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author | Ian Romanick <ian.d.romanick@intel.com> | 2010-06-07 18:55:41 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-06-07 18:56:16 -0700 |
commit | 9bcb67bdc4d3f6aee9ef577266aebca85fcfb44f (patch) | |
tree | c0bc855f7a4f6c276550d05178c047d16a887f2d /tests | |
parent | 15d162d7b1ebe09b0bdaf43194529f9ef995c623 (diff) |
Fix parsing of precision qualifiers
This causes the following tests to pass:
glslparsertest/glsl2/precision-02.vert
glslparsertest/glsl2/precision-04.vert
glslparsertest/glsl2/precision-06.vert
This causes the following test to fail. This shader was previously
failing to compile, but it was failing for the wrong reasons.
glslparsertest/glsl2/precision-03.vert
Diffstat (limited to 'tests')
0 files changed, 0 insertions, 0 deletions