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authorBrian Paul <brian.paul@tungstengraphics.com>2003-12-04 03:19:46 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-12-04 03:19:46 +0000
commitb305028464f02947c0cce0476af0e35f4ed1fafa (patch)
tree6623fb86dea2eb572743c161055e37a1d43c995d /src
parent03e29a5f77c13b7b888bd8443cb2752850e47d6a (diff)
Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/x11/fakeglx.c10
-rw-r--r--src/mesa/drivers/x11/xm_api.c2
-rw-r--r--src/mesa/drivers/x11/xm_dd.c6
-rw-r--r--src/mesa/main/convolve.c19
-rw-r--r--src/mesa/main/extensions.c2
-rw-r--r--src/mesa/main/teximage.c13
-rw-r--r--src/mesa/main/texstore.c3
-rw-r--r--src/mesa/main/texutil_tmp.h22
-rw-r--r--src/mesa/swrast/s_drawpix.c6
-rw-r--r--src/mesa/swrast/s_pointtemp.h10
-rw-r--r--src/mesa/tnl/t_pipeline.c6
-rw-r--r--src/mesa/tnl/t_vb_lighttmp.h195
-rw-r--r--src/mesa/x86/assyntax.h11
-rw-r--r--src/mesa/x86/mmx_blend.S15
-rw-r--r--src/mesa/x86/mmx_blendtmp.h31
15 files changed, 191 insertions, 160 deletions
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c
index 84a5f5c84c..1bab6d91a4 100644
--- a/src/mesa/drivers/x11/fakeglx.c
+++ b/src/mesa/drivers/x11/fakeglx.c
@@ -1100,6 +1100,8 @@ static XMesaVisual choose_visual( Display *dpy, int screen, const int *list )
}
}
+ (void) caveat;
+
/*
* Since we're only simulating the GLX extension this function will never
* find any real GL visuals. Instead, all we can do is try to find an RGB
@@ -2019,6 +2021,10 @@ Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config,
}
}
+ /* not used at this time */
+ (void) useLargest;
+ (void) preserveContents;
+
if (width == 0 || height == 0)
return 0;
@@ -2373,6 +2379,10 @@ Fake_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config,
}
}
+ /* not used at this time */
+ (void) useLargest;
+ (void) preserveContents;
+
xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height);
/* A GLXPbuffer handle must be an X Drawable because that's what
* glXMakeCurrent takes.
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index d800de97d5..02c67c25cf 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -881,6 +881,8 @@ static GLboolean setup_grayscale( int client, XMesaVisual v,
static GLboolean setup_dithered_color( int client, XMesaVisual v,
XMesaBuffer buffer, XMesaColormap cmap )
{
+ (void) DitherValues; /* silence warning */
+
if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
return GL_FALSE;
}
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index d82edda774..7d896c5d58 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -137,8 +137,8 @@ set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit )
else if (bufferBit == BACK_LEFT_BIT) {
ASSERT(target->db_state);
if (target->backpixmap) {
- /* back buffer is a pixmape */
- target->buffer = target->backpixmap; /* incompatible types? */
+ /* back buffer is a pixmap */
+ target->buffer = (XMesaDrawable) target->backpixmap;
}
else if (target->backimage) {
/* back buffer is an XImage */
@@ -413,6 +413,7 @@ clear_24bit_ximage( GLcontext *ctx, GLboolean all,
const GLubyte r = xmesa->clearcolor[0];
const GLubyte g = xmesa->clearcolor[1];
const GLubyte b = xmesa->clearcolor[2];
+#if 0 /* See below */
register GLuint clearPixel;
if (xmesa->swapbytes) {
clearPixel = (b << 16) | (g << 8) | r;
@@ -420,6 +421,7 @@ clear_24bit_ximage( GLcontext *ctx, GLboolean all,
else {
clearPixel = (r << 16) | (g << 8) | b;
}
+#endif
if (all) {
if (r==g && g==b) {
diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c
index b7d2eeb20f..e6b19fabd4 100644
--- a/src/mesa/main/convolve.c
+++ b/src/mesa/main/convolve.c
@@ -1,9 +1,8 @@
-
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 5.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -178,7 +177,7 @@ void GLAPIENTRY
_mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
