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authorBrian <brian@yutani.localnet.net>2007-04-17 15:56:46 -0600
committerBrian <brian@yutani.localnet.net>2007-04-17 15:56:46 -0600
commit04bda46739beb0dab7c8820bdbe67136470d42be (patch)
treeeafeeed40432d79fde7cd7e0608f7bd76a1b903c /windows
parentd2d86a3f0b38716196ea2b3ffa4cbbd0420de1b3 (diff)
Enable texture sampling for vertex programs/shaders.
This is a bit of a hack for now because the tnl module is using the swrast module to fetch texels. The texture fetch/filter code should probably be moved into the main/ module since it doesn't really depend upon other swrast code.
Diffstat (limited to 'windows')
0 files changed, 0 insertions, 0 deletions