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authorKeith Whitwell <keith@tungstengraphics.com>2008-06-06 15:57:37 +0100
committerKeith Whitwell <keith@tungstengraphics.com>2008-06-06 15:57:37 +0100
commite4fda51404a6a05c4047a639de4ccc3ea9678c2c (patch)
tree1506f0ece6889fcfede8b0c5f56f2ff8d4090a31 /src
parent3d514a907045bc01ec5e2ceeb14c5620df10885d (diff)
mesa: turn off ffvertex prog debug
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/ffvertex_prog.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 2ef3286e57..06710f405d 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -305,7 +305,7 @@ static struct state_key *make_state_key( GLcontext *ctx )
* generated program with line/function references for each
* instruction back into this file:
*/
-#define DISASSEM 1
+#define DISASSEM 0
/* Should be tunable by the driver - do we want to do matrix
* multiplications with DP4's or with MUL/MAD's? SSE works better