{
GLint baseFormat;
- GLint i, components;
+ GLint i;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@@ -215,8 +214,8 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G
return;
}
- components = _mesa_components_in_format(format);
- assert(components > 0); /* this should have been caught earlier */
+ /* this should have been caught earlier */
+ assert(_mesa_components_in_format(format));
ctx->Convolution2D.Format = format;
ctx->Convolution2D.InternalFormat = internalFormat;
@@ -304,22 +303,18 @@ void GLAPIENTRY
_mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_convolution_attrib *conv;
GLuint c;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
case GL_CONVOLUTION_1D:
c = 0;
- conv = &ctx->Convolution1D;
break;
case GL_CONVOLUTION_2D:
c = 1;
- conv = &ctx->Convolution2D;
break;
case GL_SEPARABLE_2D:
c = 2;
- conv = &ctx->Separable2D;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterfv(target)");
@@ -403,22 +398,18 @@ void GLAPIENTRY
_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_convolution_attrib *conv;
GLuint c;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
case GL_CONVOLUTION_1D:
c = 0;
- conv = &ctx->Convolution1D;
break;
case GL_CONVOLUTION_2D:
c = 1;
- conv = &ctx->Convolution2D;
break;
case GL_SEPARABLE_2D:
c = 2;
- conv = &ctx->Separable2D;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteriv(target)");
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index fa7a33e0c0..0b512c5793 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -31,7 +31,7 @@
#include "mtypes.h"
-#define F(x) (int)&(((struct gl_extensions *)0)->x)
+#define F(x) (int)(unsigned long)&(((struct gl_extensions *)0)->x)
#define ON GL_TRUE
#define OFF GL_FALSE
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index ec08168fc0..e4579bdb6f 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2481,7 +2481,6 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width )
{
struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLsizei postConvWidth = width;
GET_CURRENT_CONTEXT(ctx);
@@ -2498,7 +2497,6 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
return;
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
ASSERT(texImage);
@@ -2518,7 +2516,6 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
GLint x, GLint y, GLsizei width, GLsizei height )
{
struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLsizei postConvWidth = width, postConvHeight = height;
GET_CURRENT_CONTEXT(ctx);
@@ -2535,7 +2532,6 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
return;
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
ASSERT(texImage);
@@ -2557,7 +2553,6 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint x, GLint y, GLsizei width, GLsizei height )
{
struct gl_texture_unit *texUnit;
- struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLsizei postConvWidth = width, postConvHeight = height;
GET_CURRENT_CONTEXT(ctx);
@@ -2574,7 +2569,6 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
return;
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
ASSERT(texImage);
@@ -2609,7 +2603,6 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions,
GLsizei height, GLsizei depth, GLint border,
GLsizei imageSize)
{
- GLboolean isProxy = GL_FALSE;
GLint expectedSize, maxLevels = 0, maxTextureSize;
if (dimensions == 1) {
@@ -2619,7 +2612,6 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions,
else if (dimensions == 2) {
if (target == GL_PROXY_TEXTURE_2D) {
maxLevels = ctx->Const.MaxTextureLevels;
- isProxy = GL_TRUE;
}
else if (target == GL_TEXTURE_2D) {
maxLevels = ctx->Const.MaxTextureLevels;
@@ -2628,7 +2620,6 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions,
if (!ctx->Extensions.ARB_texture_cube_map)
return GL_INVALID_ENUM; /*target*/
maxLevels = ctx->Const.MaxCubeTextureLevels;
