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authorKarl Schultz <kschultz@freedesktop.org>2005-05-24 22:06:59 +0000
committerKarl Schultz <kschultz@freedesktop.org>2005-05-24 22:06:59 +0000
commit89bf62cd497f5f667ff68f529af1bb5e39915ab4 (patch)
tree4fbed64c8ad858937e7cc05a2054adf177deefd9 /windows/VC6
parent5dc31379c4a4c7107411b2258ecbcbc9871e2d66 (diff)
project file for glut library
Diffstat (limited to 'windows/VC6')
-rw-r--r--windows/VC6/progs/glut/glut.dsp333
1 files changed, 333 insertions, 0 deletions
diff --git a/windows/VC6/progs/glut/glut.dsp b/windows/VC6/progs/glut/glut.dsp
new file mode 100644
index 0000000000..04fb886c05
--- /dev/null
+++ b/windows/VC6/progs/glut/glut.dsp
@@ -0,0 +1,333 @@
+# Microsoft Developer Studio Project File - Name="glut" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=glut - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "glut.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "glut.mak" CFG="glut - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "glut - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "glut - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "glut - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 opengl32.lib glu32.lib winmm.lib msvcrt.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLUT32.DLL" /libpath:"../../mesa/Release"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release\GLUT32.LIB ..\..\..\..\lib copy Release\GLUT32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release\GLUT32.DLL ..\..\..\..\progs\demos
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "glut - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 winmm.lib msvcrtd.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/GLUT32.DLL" /pdbtype:sept /libpath:"../../mesa/Debug"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\GLUT32.LIB ..\..\..\..\lib copy Debug\GLUT32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\GLUT32.DLL ..\..\..\..\progs\demos
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "glut - Win32 Release"
+# Name "glut - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_8x13.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_9x15.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_bitmap.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_bwidth.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_cindex.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_cmap.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_cursor.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_dials.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_dstr.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_event.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_ext.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_fbc.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_fullscrn.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_gamemode.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_get.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_hel10.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_hel12.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_hel18.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_init.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_input.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_joy.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_key.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_keyctrl.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_keyup.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_mesa.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_modifier.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_mroman.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_overlay.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_roman.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_shapes.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_space.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_stroke.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_swap.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_swidth.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_tablet.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_teapot.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_tr10.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_tr24.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_util.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_vidresize.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_warp.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_win.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glut_winmisc.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\win32_glx.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\win32_menu.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\win32_util.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\win32_winproc.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\win32_x11.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glutbitmap.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glutint.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glutstroke.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\glutwin32.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\stroke.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\win32_glx.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\glut\glx\win32_x11.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project