diff options
author | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2009-10-31 20:46:59 +0100 |
---|---|---|
committer | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2009-10-31 20:51:09 +0100 |
commit | 1cc16e1b831cef8e1573cc998cee3e55179bb830 (patch) | |
tree | 631c2ee863ea4d896eb35740e5323d33c81f2003 /src | |
parent | 91232b7004d7a9fbf4f99bb9ec4e5eea8e1c6eef (diff) |
nv50: fix textures with block size != cpp
First, using width * block size as pitch is evidently
wrong if a block contains more than 1 texel.
For tiled textures, since a block occupies a contiguous
area of memory, y addressing in m2mf has to be done by
block index, not the y coordinate itself.
This should fix compressed textures.
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_miptree.c | 35 | ||||
-rw-r--r-- | src/gallium/drivers/nv50/nv50_transfer.c | 50 |
2 files changed, 48 insertions, 37 deletions
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 93479a0314..229a59cb74 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -26,6 +26,16 @@ #include "nv50_context.h" +static INLINE uint32_t +get_tile_mode(unsigned ny) +{ + if (ny > 32) return 4; + if (ny > 16) return 3; + if (ny > 8) return 2; + if (ny > 4) return 1; + return 0; +} + static struct pipe_texture * nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) { @@ -34,7 +44,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) struct pipe_texture *pt = &mt->base.base; unsigned width = tmp->width[0], height = tmp->height[0]; unsigned depth = tmp->depth[0]; - uint32_t tile_mode, tile_flags, tile_h; + uint32_t tile_flags; int ret, i, l; *pt = *tmp; @@ -57,13 +67,6 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) break; } - if (pt->height[0] > 32) tile_mode = 4; - else if (pt->height[0] > 16) tile_mode = 3; - else if (pt->height[0] > 8) tile_mode = 2; - else if (pt->height[0] > 4) tile_mode = 1; - else tile_mode = 0; - tile_h = 1 << (tile_mode + 2); - switch (pt->target) { case PIPE_TEXTURE_3D: mt->image_nr = pt->depth[0]; @@ -86,28 +89,22 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); - lvl->pitch = align(pt->width[l] * pt->block.size, 64); - lvl->tile_mode = tile_mode; + lvl->pitch = align(pt->nblocksx[l] * pt->block.size, 64); + lvl->tile_mode = get_tile_mode(pt->nblocksy[l]); width = MAX2(1, width >> 1); height = MAX2(1, height >> 1); depth = MAX2(1, depth >> 1); - - if (tile_mode && height <= (tile_h >> 1)) { - tile_mode--; - tile_h >>= 1; - } } for (i = 0; i < mt->image_nr; i++) { for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; int size; - tile_h = 1 << (lvl->tile_mode + 2); + unsigned tile_ny = 1 << (lvl->tile_mode + 2); - size = align(pt->width[l], 8) * pt->block.size; - size = align(size, 64); - size *= align(pt->height[l], tile_h); + size = align(pt->nblocksx[l] * pt->block.size, 64); + size *= align(pt->nblocksy[l], tile_ny); lvl->image_offset[i] = mt->total_size; diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index f1eb672336..9c008090b8 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -124,7 +124,7 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, struct nv50_miptree *mt = nv50_miptree(pt); struct nv50_miptree_level *lvl = &mt->level[level]; struct nv50_transfer *tx; - unsigned image = 0; + unsigned nx, ny, image = 0; int ret; if (pt->target == PIPE_TEXTURE_CUBE) @@ -142,9 +142,16 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->base.width = w; tx->base.height = h; tx->base.block = pt->block; - tx->base.nblocksx = pt->nblocksx[level]; - tx->base.nblocksy = pt->nblocksy[level]; - tx->base.stride = (w * pt->block.size); + if (!pt->nblocksx[level]) { + tx->base.nblocksx = pf_get_nblocksx(&pt->block, + pt->width[level]); + tx->base.nblocksy = pf_get_nblocksy(&pt->block, + pt->height[level]); + } else { + tx->base.nblocksx = pt->nblocksx[level]; + tx->base.nblocksy = pt->nblocksy[level]; + } + tx->base.stride = tx->base.nblocksx * pt->block.size; tx->base.usage = usage; tx->level_pitch = lvl->pitch; @@ -152,24 +159,28 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->level_height = mt->base.base.height[level]; tx->level_offset = lvl->image_offset[image]; tx->level_tiling = lvl->tile_mode; - tx->level_x = x; - tx->level_y = y; + tx->level_x = pf_get_nblocksx(&tx->base.block, x); + tx->level_y = pf_get_nblocksy(&tx->base.block, y); ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, - w * pt->block.size * h, &tx->bo); + tx->base.nblocksy * tx->base.stride, &tx->bo); if (ret) { FREE(tx); return NULL; } if (usage & PIPE_TRANSFER_READ) { + nx = pf_get_nblocksx(&tx->base.block, tx->base.width); + ny = pf_get_nblocksy(&tx->base.block, tx->base.height); + nv50_transfer_rect_m2mf(pscreen, mt->base.bo, tx->level_offset, tx->level_pitch, tx->level_tiling, x, y, - tx->level_width, tx->level_height, - tx->bo, 0, tx->base.stride, - tx->bo->tile_mode, 0, 0, - tx->base.width, tx->base.height, - tx->base.block.size, w, h, + tx->base.nblocksx, tx->base.nblocksy, + tx->bo, 0, + tx->base.stride, tx->bo->tile_mode, + 0, 0, + tx->base.nblocksx, tx->base.nblocksy, + tx->base.block.size, nx, ny, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART, NOUVEAU_BO_GART); } @@ -183,17 +194,20 @@ nv50_transfer_del(struct pipe_transfer *ptx) struct nv50_transfer *tx = (struct nv50_transfer *)ptx; struct nv50_miptree *mt = nv50_miptree(ptx->texture); + unsigned nx = pf_get_nblocksx(&tx->base.block, tx->base.width); + unsigned ny = pf_get_nblocksy(&tx->base.block, tx->base.height); + if (ptx->usage & PIPE_TRANSFER_WRITE) { struct pipe_screen *pscreen = ptx->texture->screen; - nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, tx->base.stride, - tx->bo->tile_mode, 0, 0, - tx->base.width, tx->base.height, + nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, + tx->base.stride, tx->bo->tile_mode, + 0, 0, + tx->base.nblocksx, tx->base.nblocksy, mt->base.bo, tx->level_offset, tx->level_pitch, tx->level_tiling, tx->level_x, tx->level_y, - tx->level_width, tx->level_height, - tx->base.block.size, tx->base.width, - tx->base.height, + tx->base.nblocksx, tx->base.nblocksy, + tx->base.block.size, nx, ny, NOUVEAU_BO_GART, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART); } |