- isProxy = GL_TRUE;
}
else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
@@ -2698,7 +2689,6 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLsizei imageSize)
{
- GLboolean isProxy = GL_FALSE;
GLint expectedSize, maxLevels = 0, maxTextureSize;
if (dimensions == 1) {
@@ -2708,7 +2698,6 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions,
else if (dimensions == 2) {
if (target == GL_PROXY_TEXTURE_2D) {
maxLevels = ctx->Const.MaxTextureLevels;
- isProxy = GL_TRUE;
}
else if (target == GL_TEXTURE_2D) {
maxLevels = ctx->Const.MaxTextureLevels;
@@ -2717,7 +2706,6 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions,
if (!ctx->Extensions.ARB_texture_cube_map)
return GL_INVALID_ENUM; /*target*/
maxLevels = ctx->Const.MaxCubeTextureLevels;
- isProxy = GL_TRUE;
}
else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
@@ -3075,6 +3063,7 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
error = compressed_subtexture_error_check(ctx, 2, target, level,
xoffset, yoffset, 0, width, height, 1, format, imageSize);
if (error) {
+ /* XXX proxy target? */
_mesa_error(ctx, error, "glCompressedTexSubImage2D");
return;
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 36d5c25ce4..899201e6c4 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -627,6 +627,7 @@ _mesa_transfer_teximage(GLcontext *ctx, GLuint dimensions,
srcPacking, srcAddr,
dstAddr);
assert(b);
+ (void) b;
}
else if (dimensions == 2) {
GLboolean b;
@@ -638,6 +639,7 @@ _mesa_transfer_teximage(GLcontext *ctx, GLuint dimensions,
srcPacking, srcAddr,
dstAddr);
assert(b);
+ (void) b;
}
else {
GLboolean b;
@@ -648,6 +650,7 @@ _mesa_transfer_teximage(GLcontext *ctx, GLuint dimensions,
srcFormat, srcType,
srcPacking, srcAddr, dstAddr);
assert(b);
+ (void) b;
}
}
else {
diff --git a/src/mesa/main/texutil_tmp.h b/src/mesa/main/texutil_tmp.h
index 7b2ccaa1c9..0be341c87c 100644
--- a/src/mesa/main/texutil_tmp.h
+++ b/src/mesa/main/texutil_tmp.h
@@ -385,18 +385,16 @@ TAG(texsubimage2d_stride_unpack)( const struct convert_info *convert )
DST_TYPE *dst = (DST_TYPE *)((GLubyte *)convert->dstImage +
(convert->yoffset * convert->dstImageWidth +
convert->xoffset) * DST_TEXEL_BYTES);
- GLint adjust;
- GLint row, col = 0;
- (void) col;
-
- adjust = convert->dstImageWidth - convert->width;
+ GLint row;
+#ifndef CONVERT_DIRECT
+ GLint adjust = convert->dstImageWidth - convert->width;
+#endif
#if DEBUG_TEXUTIL
_mesa_debug( NULL, __FUNCTION__ ":\n" );
_mesa_debug( NULL, " x=%d y=%d w=%d h=%d s=%d\n",
convert->xoffset, convert->yoffset, convert->width,
convert->height, convert->dstImageWidth );
- _mesa_debug( NULL, " adjust=%d\n", adjust );
#endif
for ( row = 0 ; row < convert->height ; row++ ) {
@@ -406,6 +404,7 @@ TAG(texsubimage2d_stride_unpack)( const struct convert_info *convert )
dst += convert->dstImageWidth;
#else
const GLubyte *srcRow = src;
+ GLint col;
for ( col = 0 ; col < convert->width ; col++ ) {
CONVERT_TEXEL( *dst++, src );
src += SRC_TEXEL_BYTES;
@@ -437,18 +436,16 @@ TAG(texsubimage3d_stride_unpack)( const struct convert_info *convert )
((convert->zoffset * convert->dstImageHeight +
convert->yoffset) * convert->dstImageWidth +
convert->xoffset) * DST_TEXEL_BYTES);
- GLint adjust;
- GLint row, col = 0, img;
- (void) col;
-
- adjust = convert->dstImageWidth - convert->width;
+ GLint row, img;
+#ifndef CONVERT_DIRECT
+ GLint adjust = convert->dstImageWidth - convert->width;
+#endif
#if DEBUG_TEXUTIL
_mesa_debug( NULL, __FUNCTION__ ":\n" );
_mesa_debug( NULL, " x=%d y=%d w=%d h=%d s=%d\n",
convert->xoffset, convert->yoffset, convert->width,
convert->height, convert->dstImageWidth );
- _mesa_debug( NULL, " adjust=%d\n", adjust );
#endif
for ( img = 0 ; img < convert->depth ; img++ ) {
@@ -460,6 +457,7 @@ TAG(texsubimage3d_stride_unpack)( const struct convert_info *convert )
