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authorBrian Paul <brian.paul@tungstengraphics.com>2008-05-14 16:06:10 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-05-14 16:06:10 -0600
commita9997657b9d66b54d184a899e49e35885928ef80 (patch)
tree2a2e47a7024fe5caccfa85e6e2b4299de9d6a895 /src
parent26988c170c61c21d0e76397689a270f485bc4086 (diff)
mesa: fix missing w assignment in asin(vec4)
Diffstat (limited to 'src')
-rw-r--r--src/mesa/shader/slang/library/slang_common_builtin.gc1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc
index 45cf1c6fd0..26080cf26c 100644
--- a/src/mesa/shader/slang/library/slang_common_builtin.gc
+++ b/src/mesa/shader/slang/library/slang_common_builtin.gc
@@ -343,6 +343,7 @@ vec4 asin(const vec4 v)
__retVal.x = asin(v.x);
__retVal.y = asin(v.y);
__retVal.z = asin(v.z);
+ __retVal.w = asin(v.w);
}
float acos(const float x)