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-rw-r--r--progs/xdemos/glthreads.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/progs/xdemos/glthreads.c b/progs/xdemos/glthreads.c
index e3d71ed0ad..aeb6a66631 100644
--- a/progs/xdemos/glthreads.c
+++ b/progs/xdemos/glthreads.c
@@ -175,6 +175,10 @@ draw_loop(struct winthread *wt)
glXSwapBuffers(wt->Dpy, wt->Win);
wt->Angle += 1.0;
+
+ /* XXX Calling sched_yield() here smooths out performance a lot! */
+ /* Not sure how portable it is though, so leave out for now. */
+ /*sched_yield();*/
}
}
@@ -334,9 +338,9 @@ main(int argc, char *argv[])
Status threadStat;
if (argc == 1) {
- printf("threadgl: test of GL thread safety (any key = exit)\n");
+ printf("glthreads: test of GL thread safety (any key = exit)\n");
printf("Usage:\n");
- printf(" threadgl [-display dpyName] [-n numthreads]\n");
+ printf(" glthreads [-display dpyName] [-n numthreads]\n");
}
else {
int i;
@@ -387,7 +391,7 @@ main(int argc, char *argv[])
for (i = 0; i < numThreads; i++) {
pthread_create(&WinThreads[i].Thread, NULL, thread_function,
(void*) &WinThreads[i]);
- printf("Created Thread %d\n", (int) WinThreads[i].Thread);
+ printf("Created Thread %u\n", (unsigned int) WinThreads[i].Thread);
}
event_loop(dpy);