dst += convert->dstImageWidth;
#else
const GLubyte *srcRow = src;
+ GLint col;
for ( col = 0 ; col < convert->width ; col++ ) {
CONVERT_TEXEL( *dst++, src );
src += SRC_TEXEL_BYTES;
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 8e97b619bf..5d4093f32c 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -125,7 +125,6 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
GLint skipPixels = unpack->SkipPixels;
GLint skipRows = unpack->SkipRows;
GLint rowLength;
- GLdepth zSpan[MAX_WIDTH]; /* only used when zooming */
GLint zoomY0 = 0;
if (unpack->RowLength > 0)
@@ -185,13 +184,8 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
return GL_TRUE;
}
else {
- /* setup array of fragment Z value to pass to zoom function */
- GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMaxF);
- GLint i;
if (drawWidth > MAX_WIDTH)
return GL_FALSE; /* fall back to general case path */
- for (i=0; i<drawWidth; i++)
- zSpan[i] = z;
/* save Y value of first row */
zoomY0 = IROUND(ctx->Current.RasterPos[1]);
diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h
index f21f4f634d..1ae1c946ff 100644
--- a/src/mesa/swrast/s_pointtemp.h
+++ b/src/mesa/swrast/s_pointtemp.h
@@ -63,10 +63,10 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
#if FLAGS & (ATTENUATE | LARGE | SMOOTH | SPRITE)
GLfloat size;
#endif
-#if FLAGS & ATTENUATE
+#if FLAGS & RGBA
+#if (FLAGS & ATTENUATE) && (FLAGS & SMOOTH)
GLfloat alphaAtten;
#endif
-#if FLAGS & RGBA
const GLchan red = vert->color[0];
const GLchan green = vert->color[1];
const GLchan blue = vert->color[2];
@@ -134,12 +134,16 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
#if FLAGS & ATTENUATE
if (vert->pointSize >= ctx->Point.Threshold) {
size = MIN2(vert->pointSize, ctx->Point.MaxSize);
+#if (FLAGS & RGBA) && (FLAGS & SMOOTH)
alphaAtten = 1.0F;
+#endif
}
else {
+#if (FLAGS & RGBA) && (FLAGS & SMOOTH)
GLfloat dsize = vert->pointSize / ctx->Point.Threshold;
- size = MAX2(ctx->Point.Threshold, ctx->Point.MinSize);
alphaAtten = dsize * dsize;
+#endif
+ size = MAX2(ctx->Point.Threshold, ctx->Point.MinSize);
}
#elif FLAGS & (LARGE | SMOOTH | SPRITE)
size = ctx->Point._Size;
diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c
index 5e40309cd0..bfb8996c8d 100644
--- a/src/mesa/tnl/t_pipeline.c
+++ b/src/mesa/tnl/t_pipeline.c
@@ -123,7 +123,9 @@ void _tnl_run_pipeline( GLcontext *ctx )
GLuint changed_state = pipe->run_state_changes;
GLuint changed_inputs = pipe->run_input_changes;
GLboolean running = GL_TRUE;
+#ifdef HAVE_FAST_MATH
unsigned short __tmp;
+#endif
pipe->run_state_changes = 0;
pipe->run_input_changes = 0;
@@ -132,7 +134,9 @@ void _tnl_run_pipeline( GLcontext *ctx )
*/
ASSERT(pipe->build_state_changes == 0);
+#ifdef HAVE_FAST_MATH
START_FAST_MATH(__tmp);
+#endif
/* If something changes in the pipeline, tag all subsequent stages
* using this value for recalculation. Inactive stages have their
@@ -155,7 +159,9 @@ void _tnl_run_pipeline( GLcontext *ctx )
}
}
+#ifdef HAVE_FAST_MATH
END_FAST_MATH(__tmp);
+#endif
}
diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h
index 167325eae8..7af1a4bfab 100644
--- a/src/mesa/tnl/t_vb_lighttmp.h
+++ b/src/mesa/tnl/t_vb_lighttmp.h
@@ -1,9 +1,8 @@
-
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 5.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -61,9 +60,11 @@ static void TAG(light_rgba_spec)( GLcontext *ctx,
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data;
GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].data;
- GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].data;
GLfloat (*Fspec)[4] = (GLfloat (*)[4]) store->LitSecondary[0].data;
+#if IDX & LIGHT_TWOSIDE
+ GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].data;
GLfloat (*Bspec)[4] = (GLfloat (*)[4]) store->LitSecondary[1].data;
+#endif
const GLuint nr = VB->Count;
