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-rw-r--r--src/mesa/drivers/dri/gamma/gamma_context.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810context.c2
-rw-r--r--src/mesa/drivers/dri/i830/i830_context.c2
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c4
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c2
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_context.c2
8 files changed, 18 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c
index c617f69d0a..df9bc5b54f 100644
--- a/src/mesa/drivers/dri/gamma/gamma_context.c
+++ b/src/mesa/drivers/dri/gamma/gamma_context.c
@@ -106,6 +106,8 @@ GLboolean gammaCreateContext( const __GLcontextModes *glVisual,
ctx->Const.MaxTextureLevels = 13; /* 4K by 4K? Is that right? */
ctx->Const.MaxTextureUnits = 1; /* Permedia 3 */
+ ctx->Const.MaxTextureImageUnits = 1;
+ ctx->Const.MaxTextureCoordUnits = 1;
ctx->Const.MinLineWidth = 0.0;
ctx->Const.MaxLineWidth = 255.0;
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index 868ae028ef..f8fcc1f1f3 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -204,6 +204,8 @@ i810CreateContext( const __GLcontextModes *mesaVis,
ctx = imesa->glCtx;
ctx->Const.MaxTextureUnits = 2;
+ ctx->Const.MaxTextureImageUnits = 2;
+ ctx->Const.MaxTextureCoordUnits = 2;
/* FIXME: driCalcualteMaxTextureLevels assumes that mipmaps are tightly
diff --git a/src/mesa/drivers/dri/i830/i830_context.c b/src/mesa/drivers/dri/i830/i830_context.c
index 1d1890976f..376a260c0f 100644
--- a/src/mesa/drivers/dri/i830/i830_context.c
+++ b/src/mesa/drivers/dri/i830/i830_context.c
@@ -263,6 +263,8 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
ctx = imesa->glCtx;
ctx->Const.MaxTextureUnits = 2;
+ ctx->Const.MaxTextureImageUnits = 2;
+ ctx->Const.MaxTextureCoordUnits = 2;
/* FIXME: driCalcualteMaxTextureLevels assumes that mipmaps are tightly
* FIXME: packed, but they're not in Intel graphics hardware.
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index 3888d12cb9..75a6c32b57 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -411,11 +411,15 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
ctx = mmesa->glCtx;
if ( mgaScreen->chipset == MGA_CARD_TYPE_G200 ) {
ctx->Const.MaxTextureUnits = 1;
+ ctx->Const.MaxTextureImageUnits = 1;
+ ctx->Const.MaxTextureCoordUnits = 1;
maxlevels = G200_TEX_MAXLEVELS;
}
else {
ctx->Const.MaxTextureUnits = 2;
+ ctx->Const.MaxTextureImageUnits = 2;
+ ctx->Const.MaxTextureCoordUnits = 2;
maxlevels = G400_TEX_MAXLEVELS;
}
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c
index 7290615507..a26c9dd340 100644
--- a/src/mesa/drivers/dri/r128/r128_context.c
+++ b/src/mesa/drivers/dri/r128/r128_context.c
@@ -196,6 +196,8 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
*/
ctx->Const.MaxTextureUnits = 2;
+ ctx->Const.MaxTextureImageUnits = 2;
+ ctx->Const.MaxTextureCoordUnits = 2;
driCalculateMaxTextureLevels( rmesa->texture_heaps,
rmesa->nr_heaps,
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 109e3d7d41..5ab6b781cb 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -338,6 +338,8 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
ctx = rmesa->glCtx;
ctx->Const.MaxTextureUnits = 2;
+ ctx->Const.MaxTextureImageUnits = 2;
+ ctx->Const.MaxTextureCoordUnits = 2;
driCalculateMaxTextureLevels( rmesa->texture_heaps,
rmesa->nr_heaps,
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index 0abf5b2e3e..f2af26c6b6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -327,6 +327,8 @@ radeonCreateContext( const __GLcontextModes *glVisual,
ctx = rmesa->glCtx;
ctx->Const.MaxTextureUnits = 2;
+ ctx->Const.MaxTextureImageUnits = 2;
+ ctx->Const.MaxTextureCoordUnits = 2;
driCalculateMaxTextureLevels( rmesa->texture_heaps,
rmesa->nr_heaps,
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c
index 57ff4803a6..8dba39b870 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c
@@ -209,6 +209,8 @@ GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxTextureLevels = 9;
}
ctx->Const.MaxTextureUnits = TDFX_IS_BANSHEE( fxMesa ) ? 1 : 2;
+ ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
+ ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
/* No wide points.
*/