dependencies on the rest of swrast. It should probably be - * moved into main/ someday. - */ - -static void userclip( GLcontext *ctx, - GLvector4f *clip, - GLubyte *clipmask, - GLubyte *clipormask, - GLubyte *clipandmask ) +static void +userclip( GLcontext *ctx, + GLvector4f *clip, + GLubyte *clipmask, + GLubyte *clipormask, + GLubyte *clipandmask ) { GLuint p; @@ -172,6 +166,12 @@ do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store) } +/** + * XXX the texture sampling code in this module is a bit of a hack. + * The texture sampling code is in swrast, though it doesn't have any + * real dependencies on the rest of swrast. It should probably be + * moved into main/ someday. + */ static void vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, GLuint unit, GLfloat color[4]) @@ -270,6 +270,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) _mesa_load_state_parameters(ctx, program->Base.Parameters); } + /* make list of outputs to save some time below */ numOutputs = 0; for (i = 0; i < VERT_RESULT_MAX; i++) { if (program->Base.OutputsWritten & (1 << i)) { @@ -347,8 +348,9 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) if (program->IsPositionInvariant) { /* We need the exact same transform as in the fixed function path here - to guarantee invariance, depending on compiler optimization flags results - could be different otherwise */ + * to guarantee invariance, depending on compiler optimization flags + * results could be different otherwise. + */ VB->ClipPtr = TransformRaw( &store->results[0], &ctx->_ModelProjectMatrix, VB->AttribPtr[0] ); @@ -368,16 +370,15 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) break; } } - - - /* Setup the VB pointers so that the next pipeline stages get - * their data from the right place (the program output arrays). - */ else { + /* Setup the VB pointers so that the next pipeline stages get + * their data from the right place (the program output arrays). + */ VB->ClipPtr = &store->results[VERT_RESULT_HPOS]; VB->ClipPtr->size = 4; VB->ClipPtr->count = VB->Count; } + VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0]; VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0]; VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1]; |