@@ -78,11 +79,11 @@ static void TAG(light_rgba_spec)( GLcontext *ctx,
VB->SecondaryColorPtr[0] = &store->LitSecondary[0];
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
- if (IDX & LIGHT_TWOSIDE) {
- VB->ColorPtr[1] = &store->LitColor[1];
- VB->SecondaryColorPtr[1] = &store->LitSecondary[1];
- sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
- }
+#if IDX & LIGHT_TWOSIDE
+ VB->ColorPtr[1] = &store->LitColor[1];
+ VB->SecondaryColorPtr[1] = &store->LitSecondary[1];
+ sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
+#endif
/* Side-effects done, can we finish now?
*/
@@ -93,20 +94,21 @@ static void TAG(light_rgba_spec)( GLcontext *ctx,
GLfloat sum[2][3], spec[2][3];
struct gl_light *light;
- if ( IDX & LIGHT_MATERIAL ) {
- update_materials( ctx, store );
- sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
- if (IDX & LIGHT_TWOSIDE)
- sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
- }
+#if IDX & LIGHT_MATERIAL
+ update_materials( ctx, store );
+ sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
+#if IDX & LIGHT_TWOSIDE
+ sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
+#endif
+#endif
COPY_3V(sum[0], base[0]);
ZERO_3V(spec[0]);
- if (IDX & LIGHT_TWOSIDE) {
- COPY_3V(sum[1], base[1]);
- ZERO_3V(spec[1]);
- }
+#if IDX & LIGHT_TWOSIDE
+ COPY_3V(sum[1], base[1]);
+ ZERO_3V(spec[1]);
+#endif
/* Add contribution from each enabled light source */
foreach (light, &ctx->Light.EnabledList) {
@@ -167,17 +169,18 @@ static void TAG(light_rgba_spec)( GLcontext *ctx,
/* Which side gets the diffuse & specular terms? */
if (n_dot_VP < 0.0F) {
ACC_SCALE_SCALAR_3V(sum[0], attenuation, light->_MatAmbient[0]);
- if (!(IDX & LIGHT_TWOSIDE)) {
- continue;
- }
+#if IDX & LIGHT_TWOSIDE
side = 1;
correction = -1;
n_dot_VP = -n_dot_VP;
+#else
+ continue;
+#endif
}
else {
- if (IDX & LIGHT_TWOSIDE) {
- ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]);
- }
+#if IDX & LIGHT_TWOSIDE
+ ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]);
+#endif
side = 0;
correction = 1;
}
@@ -224,11 +227,11 @@ static void TAG(light_rgba_spec)( GLcontext *ctx,
COPY_3V( Fspec[j], spec[0] );
Fcolor[j][3] = sumA[0];
- if (IDX & LIGHT_TWOSIDE) {
- COPY_3V( Bcolor[j], sum[1] );
- COPY_3V( Bspec[j], spec[1] );
- Bcolor[j][3] = sumA[1];
- }
+#if IDX & LIGHT_TWOSIDE
+ COPY_3V( Bcolor[j], sum[1] );
+ COPY_3V( Bspec[j], spec[1] );
+ Bcolor[j][3] = sumA[1];
+#endif
}
}
@@ -268,10 +271,10 @@ static void TAG(light_rgba)( GLcontext *ctx,
VB->ColorPtr[0] = &store->LitColor[0];
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
- if (IDX & LIGHT_TWOSIDE) {
- VB->ColorPtr[1] = &store->LitColor[1];
- sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
- }
+#if IDX & LIGHT_TWOSIDE
+ VB->ColorPtr[1] = &store->LitColor[1];
+ sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
+#endif
if (stage->changed_inputs == 0)
return;
@@ -283,8 +286,9 @@ static void TAG(light_rgba)( GLcontext *ctx,
if ( IDX & LIGHT_MATERIAL ) {
update_materials( ctx, store );
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
- if (IDX & LIGHT_TWOSIDE)
- sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
+#if IDX & LIGHT_TWOSIDE
+ sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
+#endif
}
COPY_3V(sum[0], base[0]);
@@ -353,18 +357,18 @@ static void TAG(light_rgba)( GLcontext *ctx,
/* which side are we lighting? */
if (n_dot_VP < 0.0F) {
ACC_SCALE_SCALAR_3V(sum[0], attenuation, light->_MatAmbient[0]);
-
- if (!(IDX & LIGHT_TWOSIDE))
- continue;
-
+#if IDX & LIGHT_TWOSIDE
side = 1;
correction = -1;
n_dot_VP = -n_dot_VP;
+#else
+ continue;
+#endif
}
else {
- if (IDX & LIGHT_TWOSIDE) {
- ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]);
- }
+#if IDX & LIGHT_TWOSIDE
+ ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]);
+#endif
side = 0;
