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authorBrian Paul <brian.paul@tungstengraphics.com>2002-10-08 23:59:33 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-10-08 23:59:33 +0000
commit59c5cf35c92e969f66eefd27809e72089b731701 (patch)
tree7b0abf04f0eeb0726f2e02458b527b4bea81cf86 /src
parent614301facaf7f9943270f227a5c6503b47871a90 (diff)
finally get rid of ctx->Texture._ReallyEnabled field
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dos/dmesa.c2
-rw-r--r--src/mesa/main/context.c3
-rw-r--r--src/mesa/main/mtypes.h8
-rw-r--r--src/mesa/main/state.c14
-rw-r--r--src/mesa/swrast/s_drawpix.c6
5 files changed, 9 insertions, 24 deletions
diff --git a/src/mesa/drivers/dos/dmesa.c b/src/mesa/drivers/dos/dmesa.c
index e45d00f269..ac21e8a15f 100644
--- a/src/mesa/drivers/dos/dmesa.c
+++ b/src/mesa/drivers/dos/dmesa.c
@@ -411,7 +411,7 @@ static swrast_tri_func dmesa_choose_tri_function (GLcontext *ctx)
if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL;
if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL;
- if (ctx->Texture._ReallyEnabled) return (swrast_tri_func) NULL;
+ if (ctx->Texture._EnabledUnits) return (swrast_tri_func) NULL;
if (ctx->Light.ShadeModel==GL_SMOOTH
&& swrast->_RasterMask==DEPTH_BIT
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index ecf78d62e6..e227de976d 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.179 2002/10/04 17:37:45 brianp Exp $ */
+/* $Id: context.c,v 1.180 2002/10/08 23:59:33 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1306,7 +1306,6 @@ init_attrib_groups( GLcontext *ctx )
/* Texture group */
ctx->Texture.CurrentUnit = 0; /* multitexture */
- ctx->Texture._ReallyEnabled = 0; /* XXX obsolete */
ctx->Texture._EnabledUnits = 0;
for (i=0; i<MAX_TEXTURE_UNITS; i++)
init_texture_unit( ctx, i );
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index e345c30a4c..772e1970ad 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1,4 +1,4 @@
-/* $Id: mtypes.h,v 1.93 2002/10/04 19:10:08 brianp Exp $ */
+/* $Id: mtypes.h,v 1.94 2002/10/08 23:59:33 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -964,12 +964,6 @@ struct gl_texture_attrib {
GLuint CurrentUnit; /* Active texture unit */
GLuint _EnabledUnits; /* one bit set for each really-enabled unit */
- /* XXX this field will go away, use _EnabledUnits instead! */
- GLuint _ReallyEnabled; /* enables for all texture units: */
- /* = (Unit[0]._ReallyEnabled << 0) | */
- /* (Unit[1]._ReallyEnabled << 4) | */
- /* (Unit[2]._ReallyEnabled << 8) | etc... */
-
GLuint _GenFlags; /* for texgen */
GLuint _TexGenEnabled;
GLuint _TexMatEnabled;
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index a5c5deafa4..a7414241a0 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,4 +1,4 @@
-/* $Id: state.c,v 1.93 2002/10/02 21:44:08 brianp Exp $ */
+/* $Id: state.c,v 1.94 2002/10/08 23:59:33 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -772,7 +772,6 @@ update_texture_state( GLcontext *ctx )
{
GLuint unit;
- ctx->Texture._ReallyEnabled = 0; /* XXX obsolete */
ctx->Texture._EnabledUnits = 0;
ctx->Texture._GenFlags = 0;
ctx->_NeedNormals &= ~NEED_NORMALS_TEXGEN;
@@ -854,15 +853,8 @@ update_texture_state( GLcontext *ctx )
continue;
}
- /* Texture._ReallyEnabled records the enable state for all units in
- * one word.
- */
- {
- GLuint flag = texUnit->_ReallyEnabled << (unit * NUM_TEXTURE_TARGETS);
- ctx->Texture._ReallyEnabled |= flag; /* XXX obsolete field! */
- if (texUnit->_ReallyEnabled)
- ctx->Texture._EnabledUnits |= (1 << unit);
- }
+ if (texUnit->_ReallyEnabled)
+ ctx->Texture._EnabledUnits |= (1 << unit);
if (texUnit->TexGenEnabled) {
if (texUnit->TexGenEnabled & S_BIT) {
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 1f3999f575..1a681f8561 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: s_drawpix.c,v 1.36 2002/08/07 00:45:07 brianp Exp $ */
+/* $Id: s_drawpix.c,v 1.37 2002/10/08 23:59:34 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -629,7 +629,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
if (ctx->Fog.Enabled)
_mesa_span_default_fog(ctx, &span);
- if (ctx->Texture._ReallyEnabled)
+ if (ctx->Texture._EnabledUnits)
_mesa_span_default_texcoords(ctx, &span);
if (type==GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16
@@ -737,7 +737,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
_mesa_span_default_z(ctx, &span);
if (ctx->Fog.Enabled)
_mesa_span_default_fog(ctx, &span);
- if (ctx->Texture._ReallyEnabled)
+ if (ctx->Texture._EnabledUnits)
_mesa_span_default_texcoords(ctx, &span);
if (SWRAST_CONTEXT(ctx)->_RasterMask == 0 && !zoom && x >= 0 && y >= 0