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authorBrian <brian.paul@tungstengraphics.com>2007-07-27 10:10:49 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-07-27 10:10:49 -0600
commit78ea9cee0d7fd424238ec25f9939d2c955694c0a (patch)
treec0e4beb2fc974f34617a2cd5e0e2a9813b3ffa2a /src
parent6abdad28f6f6c69158b942fe420a55f12c71fb08 (diff)
Implement point/line quad clipping. Not quite as efficient as it probably could be, but sufficient for now.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_setup.c89
1 files changed, 70 insertions, 19 deletions
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c
index bb37bb9a8b..8f4fa41f44 100644
--- a/src/mesa/pipe/softpipe/sp_prim_setup.c
+++ b/src/mesa/pipe/softpipe/sp_prim_setup.c
@@ -43,18 +43,6 @@
#include "sp_prim_setup.h"
-
-/**
- * Emit/render a quad.
- * This passes the quad to the first stage of per-fragment operations.
- */
-static INLINE void
-quad_emit(struct softpipe_context *sp, struct quad_header *quad)
-{
- sp->quad.first->run(sp->quad.first, quad);
-}
-
-
/**
* Triangle edge info
*/
@@ -103,6 +91,8 @@ struct setup_stage {
GLuint y_flags;
GLuint mask; /**< mask of MASK_BOTTOM/TOP_LEFT/RIGHT bits */
} span;
+
+ struct pipe_scissor_state scissor;
};
@@ -117,6 +107,46 @@ static inline struct setup_stage *setup_stage( struct draw_stage *stage )
/**
+ * Clip setup->quad against the scissor/surface bounds.
+ */
+static INLINE void
+quad_clip(struct setup_stage *setup)
+{
+ if (setup->quad.x0 >= setup->scissor.maxx ||
+ setup->quad.y0 >= setup->scissor.maxy ||
+ setup->quad.x0 + 1 < setup->scissor.minx ||
+ setup->quad.y0 + 1 < setup->scissor.miny) {
+ /* totally clipped */
+ setup->quad.mask = 0x0;
+ return;
+ }
+ if (setup->quad.x0 < setup->scissor.minx)
+ setup->quad.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT);
+ if (setup->quad.y0 < setup->scissor.miny)
+ setup->quad.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT);
+ if (setup->quad.x0 == setup->scissor.maxx - 1)
+ setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT);
+ if (setup->quad.y0 == setup->scissor.maxy - 1)
+ setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT);
+}
+
+
+/**
+ * Emit/render a quad.
+ * This passes the quad to the first stage of per-fragment operations.
+ */
+static INLINE void
+quad_emit(struct setup_stage *setup)
+{
+ quad_clip(setup);
+ if (setup->quad.mask) {
+ struct softpipe_context *sp = setup->softpipe;
+ sp->quad.first->run(sp->quad.first, &setup->quad);
+ }
+}
+
+
+/**
* Given an X or Y coordinate, return the block/quad coordinate that it
* belongs to.
*/
@@ -137,7 +167,7 @@ static void run_shader_block( struct setup_stage *setup,
setup->quad.y0 = y;
setup->quad.mask = mask;
- quad_emit(setup->softpipe, &setup->quad);
+ quad_emit(setup);
}
@@ -694,8 +724,8 @@ plot(struct setup_stage *setup, GLint x, GLint y)
{
/* flush prev quad, start new quad */
- if (setup->quad.x0 != -1)
- quad_emit(setup->softpipe, &setup->quad);
+ if (setup->quad.x0 != -1)
+ quad_emit(setup);
setup->quad.x0 = quadX;
setup->quad.y0 = quadY;
@@ -832,7 +862,7 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
/* draw final quad */
if (setup->quad.mask) {
- quad_emit(setup->softpipe, &setup->quad);
+ quad_emit(setup);
}
}
@@ -889,7 +919,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)
setup->quad.x0 = x - ix;
setup->quad.y0 = y - iy;
setup->quad.mask = (1 << ix) << (2 * iy);
- quad_emit(setup->softpipe, &setup->quad);
+ quad_emit(setup);
}
else {
const GLint ixmin = block((GLint) (x - halfSize));
@@ -951,7 +981,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)
if (setup->quad.mask) {
setup->quad.x0 = ix;
setup->quad.y0 = iy;
- quad_emit( setup->softpipe, &setup->quad );
+ quad_emit(setup);
}
}
}
@@ -985,7 +1015,7 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)
if (setup->quad.mask) {
setup->quad.x0 = ix;
setup->quad.y0 = iy;
- quad_emit( setup->softpipe, &setup->quad );
+ quad_emit(setup);
}
}
}
@@ -1001,6 +1031,27 @@ static void setup_begin( struct draw_stage *stage )
setup->quad.nr_attrs = setup->softpipe->nr_frag_attrs;
+ /* compute scissor/drawing bounds.
+ * XXX we should probably move this into the sp_state_derived.c file
+ * and only compute when scissor or setup state changes.
+ */
+ {
+ const struct softpipe_context *sp = setup->softpipe;
+ const struct pipe_surface *surf = sp->cbuf;
+ if (sp->setup.scissor) {
+ setup->scissor.minx = MAX2(sp->scissor.minx, 0);
+ setup->scissor.miny = MAX2(sp->scissor.miny, 0);
+ setup->scissor.maxx = MIN2(sp->scissor.maxx, surf->width - 1);
+ setup->scissor.maxy = MIN2(sp->scissor.maxy, surf->height - 1);
+ }
+ else {
+ setup->scissor.minx = 0;
+ setup->scissor.miny = 0;
+ setup->scissor.maxx = surf->width - 1;
+ setup->scissor.maxy = surf->height - 1;
+ }
+ }
+
/*
* XXX this is where we might map() the renderbuffers to begin
* s/w rendering.