correction = 1;
}
@@ -413,10 +417,10 @@ static void TAG(light_rgba)( GLcontext *ctx,
COPY_3V( Fcolor[j], sum[0] );
Fcolor[j][3] = sumA[0];
- if (IDX & LIGHT_TWOSIDE) {
- COPY_3V( Bcolor[j], sum[1] );
- Bcolor[j][3] = sumA[1];
- }
+#if IDX & LIGHT_TWOSIDE
+ COPY_3V( Bcolor[j], sum[1] );
+ Bcolor[j][3] = sumA[1];
+#endif
}
}
@@ -435,7 +439,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx,
const GLuint nstride = VB->NormalPtr->stride;
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data;
GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].data;
+#if IDX & LIGHT_TWOSIDE
GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].data;
+#endif
const struct gl_light *light = ctx->Light.EnabledList.next;
GLuint j = 0;
GLfloat base[2][3];
@@ -450,8 +456,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx,
(void) nstride;
VB->ColorPtr[0] = &store->LitColor[0];
- if (IDX & LIGHT_TWOSIDE)
- VB->ColorPtr[1] = &store->LitColor[1];
+#if IDX & LIGHT_TWOSIDE
+ VB->ColorPtr[1] = &store->LitColor[1];
+#endif
if (stage->changed_inputs == 0)
return;
@@ -470,29 +477,29 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx,
ACC_3V(base[0], ctx->Light._BaseColor[0] );
base[0][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
- if (IDX & LIGHT_TWOSIDE) {
- COPY_3V(base[1], light->_MatAmbient[1]);
- ACC_3V(base[1], ctx->Light._BaseColor[1]);
- base[1][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
- }
+#if IDX & LIGHT_TWOSIDE
+ COPY_3V(base[1], light->_MatAmbient[1]);
+ ACC_3V(base[1], ctx->Light._BaseColor[1]);
+ base[1][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
+#endif
}
n_dot_VP = DOT3(normal, light->_VP_inf_norm);
if (n_dot_VP < 0.0F) {
- if (IDX & LIGHT_TWOSIDE) {
- GLfloat n_dot_h = -DOT3(normal, light->_h_inf_norm);
- GLfloat sum[3];
- COPY_3V(sum, base[1]);
- ACC_SCALE_SCALAR_3V(sum, -n_dot_VP, light->_MatDiffuse[1]);
- if (n_dot_h > 0.0F) {
- GLfloat spec;
- GET_SHINE_TAB_ENTRY( ctx->_ShineTable[1], n_dot_h, spec );
- ACC_SCALE_SCALAR_3V(sum, spec, light->_MatSpecular[1]);
- }
- COPY_3V(Bcolor[j], sum );
- Bcolor[j][3] = base[1][3];
- }
+#if IDX & LIGHT_TWOSIDE
+ GLfloat n_dot_h = -DOT3(normal, light->_h_inf_norm);
+ GLfloat sum[3];
+ COPY_3V(sum, base[1]);
+ ACC_SCALE_SCALAR_3V(sum, -n_dot_VP, light->_MatDiffuse[1]);
+ if (n_dot_h > 0.0F) {
+ GLfloat spec;
+ GET_SHINE_TAB_ENTRY( ctx->_ShineTable[1], n_dot_h, spec );
+ ACC_SCALE_SCALAR_3V(sum, spec, light->_MatSpecular[1]);
+ }
+ COPY_3V(Bcolor[j], sum );
+ Bcolor[j][3] = base[1][3];
+#endif
COPY_4FV(Fcolor[j], base[0]);
}
else {
@@ -508,7 +515,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx,
}
COPY_3V(Fcolor[j], sum );
Fcolor[j][3] = base[0][3];
- if (IDX & LIGHT_TWOSIDE) COPY_4FV(Bcolor[j], base[1]);
+#if IDX & LIGHT_TWOSIDE
+ COPY_4FV(Bcolor[j], base[1]);
+#endif
}
}
}
@@ -526,7 +535,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx,
const GLuint nstride = VB->NormalPtr->stride;
const GLfloat *normal = (GLfloat *)VB->NormalPtr->data;
GLfloat (*Fcolor)[4] = (GLfloat (*)[4]) store->LitColor[0].data;
+#if IDX & LIGHT_TWOSIDE
GLfloat (*Bcolor)[4] = (GLfloat (*)[4]) store->LitColor[1].data;
+#endif
GLuint j = 0;
const GLuint nr = VB->Count;
const struct gl_light *light;
@@ -543,8 +554,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx,
sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
VB->ColorPtr[0] = &store->LitColor[0];
- if (IDX & LIGHT_TWOSIDE)
- VB->ColorPtr[1] = &store->LitColor[1];
+#if IDX & LIGHT_TWOSIDE
+ VB->ColorPtr[1] = &store->LitColor[1];
+#endif
if (stage->changed_inputs == 0)
return;
@@ -557,21 +569,24 @@ static void TAG(light_fast_rgba)( GLcontext *ctx,
update_materials( ctx, store );
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
- if (IDX & LIGHT_TWOSIDE)
- sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
+#if IDX & LIGHT_TWOSIDE
+ sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
+#endif
}
COPY_3V(sum[0], ctx->Light._BaseColor[0]);
- if (IDX & LIGHT_TWOSIDE)
- COPY_3V(sum[1], ctx->Light._BaseColor[1]);
+#if IDX & LIGHT_TWOSIDE
+ COPY_3V(sum[1], ctx->Light._BaseColor[1]);
+#endif
foreach (light, &ctx->Light.EnabledList) {
GLfloat n_dot_h, n_dot_VP, spec;
ACC_3V(sum[0], light->_MatAmbient[0]);
- if (IDX & LIGHT_TWOSIDE)
- ACC_3V(sum[1], light->_MatAmbient[1]);
+#if IDX & LIGHT_TWOSIDE
+ ACC_3V(sum[1], light->_MatAmbient[1]);
+#endif
n_dot_VP = DOT3(normal, light->_VP_inf_norm);
@@ -584,7 +599,8 @@ static void TAG(light_fast_rgba)( GLcontext *ctx,
ACC_SCALE_SCALAR_3V( sum[0], spec, light->_MatSpecular[0]);
}
}
- else if (IDX & LIGHT_TWOSIDE) {
+#if IDX & LIGHT_TWOSIDE
+ else {
ACC_SCALE_SCALAR_3V(sum[1], -n_dot_VP, light->_MatDiffuse[1]);
n_dot_h = -DOT3(normal, light->_h_inf_norm);
if (n_dot_h > 0.0F) {
@@ -593,15 +609,16 @@ static void TAG(light_fast_rgba)( GLcontext *ctx,
ACC_SCALE_SCALAR_3V( sum[1], spec, light->_MatSpecular[1]);
}
}
+#endif
}
COPY_3V( Fcolor[j], sum[0] );
Fcolor[j][3] = sumA[0];
- if (IDX & LIGHT_TWOSIDE) {
- COPY_3V( Bcolor[j], sum[1] );
- Bcolor[j][3] = sumA[1];
- }
+#if IDX & LIGHT_TWOSIDE
+ COPY_3V( Bcolor[j], sum[1] );
+ Bcolor[j][3] = sumA[1];
+#endif
}
}
@@ -640,15 +657,17 @@ static void TAG(light_ci)( GLcontext *ctx,
(void) vstride;
VB->IndexPtr[0] = &store->LitIndex[0];
- if (IDX & LIGHT_TWOSIDE)
- VB->IndexPtr[1] = &store->LitIndex[1];
+#if IDX & LIGHT_TWOSIDE
+ VB->IndexPtr[1] = &store->LitIndex[1];
+#endif
if (stage->changed_inputs == 0)
return;
indexResult[0] = (GLfloat *)VB->IndexPtr[0]->data;
- if (IDX & LIGHT_TWOSIDE)
- indexResult[1] = (GLfloat *)VB->IndexPtr[1]->data;
+#if IDX & LIGHT_TWOSIDE
+ indexResult[1] = (GLfloat *)VB->IndexPtr[1]->data;
+#endif
/* loop over vertices */
for (j=0; j<nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal, nstride)) {
@@ -716,11 +735,13 @@ static void TAG(light_ci)( GLcontext *ctx,
/* which side are we lighting? */
if (n_dot_VP < 0.0F) {
- if (!(IDX & LIGHT_TWOSIDE))
- continue;
+#if IDX & LIGHT_TWOSIDE
side = 1;
correction = -1;
n_dot_VP = -n_dot_VP;
+#else
+ continue;
+#endif
}
/* accumulate diffuse term */
diff --git a/src/mesa/x86/assyntax.h b/src/mesa/x86/assyntax.h
index ebe9c57460..13f980d57d 100644
--- a/src/mesa/x86/assyntax.h
+++ b/src/mesa/x86/assyntax.h
@@ -78,9 +78,11 @@
#endif
#if (defined(__STDC__) && !defined(UNIXCPP)) || (defined (sun) && defined (i386) && defined (SVR4) && defined (__STDC__) && !defined (__GNUC__))
-#define CONCAT(x, y) x ## y
+#define CONCAT(x, y) x ## y
+#define CONCAT3(x, y, z) x ## y ## z
#else
-#define CONCAT(x, y) x/**/y
+#define CONCAT(x, y) x/**/y
+#define CONCAT3(x, y, z) x/**/y/**/z
#endif
#ifdef ACK_ASSEMBLER
@@ -862,7 +864,8 @@
#define P_XMM6 xmm6
#define P_XMM7 xmm7
-#define CONCAT(x, y) x ## y
+#define CONCAT(x, y) x ## y
+#define CONCAT3(x, y, z) x ## y ## z
#if defined(NASM_ASSEMBLER)
@@ -1689,8 +1692,10 @@ SECTION _DATA public align=16 class=DATA use32 flat
/* Added by BrianP for FreeBSD (per David Dawes) */
#if !defined(NASM_ASSEMBLER) && !defined(MASM_ASSEMBLER) && !defined(__bsdi__)
#define LLBL(a) CONCAT(.L,a)
+#define LLBL2(a,b) CONCAT3(.L,a,b)
#else
#define LLBL(a) a
+#define LLBL2(a,b) CONCAT(a,b)
#endif
/* Segment overrides */
diff --git a/src/mesa/x86/mmx_blend.S b/src/mesa/x86/mmx_blend.S
index 9fe3e71796..d049aa12be 100644
--- a/src/mesa/x86/mmx_blend.S
+++ b/src/mesa/x86/mmx_blend.S
@@ -254,7 +254,8 @@ const_80:
/* Blend transparency function
*/
-#define TAG(x) x##_transparency
+#define TAG(x) CONCAT(x,_transparency)
+#define LLTAG(x) LLBL2(x,_transparency)
#define INIT \
PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */
@@ -275,7 +276,8 @@ const_80:
* FIXME: Add some loop unrolling here...
*/
-#define TAG(x) x##_add
+#define TAG(x) CONCAT(x,_add)
+#define LLTAG(x) LLBL2(x,_add)
#define INIT
@@ -295,7 +297,8 @@ TWO(MOVQ ( MM1, REGIND(rgba) ))
/* Blend min function
*/
-#define TAG(x) x##_min
+#define TAG(x) CONCAT(x,_min)
+#define LLTAG(x) LLBL2(x,_min)
#define INIT \
MOVQ ( CONTENT(const_80), MM7 ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/
@@ -318,7 +321,8 @@ TWO(MOVQ ( MM1, REGIND(rgba) ))
/* Blend max function
*/
-#define TAG(x) x##_max
+#define TAG(x) CONCAT(x,_max)
+#define LLTAG(x) LLBL2(x,_max)
#define INIT \
MOVQ ( CONTENT(const_80), MM7 ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/
@@ -341,7 +345,8 @@ TWO(MOVQ ( MM1, REGIND(rgba) ))
/* Blend modulate function
*/
-#define TAG(x) x##_modulate
+#define TAG(x) CONCAT(x,_modulate)
+#define LLTAG(x) LLBL2(x,_modulate)
#define INIT \
PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */ ;\
diff --git a/src/mesa/x86/mmx_blendtmp.h b/src/mesa/x86/mmx_blendtmp.h
index 1a8190355e..5d22f288a0 100644
--- a/src/mesa/x86/mmx_blendtmp.h
+++ b/src/mesa/x86/mmx_blendtmp.h
@@ -24,7 +24,7 @@ GLNAME( TAG(_mesa_mmx_blend) ):
MOV_L ( REGOFF(12, EBP), ECX ) /* n */
CMP_L ( CONST(0), ECX)
- JE ( LLBL ( TAG(GMB_return) ) )
+ JE ( LLTAG(GMB_return) )
MOV_L ( REGOFF(16, EBP), EBX ) /* mask */
MOV_L ( REGOFF(20, EBP), EDI ) /* rgba */
@@ -33,10 +33,10 @@ GLNAME( TAG(_mesa_mmx_blend) ):
INIT
TEST_L ( CONST(4), EDI ) /* align rgba on an 8-byte boundary */
- JZ ( LLBL ( TAG(GMB_align_end) ) )
+ JZ ( LLTAG(GMB_align_end) )
CMP_B ( CONST(0), REGIND(EBX) ) /* *mask == 0 */
- JE ( LLBL ( TAG(GMB_align_continue) ) )
+ JE ( LLTAG(GMB_align_continue) )
/* runin */
#define ONE(x) x
@@ -45,23 +45,23 @@ GLNAME( TAG(_mesa_mmx_blend) ):
#undef ONE
#undef TWO
-LLBL ( TAG(GMB_align_continue) ):
+LLTAG(GMB_align_continue):
DEC_L ( ECX ) /* n -= 1 */
INC_L ( EBX ) /* mask += 1 */
ADD_L ( CONST(4), EDI ) /* rgba += 1 */
ADD_L ( CONST(4), ESI ) /* dest += 1 */
-LLBL ( TAG(GMB_align_end) ):
+LLTAG(GMB_align_end):
CMP_L ( CONST(2), ECX)
- JB ( LLBL ( TAG(GMB_loop_end) ) )
+ JB ( LLTAG(GMB_loop_end) )
ALIGNTEXT16
-LLBL ( TAG(GMB_loop_begin) ):
+LLTAG(GMB_loop_begin):
CMP_W ( CONST(0), REGIND(EBX) ) /* *mask == 0 && *(mask + 1) == 0 */
- JE ( LLBL ( TAG(GMB_loop_continue) ) )
+ JE ( LLTAG(GMB_loop_continue) )
/* main loop */
#define ONE(x)
@@ -70,7 +70,7 @@ LLBL ( TAG(GMB_loop_begin) ):
#undef ONE
#undef TWO
-LLBL ( TAG(GMB_loop_continue) ):
+LLTAG(GMB_loop_continue):
DEC_L ( ECX )
DEC_L ( ECX ) /* n -= 2 */
@@ -78,15 +78,15 @@ LLBL ( TAG(GMB_loop_continue) ):
ADD_L ( CONST(8), EDI ) /* rgba += 2 */
ADD_L ( CONST(8), ESI ) /* dest += 2 */
CMP_L ( CONST(2), ECX )
- JAE ( LLBL ( TAG(GMB_loop_begin) ) )
+ JAE ( LLTAG(GMB_loop_begin) )
-LLBL ( TAG(GMB_loop_end) ):
+LLTAG(GMB_loop_end):
CMP_L ( CONST(1), ECX )
- JB ( LLBL ( TAG(GMB_done) ) )
+ JB ( LLTAG(GMB_done) )
CMP_B ( CONST(0), REGIND(EBX) ) /* *mask == 0 */
- JE ( LLBL ( TAG(GMB_done) ) )
+ JE ( LLTAG(GMB_done) )
/* runout */
#define ONE(x) x
@@ -95,11 +95,11 @@ LLBL ( TAG(GMB_loop_end) ):
#undef ONE
#undef TWO
-LLBL ( TAG(GMB_done) ):
+LLTAG(GMB_done):
EMMS
-LLBL ( TAG(GMB_return) ):
+LLTAG(GMB_return):
POP_L ( EBX )
POP_L ( EDI )
@@ -109,5 +109,6 @@ LLBL ( TAG(GMB_return) ):
RET
#undef TAG
+#undef LLTAG
#undef INIT
#undef MAIN